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1.1 root 1: static char *sccsid = "@(#)extern.c 1.3 (Berkeley) 5/19/83";
2: # include <curses.h>
3: # include "deck.h"
4: # include "cribbage.h"
5:
6: bool explain = FALSE; /* player mistakes explained */
7: bool iwon = FALSE; /* if comp won last game */
8: bool quiet = FALSE; /* if suppress random mess */
9: bool rflag = FALSE; /* if all cuts random */
10:
11: char expl[128]; /* explanation */
12:
13: int cgames = 0; /* number games comp won */
14: int cscore = 0; /* comp score in this game */
15: int gamecount = 0; /* number games played */
16: int glimit = LGAME; /* game playe to glimit */
17: int knownum = 0; /* number of cards we know */
18: int pgames = 0; /* number games player won */
19: int pscore = 0; /* player score in this game */
20:
21: CARD chand[FULLHAND]; /* computer's hand */
22: CARD crib[CINHAND]; /* the crib */
23: CARD deck[CARDS]; /* a deck */
24: CARD known[CARDS]; /* cards we have seen */
25: CARD phand[FULLHAND]; /* player's hand */
26: CARD turnover; /* the starter */
27:
28: WINDOW *Compwin; /* computer's hand window */
29: WINDOW *Msgwin; /* messages for the player */
30: WINDOW *Playwin; /* player's hand window */
31: WINDOW *Tablewin; /* table window */
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