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1.1 ! root 1: static char sccsid[] = " data.c 4.1 82/05/11 "; ! 2: ! 3: #include "tutor.h" ! 4: ! 5: int maxmoves = 23; ! 6: ! 7: char *text0[] = { ! 8: "To start the game, I roll a 3, and you roll a 1. This means", ! 9: "that I get to start first. I move 8-5,6-5 since this makes a", ! 10: "new point and helps to trap your back men on 1. You should be", ! 11: "able to do a similar move with your roll.", ! 12: 0 ! 13: }; ! 14: ! 15: char *text1[] = { ! 16: "Now you shall see a move using doubles. I just rolled double", ! 17: "5's. I will move two men from position 13 to position 3. The", ! 18: "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-", ! 19: "bles, but you will be able to make a much stronger move.", ! 20: 0 ! 21: }; ! 22: ! 23: char *text2[] = { ! 24: "Excellent! As you can see, you are beginning to develop a wall", ! 25: "which is trapping my men on position 24. Also, moving your back", ! 26: "men forward not only improves your board position safely, but it", ! 27: "thwarts my effort to make a wall.", ! 28: "", ! 29: "My roll now is 5 6. Normally, I would use that roll to move from", ! 30: "position 24 to position 13 (24-18-13), but your new point prevents", ! 31: "that. Instead, I am forced to move from 13 to 2, where my man is", ! 32: "open but cannot be hit.", ! 33: 0 ! 34: }; ! 35: ! 36: char *text3[] = { ! 37: "As you can see, although you left a man open, it is a rela-", ! 38: "tively safe move to an advantageous position, which might help", ! 39: "you make a point later. Only two rolls (4 5 or 5 4) will allow", ! 40: "me to hit you. With an unprecedented amount of luck, I happen", ! 41: "to roll a 4 5 and hit you as just mentioned.", ! 42: 0 ! 43: }; ! 44: ! 45: char *text4[] = { ! 46: "You're pretty lucky yourself, you know. I follow by rolling 2 3", ! 47: "and moving 25-22,24-22, forming a new point.", ! 48: 0 ! 49: }; ! 50: ! 51: char *text5[] = { ! 52: "Not a spectacular move, but a safe one. I follow by rolling 6 1.", ! 53: "I decide to use this roll to move 22-16,16-17. It leaves me with", ! 54: "one man still open, but the blot is farther back on the board, and", ! 55: "would suffer less of a loss by being hit.", ! 56: 0 ! 57: }; ! 58: ! 59: char *text6[] = { ! 60: "By moving your two men from 17 to 20, you lessen my chance of", ! 61: "getting my man off the board. In fact, the odds are 5 to 4", ! 62: "against me getting off. I roll with the odds and helplessly", ! 63: "receive a 3 5.", ! 64: 0 ! 65: }; ! 66: ! 67: char *text7[] = { ! 68: "Note that the blot on 7 cannot be hit unless I get off the bar", ! 69: "and have a 1 or a 6 left over, and doing so will leave two of", ! 70: "my men open. Also, the blot on 16 cannot be hit at all! With", ! 71: "a sigh of frustration, I roll double 6's and remain immobile.", ! 72: 0 ! 73: }; ! 74: ! 75: char *text8[] = { ! 76: "See, you did not get hit and, you got to 'cover up' your open men.", ! 77: "Quite an accomplishment. Finally, I get off the bar by rolling", ! 78: "6 2 and moving 25-23,23-17.", ! 79: 0 ! 80: }; ! 81: ! 82: char *text9[] = { ! 83: "My venture off the bar did not last long. However, I got lucky", ! 84: "and rolled double 1's, allowing me to move 0-1,1-2,15-14,15-14.", ! 85: 0 ! 86: }; ! 87: ! 88: char *text10[] = { ! 89: "You are improving your position greatly and safely, and are well", ! 90: "on the way to winning the game. I roll a 6 2 and squeak past", ! 91: "your back man. Now the game becomes a race to the finish.", ! 92: 0 ! 93: }; ! 94: ! 95: char *text11[] = { ! 96: "Now that it is merely a race, you are trying to get as many men", ! 97: "as possible into the inner table, so you can start removing them.", ! 98: "I roll a 3 4 and move my two men farthest back to position 11", ! 99: "(15-11,14-11).", ! 100: 0 ! 101: }; ! 102: ! 103: char *text12[] = { ! 104: "The race is still on, and you have seem to be doing all right.", ! 105: "I roll 6 1 and move 14-8,13-12.", ! 106: 0 ! 107: }; ! 108: ! 109: char *text13[] = { ! 110: "Notice that you get to remove men the instant you have all of", ! 111: "them at your inner table, even if it is the middle of a turn.", ! 112: "I roll 1 2 and move 13-11,12-11.", ! 113: 0 ! 114: }; ! 115: ! 116: char *text14[] = { ! 117: "Although you could have removed a man, this move illustrates two", ! 118: "points: 1) You never have to remove men, and 2) You should try", ! 119: "to spread out your men on your inner table. Since you have one", ! 120: "man on each position, you should be able to remove at least two", ! 121: "men next turn. I roll 2 5 and move 8-6,11-6.", ! 122: 0 ! 123: }; ! 124: ! 125: char *text15[] = { ! 126: "This time you were able to remove men. I roll 3 4 and move", ! 127: "11-7,11-8. The race continues.", ! 128: 0 ! 129: }; ! 130: ! 131: char *text16[] = { ! 132: "More holes are opening up in your inner table, but you are", ! 133: "still very much ahead. If we were doubling, you would have", ! 134: "doubled long ago. I roll 2 6 and move 8-6,11-5.", ! 135: 0 ! 136: }; ! 137: ! 138: char *text17[] = { ! 139: "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.", ! 140: 0 ! 141: }; ! 142: ! 143: char *text18[] = { ! 144: "You can only remove some men, but you spread out more and", ! 145: "more, in order to be able to remove men more efficiently.", ! 146: "I roll double 3's, which help, but not that much. I move", ! 147: "8-5,3-0,3-0,3-0.", ! 148: 0 ! 149: }; ! 150: ! 151: char *text19[] = { ! 152: "I roll 1 4 and move 5-4,4-0.", ! 153: 0 ! 154: }; ! 155: ! 156: char *text20[] = { ! 157: "You are now nicely spread out to win a game. I roll 5 6 and", ! 158: "move 5-0,6-0.", ! 159: 0 ! 160: }; ! 161: ! 162: char *text21[] = { ! 163: "Any minute now. Just a few short steps from victory. I roll", ! 164: "2 4 and move 6-4,4-0.", ! 165: 0 ! 166: }; ! 167: ! 168: char *text22[] = { ! 169: "It looks pretty hopeless for me, but I play on, rolling 1 3 and", ! 170: "moving 4-3,3-0.", ! 171: 0 ! 172: }; ! 173: ! 174: char *text23[] = { ! 175: "Congratulations! You just won a game of backgammon against the", ! 176: "computer! You will now be able to play a game, but remember,", ! 177: "when you start playing, that doubling will be enabled, which", ! 178: "will add another factor to the game... Good luck!!", ! 179: "", ! 180: 0 ! 181: }; ! 182: ! 183: struct situatn test[] = { ! 184: { ! 185: {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0}, ! 186: 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, &text0 ! 187: }, ! 188: { ! 189: {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0}, ! 190: 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, &text1 ! 191: }, ! 192: { ! 193: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0}, ! 194: 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, &text2 ! 195: }, ! 196: { ! 197: {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0}, ! 198: 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, &text3 ! 199: }, ! 200: { ! 201: {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1}, ! 202: 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, &text4 ! 203: }, ! 204: { ! 205: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0}, ! 206: 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, &text5 ! 207: }, ! 208: { ! 209: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1}, ! 210: 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, &text6 ! 211: }, ! 212: { ! 213: {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1}, ! 214: 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, &text7 ! 215: }, ! 216: { ! 217: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1}, ! 218: 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, &text8 ! 219: }, ! 220: { ! 221: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1}, ! 222: 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, &text9 ! 223: }, ! 224: { ! 225: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0}, ! 226: 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, &text10 ! 227: }, ! 228: { ! 229: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0}, ! 230: 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, &text11 ! 231: }, ! 232: { ! 233: {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0}, ! 234: 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, &text12 ! 235: }, ! 236: { ! 237: {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0}, ! 238: 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, &text13 ! 239: }, ! 240: { ! 241: {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0}, ! 242: 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, &text14 ! 243: }, ! 244: { ! 245: {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0}, ! 246: 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, &text15 ! 247: }, ! 248: { ! 249: {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0}, ! 250: 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, &text16 ! 251: }, ! 252: { ! 253: {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0}, ! 254: 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, &text17 ! 255: }, ! 256: { ! 257: {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0}, ! 258: 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, &text18 ! 259: }, ! 260: { ! 261: {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0}, ! 262: 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, &text19 ! 263: }, ! 264: { ! 265: {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0}, ! 266: 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, &text20 ! 267: }, ! 268: { ! 269: {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0}, ! 270: 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, &text21 ! 271: }, ! 272: { ! 273: {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, ! 274: 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, &text22 ! 275: }, ! 276: { ! 277: {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, ! 278: 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, &text23 ! 279: } ! 280: };
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