Annotation of 42BSD/games/ddl/sample/locales.ddl, revision 1.1.1.1

1.1       root        1: .ALL(LDESC) = ($say "You shouldn't be here at all.  This is THE COSMIC ALL.\n")
                      2:                ($exit 1);
                      3: .ALL(SDESC) = ($say "THE COSMIC ALL");
                      4: 
                      5: road1(SDESC) = rdsc;
                      6: road1(LDESC) = ($say "You're on a dirt road going east-west.  Tall stalks of
                      7: corn grow on either side of the road.\n");
                      8: 
                      9: road2(SDESC) = rdsc;            road2(LDESC) = rdsc;
                     10: road3(SDESC) = rdsc;            road3(LDESC) = rdsc;
                     11: road4(SDESC) = rdsc;            road4(LDESC) = rdsc;
                     12: road5(SDESC) = rdsc;            road5(LDESC) = rdsc;
                     13: road6(SDESC) = rdsc;            road6(LDESC) = rdsc;
                     14: 
                     15: road7(LDESC) = ($say "A road from the west forks north and south here.
                     16: To the east is a dense-looking forest; cornfields are seen on the
                     17: west.\n");
                     18: 
                     19: road7(SDESC) = ($say "You're at the fork in the road.\n");
                     20: 
                     21: road8(SDESC) = rdsc;
                     22: road8(LDESC)=($say
                     23: "The road stretches a long way east-west.  A short fence divides the
                     24: road from the cornfields beyond.  Please don't tresspass.\n");
                     25: 
                     26: 
                     27: ROUTINE dump8; ROUTINE get8;    ROUTINE entr8;  ROUTINE east8; ROUTINE west8;
                     28: 
                     29: 
                     30: 
                     31: gard1(SDESC) = gdsc;            gard1(LDESC) = gdsc;
                     32: gard2(SDESC) = gdsc;            gard2(LDESC) = gdsc;
                     33: gard3(SDESC) = gdsc;            gard3(LDESC) = gdsc;
                     34: gard4(SDESC) = gdsc;            gard4(LDESC) = gdsc;
                     35: gard5(SDESC) = gdsc;            gard5(LDESC) = gdsc;
                     36: gard6(SDESC) = gdsc;            gard6(LDESC) = gdsc;
                     37: gard7(SDESC) = gdsc;            gard7(LDESC) = gdsc;
                     38: gard8(SDESC) = gdsc;            gard8(LDESC) = gdsc;
                     39: 
                     40: frst1(SDESC) = fdsc;            frst1(LDESC) = fdsc;
                     41: frst2(SDESC) = fdsc;            frst2(LDESC) = fdsc;
                     42: frst3(SDESC) = fdsc;            frst3(LDESC) = fdsc;
                     43: frst4(SDESC) = fdsc;            frst4(LDESC) = fdsc;
                     44: 
                     45: farm1(SDESC) = ($say "Entrance to farm.\n");
                     46: farm1 (LDESC) = ($say
                     47: "You are at the entrance on the south side of a rundown
                     48: farmhouse.  Someone has painted 'DIE, HEATHENS' on the
                     49: front door, which barely stays on its hinges.  Marks of
                     50: smoke and flame are visible.  A road runs to the south,
                     51: and you may walk around the farmhouse by going east or west.\n");
                     52: 
                     53: farm2(LDESC) = ($say
                     54: "You are in the entry hall of a long-deserted old farmhouse.
                     55: The floor is covered with the dust of years of disuse.  The
                     56: front door to the south is open, and there is another room
                     57: to the north.  A stairway on the east side of the room goes up.\n");
                     58: farm2(SDESC) = ($say "Entry hall\n");
                     59: 
                     60: 
                     61: farm3(LDESC) = ($say
                     62: "You are on the east side of the farmhouse.  To the east, a forest
                     63: stretches away into the distance.  The entrance to the farmhouse
                     64: is to the south.\n");
                     65: farm3(SDESC) = ($say "East side of the farmhouse\n");
                     66: 
                     67: farm4(LDESC) = ($say
                     68: "You are on the west side of the farmhouse.  The cornfields
                     69: stretch away forever to the west.  The entrance to the house
                     70: is to the south.\n");
                     71: farm4(SDESC) = ($say "West side of the farmhouse\n");
                     72: 
                     73: farm5(LDESC) = ($say
                     74: "You are on the north side of the farmhouse.  A high fence
                     75: separates you from the cornfields to the north.");
                     76: farm5(SDESC) = ($say "North side of the farmhouse\n");
                     77: 
                     78: 
                     79: farm6(LDESC) = ($say
                     80: "You are in an old, empty farmhouse kitchen.  All the
                     81: cupboards and cabinets are bare (unless you can eat the
                     82: thick layer of dust which covers everything).")
                     83:               (($prop farm6 VISIT):($say "\n"));
                     84: farm6(SDESC) = ($say "Farmhouse kitchen\n");
                     85: 
                     86: farm7(LDESC) = ($say
                     87: "You are in the upstairs bedroom of the farmhouse.  All the
                     88: windows are boarded up, and nobody has slept here for years.
                     89: To the east is an exit leading to the entry hall below.\n")
                     90: 
                     91:        (($prop bed OPEN ) :
                     92:                ($say
                     93: "In the middle of the room is an old, rickety bed.   The west
                     94: wall ")
                     95:                (($prop panel OPEN) :
                     96:                        ($say
                     97:      "has a panel missing, revealing a secret stairway down.\n")
                     98:        {else}:         ($say
                     99:      "seems to have a loose panel.\n")
                    100:                )
                    101:  {else} :
                    102:                ($say
                    103: "Against the west wall is an old, rickety bed (which may be
                    104: why nobody has slept here for years).\n")
                    105:        );
                    106: farm7(SDESC) = ($say "Upstairs bedroom\n");
                    107: 
                    108: PanL =                  { Try to go through panel }
                    109:        (($prop panel OPEN):
                    110:                ($move .ME cel01)
                    111:                ($say "You descend into the gloom...\n")
                    112:        {else}: (($eq ($loc .ME) farm7):(cg))
                    113:        );
                    114: 
                    115: 
                    116: town1(SDESC) = ($say "One horse town.\n");
                    117: town1(LDESC) =  ($say
                    118: "You are at the northern end of a one-horse town.  Although the buildings
                    119: are in good shape, all seem deserted.  You can't even find one horse.
                    120: To the east is an old smithy.  On the west side of the street is an
                    121: abandoned hotel.  The street runs north and south.\n");
                    122: 
                    123: town2(SDESC) = ($say "One horse business district.\n");
                    124: town2(LDESC) = ($say
                    125: "You are at the southern end of a one-horse town.  This is the
                    126: business district.  On the east side of the street is an old
                    127: building with a tastefully lettered sign, 'Arpa-Citizen's Savings'.
                    128: To the west is the legendary 'Packet Inn'.  The street runs north-south.\n");
                    129: 
                    130: town3(SDESC) = ($say "Blacksmith's Shop.\n");
                    131: town3(LDESC) = ($say
                    132: "You're in what is left of a once-thriving blacksmith's shop.
                    133: Long ago abandoned, nothing much of interest remains.\n");
                    134: 
                    135: town4(SDESC) = ($say "Flophouse.\n");
                    136: town4(LDESC) = ($say
                    137: "You're in the Flophouse hotel.  Never worth the visit even in
                    138: its heyday, a quick search reveals nothing but a lot of dusty rooms.\n");
                    139: 
                    140: town5(SDESC) = ($say "Arpa-Citizen's Savings.\n");
                    141: town5(LDESC) = ($say
                    142: "You are in the ancient and venerable institution of Arpa-Citizen's
                    143: Savings (there's a branch in your town).  The lobby is tastefully
                    144: decorated in marble.  The only feature is a strange sweet-smelling
                    145: well in the center of the room.  A mysterious plaque on the side ")
                    146:                ($say
                    147: "reads:
                    148:        'Drop your bits here!'
                    149: ");
                    150: TWN5x =
                    151:        (($eq ($verb) drop): (TWN5y));
                    152: TWN5y =         
                    153:                (cdrop)                 { Do the right thing }
                    154:                ($say
                    155: "A strange glowing network of lights appears, and you can read:\n")
                    156:                (($prop ($dobj) POINT):
                    157:                        ($setg SCORE ($plus @SCORE ($prop ($dobj) POINT)))
                    158:                        ($move ($dobj) .ALL)
                    159:                        ($say "   Your account is now at $")($num @SCORE)
                    160: ($say ".\n   Thank you for letting Arpa-Citizen's be your host.\n")
                    161:                {else}:
                    162:                        ($say "   Your deposit is worthless")
                    163:                        (($pct 25):
                    164:                                ($say ", but thanks for the trinket!\n")
                    165:                                ($move ($dobj) .ALL)
                    166:                        {else}:
                    167:                                ($say "!  Keep it!\n")
                    168:                        )
                    169:                )
                    170:                ($say "The Arpa network mercifully disappears.\n")
                    171:                ($exit 1)                       { Short circuit the verb }
                    172:                ;
                    173: 
                    174: town6(SDESC)  = ($say "The Packet Inn.\n");
                    175: town6(LDESC)  =
                    176:        ($say
                    177: "You are at that famous old saloon, the Packet Inn.  Thousands
                    178: of the local adventurers drank 'till they were totally zorked in
                    179: this colorful old haunt.  A little wandering convinces you that
                    180: nothing much is to be seen.\n");
                    181: 
                    182: {*** DUNGEON PROPER ***}
                    183: cel01(LDESC) = ($say
                    184: "You are in a secret cellar below the farmhouse.  In the
                    185: corner of one wall is a strange insignia composed of red
                    186: and green squares, joined at the corners.  Passages
                    187: lead to north, west and south.  An old stairway leads up and out.\n")
                    188: ($move insignia cel01);
                    189: cel01(SDESC) = ($say "Secret cellar.\n")
                    190:               ($move insignia cel01);
                    191: 
                    192: cel02(LDESC) = ($say
                    193: "You are in a cool cave, once used for the storage of rare
                    194: wines.  A cool breeze from the caves to the north keeps this cave
                    195: at an even temperature the year round.  Exits can be seen
                    196: to the south and east.\n");
                    197: cel02(SDESC) = ($say "Cool cave.\n");
                    198: 
                    199: { cel03 was moved to after cel08 }
                    200: 
                    201: 
                    202: cel04(LDESC) = ($say
                    203: "This is a small temple to Elbereth, Queen of the Stars.  The walls
                    204: glow with a warm iridescence of their own.  They are covered
                    205: with murals depicting the kindling of the stars at the Beginning of
                    206: Days.  In one corner, someone has added a strange insignia composed
                    207: of red and white squares, joined at the corners.  Passages lead
                    208: east and west, and a stairway to the north leads down into darkness.\n")
                    209: ($move insignia cel04);
                    210: cel04(SDESC) = ($say "Temple to Elbereth.\n")
                    211:               ($move insignia cel04);
                    212: cel04(LIGHT)=TRUE;
                    213: 
                    214: 
                    215: cel05(LDESC) = ($say
                    216: "You are in an icy cave.  All the walls are covered with thick
                    217: layers of ice.  The cave continues north and south, and there
                    218: are side tunnels leading to the northeast and northwest.\n");
                    219: cel05(SDESC) = ($say "Ice Cave.\n");
                    220: 
                    221: cel06(LDESC) = ($say
                    222: "You have reached a large cavern of ice.  You cannot see
                    223: the roof, but you are sure it is covered with icicles.
                    224: There are exits east and west.\n");
                    225: cel06(SDESC) = ($say "Great Ice Cavern.\n");
                    226: 
                    227: 
                    228: cel07(LDESC) = ($say
                    229: "You are in a tiny side room where the ice dragon keeps his
                    230: single prize treasure.  You may leave through a western doorway.\n");
                    231: cel07(SDESC) = ($say "Dragon's Treasure Room.\n");
                    232: 
                    233: cel08(LDESC) = ($say
                    234: "You are in an old abandoned room, once the resident of a frustrated
                    235: artist.  A huge mural depicting a barren wasteland covers the west
                    236: wall.  A dim glow comes from the corridor to the east.\n");
                    237: cel08(SDESC) = ($say "Artist's Retreat.\n");
                    238: 
                    239: cel03(LDESC) = ($say
                    240: "You are standing on the north bank of a frozen underground
                    241: river.  The source of the river seems to have been to the
                    242: west, and you can walk that way on the ice.  However, to
                    243: the northeast, the river forms a frozen waterfall you can
                    244: slide down.\n");
                    245: cel03(SDESC) = ($say "Top of frozen fall.\n");
                    246: 
                    247: cel09(LDESC) = ($say
                    248: "You are at the southern end of a dry river gorge.  The source
                    249: of the river was once a waterfall to the south, but for some reason
                    250: it seems frozen solid.  The riverbed continues north.\n");
                    251: cel09(SDESC) = ($say "Southern gorge.\n");
                    252: 
                    253: cel10(LDESC) = ($say
                    254: "You are in a dark cave.  The low-hanging stalactites and tall
                    255: stalagmites cast eerily human-like shadows on the craggy walls.
                    256: A roughly-hewn stairway to the south is lit by a dim illumination
                    257: from above, while a slimy pit in the middle of the room leads
                    258: down into even inkier blackness.  The system of caverns continues
                    259: to the west.\n");
                    260: cel10(SDESC) = ($say "Shadowy cave.\n");
                    261: CELdL =
                    262: (($and   (See [clear crystal] ($cont ($loc .ME)) )
                    263:              ($prop [clear crystal] LIGHT)):
                    264: 
                    265:                        ($say
                    266: "You are in an impossibly dark cave.  Only the light from your
                    267: magic crystal makes it possible to see, even dimly, here.  You
                    268: can make out a tunnel leading north, and another leading east.
                    269: No other exits are visible.\n")
                    270:                     :  ($say "It's mighty dark in here!")
                    271:                        ((See globe ($cont ($loc .ME))):
                    272:                                (($prop globe LIGHT):
                    273:                                        ($say
                    274: "  Even your glowing globe is barely visible!")
                    275:                                )
                    276:                        )
                    277:                        ($say "\n")
                    278:                        ($setg DARKG TRUE)
                    279:                );
                    280: cel11(LDESC) = CELdL;
                    281: CELdS =
                    282:               ($say "DARK cave.\n")
                    283:               (($and   (See [clear crystal] ($cont ($loc .ME)) )
                    284:                        ($prop [clear crystal] LIGHT)):
                    285:                        ($exit 0):($setg DARKG TRUE));
                    286: cel11(SDESC) = CELdS;
                    287: 
                    288: cel12(LDESC) = CELdL;
                    289: cel12(SDESC) = CELdS;
                    290: 
                    291: cel13(LDESC) = ($say
                    292: "You are on a large underground lake of ice, thick enough
                    293: to walk on.  To the west you can dimly make out a cavern
                    294: entrance; to the east is an icy river you can walk on.\n")
                    295:                (($prop cel13 HOLED):
                    296:                        ($say
                    297: "In the middle of the lake is a hole; icy water sloshes about
                    298: two feet below the ice.\n")
                    299:                );
                    300: cel13(SDESC) = ($say "Icy lake.\n");
                    301: 
                    302: cel14(LDESC) = (($ge ($prop .ME HAS) ($prop globe WEIGH)):
                    303:                        ($say
                    304: "Whatever it is you're carrying drags you down into the icy depths!\n")
                    305:                        (die)
                    306:                )
                    307:                ($say
                    308: "You are swimming beneath the ice.  There seems to be light to the
                    309: west, but you can't hold your breath for long...\n")
                    310:                ;
                    311: cel14(SDESC) = ($say "Back in the icy lake.\n");
                    312: 
                    313: cel15(LDESC) = ($say
                    314: "You are on a sandy beach in a small cave.  A small pool of water
                    315: comes up to the beach, and a quick survey of the place shows that it
                    316: is completely covered by the stony roof.  You can walk up to the
                    317: back of the cave, but the pool seems to be the only other exit.\n");
                    318: cel15(SDESC) = ($say "Sandy beach.");
                    319: 
                    320: cel16(LDESC) = ($say 
                    321: "You are at the back of a small cave.  A sandy shore slopes down
                    322: to a blue pool of water.  To the west is a small crawlway.\n");
                    323: cel16(SDESC) = ($say "Back of cave.\n");

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