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1.1 root 1: .ll 71
2: .ls 1
3: .ti +5
4: The object of Boggle (TM Parker Bros.) is to find, within 3 minutes, as
5: many words as possible in a 4 by 4 grid of letters.
6: Words may be formed from any sequence of 3 or more adjacent letters
7: in the grid. The letters may join horizontally, vertically,
8: or diagonally. However, no position in the grid may be used
9: more than once within any one word.
10: In competitive play amongst humans, each player is given
11: credit for those of his words which no other player has found.
12: .ti +5
13: This program is intended for people
14: wishing to sharpen their skills at Boggle.
15: If you invoke the program with 4 arguments of 4 letters each,
16: (e.g. "boggle appl epie moth erhd")
17: the program forms the obvious Boggle grid and lists all the
18: words from /usr/dict/words found therein.
19: If you invoke the program without arguments, it will generate
20: a board for you, let you enter words for 3 minutes, and then
21: tell you how well you did relative to /usr/dict/words.
22: .ti +5
23: In interactive play, enter your words separated by spaces, tabs, or newlines.
24: A bell will ring when there is 2:00, 1:00, 0:10, 0:02, 0:01, and 0:00 time
25: left.
26: You may complete any word started before the expiration of time.
27: You can surrender before time is up by hitting 'break'.
28: While entering words, your erase character is only effective within the current
29: word and your line kill character is ignored.
30: .ti +5
31: Advanced players may wish to invoke the program with 1 or 2 +'s as the
32: first argument. The first + removes the restriction that postions can only
33: be used once in each word.
34: The second + causes a position to be considered adjacent to itself
35: as well as its (up to) 8 neighbors.
36: Hit any key to begin.
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