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1.1 root 1: #ifndef lint
2: static char *sccsid = "@(#)info.c 1.1 83/03/17";
3: #endif
4: #include "externs.h"
5:
6: char *
7: speed(n)
8: int n;
9: {
10: switch(n)
11: {
12: case 1:
13: return("light breeze");
14: case 2:
15: return("moderate breeze");
16: case 3:
17: return("fresh breeze");
18: case 4:
19: return("strong breeze");
20: case 5:
21: return("gale");
22: default:
23: return("radioactive winds");
24: }
25: }
26: char *
27: wind(n)
28: int n;
29: {
30: switch(scene[n].winddir)
31: {
32: case 1:
33: return("S");
34: case 2:
35: return("SW");
36: case 3:
37: return("W");
38: case 4:
39: return("NW");
40: case 5:
41: return("N");
42: case 6:
43: return("NE");
44: case 7:
45: return("E");
46: case 8:
47: return("SE");
48: default:
49: return("Lost in space");
50: }
51: }
52: char
53: colours(ship)
54: int ship;
55: {
56: switch(ship)
57: {
58: case 0:
59: return('a');
60: case 1:
61: return('b');
62: case 2:
63: return('s');
64: case 3:
65: return('f');
66: default:
67: return('z');
68: }
69: }
70:
71: char *quality(game, shipnum)
72: int shipnum;
73: int game;
74: {
75: switch(specs[scene[game].ship[shipnum].shipnum].qual)
76: {
77: case 5:
78: return("elite");
79: case 4:
80: return("crack");
81: case 3:
82: return("average");
83: case 2:
84: return("green");
85: case 1:
86: return("mutinous");
87: default:
88: return("stoned");
89: }
90: }
91:
92: char *info(game, ship, final)
93: int game;
94: int ship;
95: char *final;
96: {
97: sprintf(final, "%d gun \0", specs[scene[game].ship[ship].shipnum].guns);
98: switch(specs[scene[game].ship[ship].shipnum].class)
99: {
100: case 1:
101: strcat(final, "3 Decker SOL");
102: break;
103: case 2:
104: strcat(final, "Ship of the Line");
105: break;
106: case 3:
107: strcat(final, "Frigate");
108: break;
109: case 4:
110: strcat(final, "Corvette");
111: break;
112: case 5:
113: strcat(final, "Sloop");
114: break;
115: case 6:
116: strcat(final, "Brig");
117: break;
118: }
119: return(final);
120: }
121:
122: main()
123: {
124: char buf[80];
125: register int n,j;
126:
127: for (n=0; n < NUMOFSCENES; n++)
128: {
129: printf("\n%s:\n\n\tWind from the %s, blowing a %s.\n\n", scene[n].name, wind(n), speed(scene[n].windspeed));
130: for (j = 0; j < scene[n].vessels; j++)
131: printf("\t(%c) %-18s%s (%s crew) (%d pts)\n", colours(scene[n].ship[j].nationality), scene[n].ship[j].shipname, info(n, j, buf), quality(n, j), specs[scene[n].ship[j].shipnum].pts);
132: }
133: }
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