Annotation of 42BSD/games/mpu/constants, revision 1.1.1.1

1.1       root        1: 
                      2: {  *** Intrinsic Properties *** }
                      3: 
                      4: VISIT = 1;              { I've been here / seen this }
                      5: OPENS = 2;              { This can be opened }
                      6: LOCKS = 3;              { This can be locked }
                      7: OPEN  = 4;              { This is opened }
                      8: LOCKD = 5;              { This is locked }
                      9: INVIS = 6;              { This is invisible }
                     10: TRANS = 7;              { This is transparent }
                     11: LIGHT = 8;              { This gives off light }
                     12: FLAME = 9;              { This is on fire }
                     13: CONTS = 10;             { Printed contents for the object (Look Kludge) }
                     14: SHRNK = 11;             { Has it been shrunk? }
                     15: CRYST = 12;             { Is it one of our magic thingies? }
                     16: 
                     17: MISC1 = 16;             { Miscellaneous Property (Semantics per object) }
                     18: HOLED = MISC1;
                     19: 
                     20: RDLOC = 17;             { Location on Highway 8 }
                     21: WEIGH = 18;
                     22: HOLDS = 19;
                     23: HAS   = 20;
                     24: POINT = 21;
                     25: 
                     26: { Constants }
                     27: TRUE = 1; FALSE = 0;
                     28: CAPAC = 500;                    { More than I can carry }
                     29: 
                     30: { Globals }
                     31: DARKG = 1;
                     32: HWY8  = 2;
                     33: LOOKP = 3;
                     34: SCORE = 4;
                     35: Tempr = 5;              { Dragon's Upset? }
                     36: Cel6x = 6;             { Where he came from to enter Cel06 }
                     37: WASDK = 7;

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