Annotation of 42BSD/games/mpu/constants, revision 1.1

1.1     ! root        1: 
        !             2: {  *** Intrinsic Properties *** }
        !             3: 
        !             4: VISIT = 1;              { I've been here / seen this }
        !             5: OPENS = 2;              { This can be opened }
        !             6: LOCKS = 3;              { This can be locked }
        !             7: OPEN  = 4;              { This is opened }
        !             8: LOCKD = 5;              { This is locked }
        !             9: INVIS = 6;              { This is invisible }
        !            10: TRANS = 7;              { This is transparent }
        !            11: LIGHT = 8;              { This gives off light }
        !            12: FLAME = 9;              { This is on fire }
        !            13: CONTS = 10;             { Printed contents for the object (Look Kludge) }
        !            14: SHRNK = 11;             { Has it been shrunk? }
        !            15: CRYST = 12;             { Is it one of our magic thingies? }
        !            16: 
        !            17: MISC1 = 16;             { Miscellaneous Property (Semantics per object) }
        !            18: HOLED = MISC1;
        !            19: 
        !            20: RDLOC = 17;             { Location on Highway 8 }
        !            21: WEIGH = 18;
        !            22: HOLDS = 19;
        !            23: HAS   = 20;
        !            24: POINT = 21;
        !            25: 
        !            26: { Constants }
        !            27: TRUE = 1; FALSE = 0;
        !            28: CAPAC = 500;                    { More than I can carry }
        !            29: 
        !            30: { Globals }
        !            31: DARKG = 1;
        !            32: HWY8  = 2;
        !            33: LOOKP = 3;
        !            34: SCORE = 4;
        !            35: Tempr = 5;              { Dragon's Upset? }
        !            36: Cel6x = 6;             { Where he came from to enter Cel06 }
        !            37: WASDK = 7;

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