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1.1 ! root 1: static char *sccsid = "@(#)extern.c 1.3 (Berkeley) 5/19/83"; ! 2: # include <curses.h> ! 3: # include "deck.h" ! 4: # include "cribbage.h" ! 5: ! 6: bool explain = FALSE; /* player mistakes explained */ ! 7: bool iwon = FALSE; /* if comp won last game */ ! 8: bool quiet = FALSE; /* if suppress random mess */ ! 9: bool rflag = FALSE; /* if all cuts random */ ! 10: ! 11: char expl[128]; /* explanation */ ! 12: ! 13: int cgames = 0; /* number games comp won */ ! 14: int cscore = 0; /* comp score in this game */ ! 15: int gamecount = 0; /* number games played */ ! 16: int glimit = LGAME; /* game playe to glimit */ ! 17: int knownum = 0; /* number of cards we know */ ! 18: int pgames = 0; /* number games player won */ ! 19: int pscore = 0; /* player score in this game */ ! 20: ! 21: CARD chand[FULLHAND]; /* computer's hand */ ! 22: CARD crib[CINHAND]; /* the crib */ ! 23: CARD deck[CARDS]; /* a deck */ ! 24: CARD known[CARDS]; /* cards we have seen */ ! 25: CARD phand[FULLHAND]; /* player's hand */ ! 26: CARD turnover; /* the starter */ ! 27: ! 28: WINDOW *Compwin; /* computer's hand window */ ! 29: WINDOW *Msgwin; /* messages for the player */ ! 30: WINDOW *Playwin; /* player's hand window */ ! 31: WINDOW *Tablewin; /* table window */
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