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1.1 root 1: static char sccsid[] = " data.c 4.1 82/05/11 ";
2:
3: #include "tutor.h"
4:
5: int maxmoves = 23;
6:
7: char *text0[] = {
8: "To start the game, I roll a 3, and you roll a 1. This means",
9: "that I get to start first. I move 8-5,6-5 since this makes a",
10: "new point and helps to trap your back men on 1. You should be",
11: "able to do a similar move with your roll.",
12: 0
13: };
14:
15: char *text1[] = {
16: "Now you shall see a move using doubles. I just rolled double",
17: "5's. I will move two men from position 13 to position 3. The",
18: "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-",
19: "bles, but you will be able to make a much stronger move.",
20: 0
21: };
22:
23: char *text2[] = {
24: "Excellent! As you can see, you are beginning to develop a wall",
25: "which is trapping my men on position 24. Also, moving your back",
26: "men forward not only improves your board position safely, but it",
27: "thwarts my effort to make a wall.",
28: "",
29: "My roll now is 5 6. Normally, I would use that roll to move from",
30: "position 24 to position 13 (24-18-13), but your new point prevents",
31: "that. Instead, I am forced to move from 13 to 2, where my man is",
32: "open but cannot be hit.",
33: 0
34: };
35:
36: char *text3[] = {
37: "As you can see, although you left a man open, it is a rela-",
38: "tively safe move to an advantageous position, which might help",
39: "you make a point later. Only two rolls (4 5 or 5 4) will allow",
40: "me to hit you. With an unprecedented amount of luck, I happen",
41: "to roll a 4 5 and hit you as just mentioned.",
42: 0
43: };
44:
45: char *text4[] = {
46: "You're pretty lucky yourself, you know. I follow by rolling 2 3",
47: "and moving 25-22,24-22, forming a new point.",
48: 0
49: };
50:
51: char *text5[] = {
52: "Not a spectacular move, but a safe one. I follow by rolling 6 1.",
53: "I decide to use this roll to move 22-16,16-17. It leaves me with",
54: "one man still open, but the blot is farther back on the board, and",
55: "would suffer less of a loss by being hit.",
56: 0
57: };
58:
59: char *text6[] = {
60: "By moving your two men from 17 to 20, you lessen my chance of",
61: "getting my man off the board. In fact, the odds are 5 to 4",
62: "against me getting off. I roll with the odds and helplessly",
63: "receive a 3 5.",
64: 0
65: };
66:
67: char *text7[] = {
68: "Note that the blot on 7 cannot be hit unless I get off the bar",
69: "and have a 1 or a 6 left over, and doing so will leave two of",
70: "my men open. Also, the blot on 16 cannot be hit at all! With",
71: "a sigh of frustration, I roll double 6's and remain immobile.",
72: 0
73: };
74:
75: char *text8[] = {
76: "See, you did not get hit and, you got to 'cover up' your open men.",
77: "Quite an accomplishment. Finally, I get off the bar by rolling",
78: "6 2 and moving 25-23,23-17.",
79: 0
80: };
81:
82: char *text9[] = {
83: "My venture off the bar did not last long. However, I got lucky",
84: "and rolled double 1's, allowing me to move 0-1,1-2,15-14,15-14.",
85: 0
86: };
87:
88: char *text10[] = {
89: "You are improving your position greatly and safely, and are well",
90: "on the way to winning the game. I roll a 6 2 and squeak past",
91: "your back man. Now the game becomes a race to the finish.",
92: 0
93: };
94:
95: char *text11[] = {
96: "Now that it is merely a race, you are trying to get as many men",
97: "as possible into the inner table, so you can start removing them.",
98: "I roll a 3 4 and move my two men farthest back to position 11",
99: "(15-11,14-11).",
100: 0
101: };
102:
103: char *text12[] = {
104: "The race is still on, and you have seem to be doing all right.",
105: "I roll 6 1 and move 14-8,13-12.",
106: 0
107: };
108:
109: char *text13[] = {
110: "Notice that you get to remove men the instant you have all of",
111: "them at your inner table, even if it is the middle of a turn.",
112: "I roll 1 2 and move 13-11,12-11.",
113: 0
114: };
115:
116: char *text14[] = {
117: "Although you could have removed a man, this move illustrates two",
118: "points: 1) You never have to remove men, and 2) You should try",
119: "to spread out your men on your inner table. Since you have one",
120: "man on each position, you should be able to remove at least two",
121: "men next turn. I roll 2 5 and move 8-6,11-6.",
122: 0
123: };
124:
125: char *text15[] = {
126: "This time you were able to remove men. I roll 3 4 and move",
127: "11-7,11-8. The race continues.",
128: 0
129: };
130:
131: char *text16[] = {
132: "More holes are opening up in your inner table, but you are",
133: "still very much ahead. If we were doubling, you would have",
134: "doubled long ago. I roll 2 6 and move 8-6,11-5.",
135: 0
136: };
137:
138: char *text17[] = {
139: "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.",
140: 0
141: };
142:
143: char *text18[] = {
144: "You can only remove some men, but you spread out more and",
145: "more, in order to be able to remove men more efficiently.",
146: "I roll double 3's, which help, but not that much. I move",
147: "8-5,3-0,3-0,3-0.",
148: 0
149: };
150:
151: char *text19[] = {
152: "I roll 1 4 and move 5-4,4-0.",
153: 0
154: };
155:
156: char *text20[] = {
157: "You are now nicely spread out to win a game. I roll 5 6 and",
158: "move 5-0,6-0.",
159: 0
160: };
161:
162: char *text21[] = {
163: "Any minute now. Just a few short steps from victory. I roll",
164: "2 4 and move 6-4,4-0.",
165: 0
166: };
167:
168: char *text22[] = {
169: "It looks pretty hopeless for me, but I play on, rolling 1 3 and",
170: "moving 4-3,3-0.",
171: 0
172: };
173:
174: char *text23[] = {
175: "Congratulations! You just won a game of backgammon against the",
176: "computer! You will now be able to play a game, but remember,",
177: "when you start playing, that doubling will be enabled, which",
178: "will add another factor to the game... Good luck!!",
179: "",
180: 0
181: };
182:
183: struct situatn test[] = {
184: {
185: {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0},
186: 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, &text0
187: },
188: {
189: {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0},
190: 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, &text1
191: },
192: {
193: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0},
194: 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, &text2
195: },
196: {
197: {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0},
198: 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, &text3
199: },
200: {
201: {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1},
202: 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, &text4
203: },
204: {
205: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0},
206: 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, &text5
207: },
208: {
209: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1},
210: 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, &text6
211: },
212: {
213: {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1},
214: 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, &text7
215: },
216: {
217: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1},
218: 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, &text8
219: },
220: {
221: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1},
222: 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, &text9
223: },
224: {
225: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0},
226: 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, &text10
227: },
228: {
229: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0},
230: 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, &text11
231: },
232: {
233: {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0},
234: 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, &text12
235: },
236: {
237: {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0},
238: 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, &text13
239: },
240: {
241: {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0},
242: 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, &text14
243: },
244: {
245: {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0},
246: 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, &text15
247: },
248: {
249: {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0},
250: 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, &text16
251: },
252: {
253: {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0},
254: 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, &text17
255: },
256: {
257: {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0},
258: 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, &text18
259: },
260: {
261: {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0},
262: 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, &text19
263: },
264: {
265: {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0},
266: 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, &text20
267: },
268: {
269: {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0},
270: 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, &text21
271: },
272: {
273: {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0},
274: 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, &text22
275: },
276: {
277: {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
278: 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, &text23
279: }
280: };
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