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BSD 4.2
NOUN .road; rdsc = ($say "You're on the road.\n");
NOUN .gard; gdsc = ($say "You're somewhere in a cornfield.\n");
NOUN .frst; fdsc = ($say "You're in the forest.\n");
NOUN .dsrt; dsrt = ($say "You're in the middle of the desert.\n");
NOUN .farm;
NOUN .town;
NOUN road1(.road); road1(LIGHT) = TRUE;
NOUN road2(.road); road2(LIGHT) = TRUE;
NOUN road3(.road); road3(LIGHT) = TRUE;
NOUN road4(.road); road4(LIGHT) = TRUE;
NOUN road5(.road); road5(LIGHT) = TRUE;
NOUN road6(.road); road6(LIGHT) = TRUE;
NOUN road7(.road); road7(LIGHT) = TRUE;
NOUN road8(.road); road8(LIGHT) = TRUE;
NOUN roadx; { Where things on Highway 8 get held }
NOUN gard1(.gard); gard1(LIGHT) = TRUE;
NOUN gard2(.gard); gard2(LIGHT) = TRUE;
NOUN gard3(.gard); gard3(LIGHT) = TRUE;
NOUN gard4(.gard); gard4(LIGHT) = TRUE;
NOUN gard5(.gard); gard5(LIGHT) = TRUE;
NOUN gard6(.gard); gard6(LIGHT) = TRUE;
NOUN gard7(.gard); gard7(LIGHT) = TRUE;
NOUN gard8(.gard); gard8(LIGHT) = TRUE;
NOUN frst1(.frst); frst1(LIGHT) = TRUE;
NOUN frst2(.frst); frst2(LIGHT) = TRUE;
NOUN frst3(.frst); frst3(LIGHT) = TRUE;
NOUN frst4(.frst); frst4(LIGHT) = TRUE;
NOUN farm1(.farm); farm1(LIGHT) = TRUE;
NOUN farm2(.farm); farm2(LIGHT) = TRUE;
NOUN farm3(.farm); farm3(LIGHT) = TRUE;
NOUN farm4(.farm); farm4(LIGHT) = TRUE;
NOUN farm5(.farm); farm5(LIGHT) = TRUE;
NOUN farm6(.farm); farm6(LIGHT) = TRUE;
NOUN farm7(.farm); farm7(LIGHT) = TRUE;
NOUN town1(.town); town1(LIGHT) = TRUE;
NOUN town2(.town); town2(LIGHT) = TRUE;
NOUN town3(.town); town3(LIGHT) = TRUE;
NOUN town4(.town); town4(LIGHT) = TRUE;
NOUN .bank;
NOUN town5(.bank); town5(LIGHT) = TRUE;
NOUN town6(.town); town6(LIGHT) = TRUE;
NOUN cel01;
NOUN cel02,cel03,cel04,cel05,cel06;
NOUN cel07,cel08,cel09,cel10;
NOUN cel11,cel12,cel13,cel14,cel15,cel16,cel19,cel20;
NOUN cel21,cel22,cel23,cel24,cel25,cel26,cel29,cel30;
NOUN cel31,cel32,cel33,cel34,cel35,cel36,cel39,cel40;
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