Annotation of 41BSD/cmd/ex/ex_vis.h, revision 1.1.1.1

1.1       root        1: /* Copyright (c) 1980 Regents of the University of California */
                      2: /* sccs id:    @(#)ex_vis.h    6.1 10/18/80  */
                      3: /*
                      4:  * Ex version 3
                      5:  * Mark Horton, UCB
                      6:  * Bill Joy UCB
                      7:  *
                      8:  * Open and visual mode definitions.
                      9:  * 
                     10:  * There are actually 4 major states in open/visual modes.  These
                     11:  * are visual, crt open (where the cursor can move about the screen and
                     12:  * the screen can scroll and be erased), one line open (on dumb glass-crt's
                     13:  * like the adm3), and hardcopy open (for everything else).
                     14:  *
                     15:  * The basic state is given by bastate, and the current state by state,
                     16:  * since we can be in pseudo-hardcopy mode if we are on an adm3 and the
                     17:  * line is longer than 80.
                     18:  */
                     19: 
                     20: short  bastate;
                     21: short  state;
                     22: 
                     23: #define        VISUAL          0
                     24: #define        CRTOPEN         1
                     25: #define        ONEOPEN         2
                     26: #define        HARDOPEN        3
                     27: 
                     28: /*
                     29:  * The screen in visual and crtopen is of varying size; the basic
                     30:  * window has top basWTOP and basWLINES lines are thereby implied.
                     31:  * The current window (which may have grown from the basic size)
                     32:  * has top WTOP and WLINES lines.  The top line of the window is WTOP,
                     33:  * and the bottom line WBOT.  The line WECHO is used for messages,
                     34:  * search strings and the like.  If WBOT==WECHO then we are in ONEOPEN
                     35:  * or HARDOPEN and there is no way back to the line we were on if we
                     36:  * go to WECHO (i.e. we will have to scroll before we go there, and
                     37:  * we can't get back).  There are WCOLS columns per line.
                     38:  * If WBOT!=WECHO then WECHO will be the last line on the screen
                     39:  * and WBOT is the line before it.
                     40:  */
                     41: short  basWTOP;
                     42: short  basWLINES;
                     43: short  WTOP;
                     44: short  WBOT;
                     45: short  WLINES;
                     46: short  WCOLS;
                     47: short  WECHO;
                     48: 
                     49: /*
                     50:  * When we are dealing with the echo area we consider the window
                     51:  * to be "split" and set the variable splitw.  Otherwise, moving
                     52:  * off the bottom of the screen into WECHO causes a screen rollup.
                     53:  */
                     54: bool   splitw;
                     55: 
                     56: /*
                     57:  * Information about each line currently on the screen includes
                     58:  * the y coordinate associated with the line, the printing depth
                     59:  * of the line (0 indicates unknown), and a mask which indicates
                     60:  * whether the line is "unclean", i.e. whether we should check
                     61:  * to make sure the line is displayed correctly at the next
                     62:  * appropriate juncture.
                     63:  */
                     64: struct vlinfo {
                     65:        char    vliny;          /* Y coordinate */
                     66:        char    vdepth;         /* Depth of displayed line */
                     67:        short   vflags;         /* Is line potentially dirty ? */
                     68: } vlinfo[TUBELINES + 2];
                     69: 
                     70: #define        DEPTH(c)        (vlinfo[c].vdepth)
                     71: #define        LINE(c)         (vlinfo[c].vliny)
                     72: #define        FLAGS(c)        (vlinfo[c].vflags)
                     73: 
                     74: #define        VDIRT   1
                     75: 
                     76: /*
                     77:  * Hacks to copy vlinfo structures around
                     78:  */
                     79: #ifdef V6
                     80:        /* Kludge to make up for no structure assignment */
                     81:        struct {
                     82:                long    longi;
                     83:        };
                     84: #      define  vlcopy(i, j)    i.longi = j.longi
                     85: #else
                     86: #      define  vlcopy(i, j)    i = j;
                     87: #endif
                     88: 
                     89: /*
                     90:  * The current line on the screen is represented by vcline.
                     91:  * There are vcnt lines on the screen, the last being "vcnt - 1".
                     92:  * Vcline is intimately tied to the current value of dot,
                     93:  * and when command mode is used as a subroutine fancy footwork occurs.
                     94:  */
                     95: short  vcline;
                     96: short  vcnt;
                     97: 
                     98: /*
                     99:  * To allow many optimizations on output, an exact image of the terminal
                    100:  * screen is maintained in the space addressed by vtube0.  The vtube
                    101:  * array indexes this space as lines, and is shuffled on scrolls, insert+delete
                    102:  * lines and the like rather than (more expensively) shuffling the screen
                    103:  * data itself.  It is also rearranged during insert mode across line
                    104:  * boundaries to make incore work easier.
                    105:  */
                    106: char   *vtube[TUBELINES];
                    107: char   *vtube0;
                    108: 
                    109: /*
                    110:  * The current cursor position within the current line is kept in
                    111:  * cursor.  The current line is kept in linebuf.  During insertions
                    112:  * we use the auxiliary array genbuf as scratch area.
                    113:  * The cursor wcursor and wdot are used in operations within/spanning
                    114:  * lines to mark the other end of the affected area, or the target
                    115:  * for a motion.
                    116:  */
                    117: char   *cursor;
                    118: char   *wcursor;
                    119: line   *wdot;
                    120: 
                    121: /*
                    122:  * Undo information is saved in a LBSIZE buffer at "vutmp" for changes
                    123:  * within the current line, or as for command mode for multi-line changes
                    124:  * or changes on lines no longer the current line.
                    125:  * The change kind "VCAPU" is used immediately after a U undo to prevent
                    126:  * two successive U undo's from destroying the previous state.
                    127:  */
                    128: #define        VNONE   0
                    129: #define        VCHNG   1
                    130: #define        VMANY   2
                    131: #define        VCAPU   3
                    132: #define        VMCHNG  4
                    133: #define        VMANYINS 5
                    134: 
                    135: short  vundkind;       /* Which kind of undo - from above */
                    136: char   *vutmp;         /* Prev line image when "VCHNG" */
                    137: 
                    138: /*
                    139:  * State information for undoing of macros.  The basic idea is that
                    140:  * if the macro does only 1 change or even none, we don't treat it
                    141:  * specially.  If it does 2 or more changes we want to be able to
                    142:  * undo it as a unit.  We remember how many changes have been made
                    143:  * within the current macro.  (Remember macros can be nested.)
                    144:  */
                    145: #define VC_NOTINMAC    0       /* Not in a macro */
                    146: #define VC_NOCHANGE    1       /* In a macro, no changes so far */
                    147: #define VC_ONECHANGE   2       /* In a macro, one change so far */
                    148: #define VC_MANYCHANGE  3       /* In a macro, at least 2 changes so far */
                    149: 
                    150: short  vch_mac;        /* Change state - one of the above */
                    151: 
                    152: /*
                    153:  * For U undo's the line is grabbed by "vmove" after it first appears
                    154:  * on that line.  The "vUNDdot" which specifies which line has been
                    155:  * saved is selectively cleared when changes involving other lines
                    156:  * are made, i.e. after a 'J' join.  This is because a 'JU' would
                    157:  * lose completely the text of the line just joined on.
                    158:  */
                    159: char   *vUNDcurs;      /* Cursor just before 'U' */
                    160: line   *vUNDdot;       /* The line address of line saved in vUNDsav */
                    161: line   vUNDsav;        /* Grabbed initial "*dot" */
                    162: 
                    163: #define        killU()         vUNDdot = NOLINE
                    164: 
                    165: /*
                    166:  * There are a number of cases where special behaviour is needed
                    167:  * from deeply nested routines.  This is accomplished by setting
                    168:  * the bits of hold, which acts to change the state of the general
                    169:  * visual editing behaviour in specific ways.
                    170:  *
                    171:  * HOLDAT prevents the clreol (clear to end of line) routines from
                    172:  * putting out @'s or ~'s on empty lines.
                    173:  *
                    174:  * HOLDDOL prevents the reopen routine from putting a '$' at the
                    175:  * end of a reopened line in list mode (for hardcopy mode, e.g.).
                    176:  *
                    177:  * HOLDROL prevents spurious blank lines when scrolling in hardcopy
                    178:  * open mode.
                    179:  *
                    180:  * HOLDQIK prevents the fake insert mode during repeated commands.
                    181:  *
                    182:  * HOLDPUPD prevents updating of the physical screen image when
                    183:  * mucking around while in insert mode.
                    184:  *
                    185:  * HOLDECH prevents clearing of the echo area while rolling the screen
                    186:  * backwards (e.g.) in deference to the clearing of the area at the
                    187:  * end of the scroll (1 time instead of n times).  The fact that this
                    188:  * is actually needed is recorded in heldech, which says that a clear
                    189:  * of the echo area was actually held off.
                    190:  */
                    191: short  hold;
                    192: short  holdupd;                /* Hold off update when echo line is too long */
                    193: 
                    194: #define        HOLDAT          1
                    195: #define        HOLDDOL         2
                    196: #define        HOLDROL         4
                    197: #define        HOLDQIK         8
                    198: #define        HOLDPUPD        16
                    199: #define        HOLDECH         32
                    200: #define HOLDWIG                64
                    201: 
                    202: /*
                    203:  * Miscellaneous variables
                    204:  */
                    205: short  CDCNT;                  /* Count of ^D's in insert on this line */
                    206: char   DEL[VBSIZE];            /* Last deleted text */
                    207: bool   HADUP;                  /* This insert line started with ^ then ^D */
                    208: bool   HADZERO;                /* This insert line started with 0 then ^D */
                    209: char   INS[VBSIZE];            /* Last inserted text */
                    210: int    Vlines;                 /* Number of file lines "before" vi command */
                    211: int    Xcnt;                   /* External variable holding last cmd's count */
                    212: bool   Xhadcnt;                /* Last command had explicit count? */
                    213: short  ZERO;
                    214: short  dir;                    /* Direction for search (+1 or -1) */
                    215: short  doomed;                 /* Disply chars right of cursor to be killed */
                    216: bool   gobblebl;               /* Wrapmargin space generated nl, eat a space */
                    217: bool   hadcnt;                 /* (Almost) internal to vmain() */
                    218: bool   heldech;                /* We owe a clear of echo area */
                    219: bool   insmode;                /* Are in character insert mode */
                    220: char   lastcmd[5];             /* Chars in last command */
                    221: int    lastcnt;                /* Count for last command */
                    222: char   *lastcp;                /* Save current command here to repeat */
                    223: bool   lasthad;                /* Last command had a count? */
                    224: short  lastvgk;                /* Previous input key, if not from keyboard */
                    225: short  lastreg;                /* Register with last command */
                    226: char   *ncols['z'-'a'+2];      /* Cursor positions of marks */
                    227: char   *notenam;               /* Name to be noted with change count */
                    228: char   *notesgn;               /* Change count from last command */
                    229: char   op;                     /* Operation of current command */
                    230: short  Peekkey;                /* Peek ahead key */
                    231: bool   rubble;                 /* Line is filthy (in hardcopy open), redraw! */
                    232: int    vSCROLL;                /* Number lines to scroll on ^D/^U */
                    233: char   *vglobp;                /* Untyped input (e.g. repeat insert text) */
                    234: char   vmacbuf[VBSIZE];        /* Text of visual macro, hence nonnestable */
                    235: char   *vmacp;                 /* Like vglobp but for visual macros */
                    236: char   *vmcurs;                /* Cursor for restore after undo d), e.g. */
                    237: short  vmovcol;                /* Column to try to keep on arrow keys */
                    238: bool   vmoving;                /* Are trying to keep vmovcol */
                    239: char   vreg;                   /* Register for this command */
                    240: short  wdkind;                 /* Liberal/conservative words? */
                    241: char   workcmd[5];             /* Temporary for lastcmd */
                    242: 
                    243: 
                    244: /*
                    245:  * Macros
                    246:  */
                    247: #define        INF             30000
                    248: #define        LASTLINE        LINE(vcnt)
                    249: #define        OVERBUF         QUOTE
                    250: #define        beep            obeep
                    251: #define        cindent()       ((outline - vlinfo[vcline].vliny) * WCOLS + outcol)
                    252: #define        vputp(cp, cnt)  tputs(cp, cnt, vputch)
                    253: #define        vputc(c)        putch(c)
                    254: 
                    255: /*
                    256:  * Function types
                    257:  */
                    258: int    beep();
                    259: int    qcount();
                    260: int    vchange();
                    261: int    vdelete();
                    262: int    vgrabit();
                    263: int    vinschar();
                    264: int    vmove();
                    265: int    vputchar();
                    266: int    vshift();
                    267: int    vyankit();

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