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1.1 root 1: Caveat Ludor (or something like that).
2:
3: The sample DDL dungeon in this directory cannot even remotely
4: be considered a complete scenario. At every turn, there are
5: pointless areas of terrain, objects with no use, and verbs that
6: don't work. The scenario is intended primarily to demonstrate
7: (originally to TEST) some of the things that can be done in DDL,
8: and some of the features of the system, like fuses and DWIMming.
9: This is not to discourage play; there are one or two very
10: nice stunts in the scenario. Some ideas for extending the
11: scenario are in sample.ideas. The prospective DDL programmer
12: is encouraged to examine the DDL sources for this scenario,
13: and initially experiment with adding stunts and scenery to
14: its many dead-ends, rather than attempting to create an entire
15: original world from scratch. DDL's purpose is to allow
16: people's ingenious ideas to be conveniently realized.
17: New scenarios, or additions to this sample, should be sent
18: electronically to ucla-vax!mike (via UCB's uucp hookup) or
19: mike@ucla-security (via the Arpanet).
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.