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1.1 ! root 1: To translate and execute a program with pix, place the source in a file ! 2: whose name ends in the characters ".p", i.e. "prog.p". The command ! 3: pix prog.p ! 4: will translate the program into interpreter code which will be then be executed ! 5: If there are compilation errors `E', then execution will be suppressed. ! 6: To create a permanent "obj" file which you can interpret, use "pi". ! 7: Type "pi" for basic information on pi. ! 8: ! 9: The complete command line syntax for pix is ! 10: pix [ -blnpstuw ] [ -i file ... ] name.p [ arg ... ] ! 11: Here the trailing arguments are passed to your Pascal program. ! 12: This command is equivalent to ! 13: pi [ -blnpstuw ] [ -i file ... ] name.p ! 14: and then ! 15: px scratch [ arg ... ] ! 16: where scratch is a temporary file which is then removed. ! 17: ! 18: The command "man pi" will give information as to the options of pix. ! 19: Refer to the UNIX Pascal User's Manual for more details.
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