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1.1 root 1: .. @(#)sail.m 1.1 83/03/17
2: .TH SAIL 6
3: .UC 4
4: .SH NAME
5: sail \- multi-user wooden ships and iron men
6: .SH SYNOPSIS
7: .B sail
8: [
9: .B \-x
10: ] [
11: .B num
12: ]
13: .br
14: .fi
15: .SH DESCRIPTION
16: .I Sail
17: is a computer version of Avalon Hill's game of fighting sail
18: originally developed by S. Craig Taylor.
19: .SH NOTES
20: .I Sail
21: is really two programs in one. Each player keeps track of his
22: own ship plus a
23: .I DRIVER
24: program is execl'd (by the first player) to keep track of the
25: computer's ships.
26: .PP
27: The player is given the first available ship in a scenario and the
28: computer takes the rest. Obviously the more ships in your game, the
29: longer the
30: .I DRIVER
31: will take to move them. If additional players join the game, they
32: will be given ships and the
33: .I DRIVER
34: will have less work to do.
35: .SH HISTORICAL INFO
36: Old Square Rigger's were very maneuverable ships capable of intricate
37: sailing. Their one main disadvantage was being unable to sail very
38: close to the wind. The design of wooden ship allowed only for the
39: guns to bear to the left and right sides. A few guns of small
40: aspect (usually 6 or 9 pounders) could point forward, but their
41: effect would be small compared to a 68 gun broadside of 24 pounders.
42: The guns bear approximately like so:
43: .nf
44:
45: \\
46: b----------------
47: ---0
48: \\
49: \\
50: \\ up to a range of ten (for round shot)
51: \\
52: \\
53: \\
54:
55: .fi
56: .bp
57: An interesting phenomenon occurred when a broadside could fire
58: down the length of an enemy ship. The shot tended to bounce along
59: the deck and did several times more damage. This phenomenon was called
60: a rake. It happened that a stern rake (firing from the stern to the
61: bow) occasioned more damage than a bow rake, so that was the most
62: desirable.
63: .nf
64:
65: \\
66: b----------------
67: ---0
68: \\
69: \\ 0a --- Stern rake!
70: \\
71: \\
72: \\
73: \\
74: \\
75:
76: .fi
77: Most ships were equipped with Carronades which were very large, close
78: range cannons. The carronades have a range of two in this game and can
79: considerably add to your fire-power when they come to bear.
80: If the distance to the target ship is greater than 6, the guns
81: can only fire at the rigging.
82: A ship's guns could fire a variety of ammunition. For example:
83: .SH ROUND
84: Range of 10. Good for hull or rigging hits.
85: .SH DOUBLE
86: Range of 1. Extra good for hull or rigging hits.
87: Double takes two turns to load.
88: .SH CHAIN
89: Range of 3. Excellent for tearing down rigging.
90: Cannot damage hull or guns, though.
91: .SH GRAPE
92: Range of 1. Devastating against enemy crews.
93: .PP
94: When a ship has been battered into a hulk (zero hull), it has no
95: choice but to surrender to the firing ship. This ceremony is called
96: \'striking your colours.\' A struck ship has a chance of exploding or
97: sinking after a while. When a ship surrenders, its point value is
98: given to the aggressor. When a ship is captured, twice the point
99: value is awarded the victor.
100: .PP
101: Normally, ships sailed into battle with greatly shortened sail to
102: avoid excessive damage to the precious rigging. However, in this game
103: the player can increase to full sails and move much faster if he wishes.
104: But, all rigging hits incurred with full sails set are doubled.
105: The direction rose displayed on the sample screen gives the maximum
106: speeds possible for a specific ship at all attitudes to the wind.
107: The full sail speeds are in parenthesis.
108: .PP
109: Repairs can be made at the slow rate of two (hull, gun, or rigging)
110: hits restored per three turns.
111: .PP
112: Ships of class 3 or greater drift when there is wind at the rate of
113: one \'square\' per turn. Ships of the Line drift one \'square\'
114: every other turn.
115: .SH INSTRUCTIONS
116: .I Sail
117: follows the Avalon Hill advanced rules very closely using the
118: optional rules for 'exploding ships', 'full sails', and some others.
119: A few unique commands have been added which seemed to be helpful on
120: the reduced screen. 'i' is such a command.
121: .PP
122: Boarding had to go through a major revision. To prevent immediate
123: capture of an unprepared crew (fouling is often not reported until
124: after boarding has commenced) the boarded ship automatically fights
125: defensively (at a small disadvantage) if no DBP's have been prepared.
126: .PP
127: The Order of Play has been eliminated for the player, but the
128: .I DRIVER
129: still abides by it.
130: .PP
131: The commands for the player were designed to be as intelligent as
132: possible to save typing. Some of the nuances I developed should be
133: explained.
134: .nf
135:
136: ~ Your prompt
137:
138: The others I will illustrate with examples.
139:
140: move(3, 2): r1l /* 3 movements max, of which two
141: may be 45' turns. */
142:
143: move(3,'2): 1r1 /* 3 movements max of which two may
144: be 45' turns, but the ship must
145: move ahead before turning (there
146: is a loss of headway after
147: drifting) */
148:
149: move(0,'0): r /* You can always make one turn
150: even when you can't move straight
151: ahead. */
152:
153: .fi
154: If you are grappled, fouled, or out of crew, you cannot move of course.
155: .bp
156: .SH COMMANDS
157: .nf
158:
159: 'f' Fire broadsides if they bear
160: 'l' Reload
161: 'm' Move (see above & below)
162: 'i' Ask lookout for closest ship
163: 'I' Ask lookout for closest enemy ship
164: 's' Send a message around the fleet
165: 'b' Attempt to board an enemy ship
166: 'L' Unload broadsides (to change ammo)
167: 'B' Recall boarding parties
168: 'c' Change set of sail
169: 'r' Repair
170: 'u' Attempt to unfoul
171: 'g' Grapple/ungrapple
172: '^L' Redraw screen
173: 'q' Quit
174:
175: .fi
176: .bg
177: .SH SCENARIOS
178: .br
179: .SH Ranger vs. Drake:
180: .nf
181: Wind from the N, blowing a fresh breeze.
182:
183: (a) Ranger 19 gun Sloop (crack crew) (7 pts)
184: (b) Drake 17 gun Sloop (crack crew) (6 pts)
185: .SH The Battle of Flamborough Head:
186: .nf
187: Wind from the S, blowing a fresh breeze.
188:
189: .fi
190: This is John Paul Jones' first famous battle. Aboard the Bonhomme
191: Richard, he was able to overcome the Serapis's greater firepower
192: by quickly boarding her.
193: .nf
194:
195: (a) Bonhomme Rich 42 gun Corvette (crack crew) (11 pts)
196: (b) Serapis 44 gun Frigate (crack crew) (12 pts)
197: .SH Arbuthnot and Des Touches:
198: .nf
199: Wind from the N, blowing a gale.
200:
201: (b) America 64 gun Ship of the Line (crack crew) (20 pts)
202: (b) Befford 74 gun Ship of the Line (crack crew) (26 pts)
203: (b) Adamant 50 gun Ship of the Line (crack crew) (17 pts)
204: (b) London 98 gun 3 Decker SOL (crack crew) (28 pts)
205: (b) Royal Oak 74 gun Ship of the Line (crack crew) (26 pts)
206: (f) Neptune 74 gun Ship of the Line (average crew) (24 pts)
207: (f) Duc Bougogne 80 gun 3 Decker SOL (average crew) (27 pts)
208: (f) Conquerant 74 gun Ship of the Line (average crew) (24 pts)
209: (f) Provence 64 gun Ship of the Line (average crew) (18 pts)
210: (f) Romulus 44 gun Ship of the Line (average crew) (10 pts)
211: .SH Suffren and Hughes:
212: .nf
213:
214: Wind from the S, blowing a fresh breeze.
215:
216: (b) Monmouth 74 gun Ship of the Line (average crew) (24 pts)
217: (b) Hero 74 gun Ship of the Line (crack crew) (26 pts)
218: (b) Isis 50 gun Ship of the Line (crack crew) (17 pts)
219: (b) Superb 74 gun Ship of the Line (crack crew) (27 pts)
220: (b) Burford 74 gun Ship of the Line (average crew) (24 pts)
221: (f) Flamband 50 gun Ship of the Line (average crew) (14 pts)
222: (f) Annibal 74 gun Ship of the Line (average crew) (24 pts)
223: (f) Severe 64 gun Ship of the Line (average crew) (18 pts)
224: (f) Brilliant 80 gun Ship of the Line (crack crew) (31 pts)
225: (f) Sphinx 80 gun Ship of the Line (average crew) (27 pts)
226: .SH Nymphe vs. Cleopatre:
227: .nf
228: Wind from the S, blowing a fresh breeze.
229:
230: (b) Nymphe 36 gun Frigate (crack crew) (11 pts)
231: (f) Cleopatre 36 gun Frigate (average crew) (10 pts)
232: .SH Mars vs. Hercule:
233: Wind from the S, blowing a fresh breeze.
234: .nf
235: (b) Mars 74 gun Ship of the Line (crack crew) (26 pts)
236: (f) Hercule 74 gun Ship of the Line (average crew) (23 pts)
237: .SH Ambuscade vs. Baionnaise:
238: .nf
239: Wind from the N, blowing a fresh breeze.
240:
241: (b) Ambuscade 32 gun Frigate (average crew) (9 pts)
242: (f) Baionnaise 24 gun Corvette (average crew) (9 pts)
243: .SH Constellation vs. Insurgent:
244: .nf
245: Wind from the S, blowing a gale.
246:
247: (a) Constellation 38 gun Corvette (elite crew) (17 pts)
248: (f) Insurgent 36 gun Corvette (average crew) (11 pts)
249: .SH Constellation vs. Vengeance:
250: .nf
251: Wind from the S, blowing a fresh breeze.
252:
253: (a) Constellation 38 gun Corvette (elite crew) (17 pts)
254: (f) Vengeance 40 gun Frigate (average crew) (15 pts)
255: .SH The Battle of Lissa:
256: .nf
257: Wind from the S, blowing a fresh breeze.
258:
259: (b) Amphion 32 gun Frigate (elite crew) (13 pts)
260: (b) Active 38 gun Frigate (elite crew) (18 pts)
261: (b) Volage 22 gun Frigate (elite crew) (11 pts)
262: (b) Cerberus 32 gun Frigate (elite crew) (13 pts)
263: (f) Favorite 40 gun Frigate (average crew) (15 pts)
264: (f) Flore 40 gun Frigate (average crew) (15 pts)
265: (f) Danae 40 gun Frigate (crack crew) (17 pts)
266: (f) Bellona 32 gun Frigate (green crew) (9 pts)
267: (f) Corona 40 gun Frigate (green crew) (12 pts)
268: (f) Carolina 32 gun Frigate (green crew) (7 pts)
269: .SH Constitution vs. Guerriere:
270: .nf
271: Wind from the SW, blowing a gale.
272:
273: (a) Constitution 44 gun Corvette (elite crew) (24 pts)
274: (b) Guerriere 38 gun Frigate (crack crew) (15 pts)
275: .SH United States vs. Macedonian:
276: .nf
277: Wind from the S, blowing a fresh breeze.
278:
279: (a) United States 44 gun Frigate (elite crew) (24 pts)
280: (b) Macedonian 38 gun Frigate (crack crew) (16 pts)
281: .SH Constitution vs. Java:
282: .nf
283: Wind from the S, blowing a fresh breeze.
284:
285: (a) Constitution 44 gun Corvette (elite crew) (24 pts)
286: (b) Java 38 gun Corvette (crack crew) (19 pts)
287: .SH Chesapeake vs. Shannon:
288: .nf
289: Wind from the S, blowing a fresh breeze.
290:
291: (a) Chesapeake 38 gun Frigate (average crew) (14 pts)
292: (b) Shannon 38 gun Frigate (elite crew) (17 pts)
293: .SH The Battle of Lake Erie:
294: .nf
295: Wind from the S, blowing a light breeze.
296:
297: (a) Lawrence 20 gun Sloop (crack crew) (9 pts)
298: (a) Niagara 20 gun Sloop (elite crew) (12 pts)
299: (b) Lady Prevost 13 gun Brig (crack crew) (5 pts)
300: (b) Detroit 19 gun Sloop (crack crew) (7 pts)
301: (b) Q. Charlotte 17 gun Sloop (crack crew) (6 pts)
302: .SH Wasp vs. Reindeer:
303: .nf
304: Wind from the S, blowing a light breeze.
305:
306: (a) Wasp 20 gun Sloop (elite crew) (12 pts)
307: (b) Reindeer 18 gun Sloop (elite crew) (9 pts)
308: .SH Constitution vs. Cyane and Levant:
309: .br
310: Wind from the S, blowing a moderate breeze.
311:
312: (a) Constitution 44 gun Corvette (elite crew) (24 pts)
313: (b) Cyane 24 gun Sloop (crack crew) (11 pts)
314: (b) Levant 20 gun Sloop (crack crew) (10 pts)
315: .br
316: .SH Pellew vs. Droits de L'Homme:
317: .nf
318: Wind from the N, blowing a gale.
319:
320: (b) Indefatigable 44 gun Frigate (elite crew) (14 pts)
321: (b) Amazon 36 gun Frigate (crack crew) (14 pts)
322: (f) Droits L'Hom 74 gun Ship of the Line (average crew) (24 pts)
323: .SH Algeciras:
324: .nf
325: Wind from the SW, blowing a moderate breeze.
326:
327: (b) Caesar 80 gun Ship of the Line (crack crew) (31 pts)
328: (b) Pompee 74 gun Ship of the Line (crack crew) (27 pts)
329: (b) Spencer 74 gun Ship of the Line (crack crew) (26 pts)
330: (b) Hannibal 98 gun 3 Decker SOL (crack crew) (28 pts)
331: (s) Real-Carlos 112 gun 3 Decker SOL (green crew) (27 pts)
332: (s) San Fernando 96 gun 3 Decker SOL (green crew) (24 pts)
333: (s) Argonauta 80 gun Ship of the Line (green crew) (23 pts)
334: (s) San Augustine 74 gun Ship of the Line (green crew) (20 pts)
335: (f) Indomptable 80 gun Ship of the Line (average crew) (27 pts)
336: (f) Desaix 74 gun Ship of the Line (average crew) (24 pts)
337: .SH Lake Champlain:
338: .nf
339: Wind from the N, blowing a fresh breeze.
340:
341: (a) Saratoga 26 gun Sloop (crack crew) (12 pts)
342: (a) Eagle 20 gun Sloop (crack crew) (11 pts)
343: (a) Ticonderoga 17 gun Sloop (crack crew) (9 pts)
344: (a) Preble 7 gun Brig (crack crew) (4 pts)
345: (b) Confiance 37 gun Frigate (crack crew) (14 pts)
346: (b) Linnet 16 gun Sloop (elite crew) (10 pts)
347: (b) Chubb 11 gun Brig (crack crew) (5 pts)
348: .SH Last Voyage of the USS President:
349: .nf
350: Wind from the N, blowing a fresh breeze.
351:
352: (a) President 44 gun Frigate (elite crew) (24 pts)
353: (b) Endymion 40 gun Frigate (crack crew) (17 pts)
354: (b) Pomone 44 gun Frigate (crack crew) (20 pts)
355: (b) Tenedos 38 gun Frigate (crack crew) (15 pts)
356: .SH Hornblower and the Natividad:
357: .nf
358: Wind from the E, blowing a gale.
359:
360: .fi
361: A scenario for you Horny fans. Remember, he sank the Natividad
362: against heavy odds and winds. Hint: don't try to board the Natividad,
363: her crew is much bigger, albeit green.
364: .nf
365:
366: (b) Lydia 36 gun Frigate (elite crew) (13 pts)
367: (s) Natividad 50 gun Ship of the Line (green crew) (14 pts)
368: .SH Curse of the Flying Dutchman:
369: .nf
370: Wind from the S, blowing a fresh breeze.
371:
372: Just for fun, take the Piece of cake.
373:
374: (s) Piece of Cake 24 gun Corvette (average crew) (9 pts)
375: (f) Flying Dutchy 120 gun 3 Decker SOL (elite crew) (43 pts)
376: .SH The South Pacific:
377: .nf
378: Wind from the S, blowing a strong breeze.
379:
380: (a) USS Scurvy 136 gun 3 Decker SOL (mutinous crew) (27 pts)
381: (b) HMS Tahiti 120 gun 3 Decker SOL (elite crew) (43 pts)
382: (s) Australian 32 gun Frigate (average crew) (9 pts)
383: (f) Bikini Atoll 7 gun Brig (crack crew) (4 pts)
384: .SH Hornblower and the battle of Rosas bay:
385: .nf
386: Wind from the E, blowing a fresh breeze.
387:
388: The only battle Hornblower ever lost. He was able to dismast one
389: ship and stern rake the anothers though. See if you can do as well.
390: .nf
391:
392: (b) Sutherland 74 gun Ship of the Line (crack crew) (26 pts)
393: (f) Turenne 80 gun 3 Decker SOL (average crew) (27 pts)
394: (f) Nightmare 74 gun Ship of the Line (average crew) (24 pts)
395: (f) Paris 112 gun 3 Decker SOL (green crew) (27 pts)
396: (f) Napolean 74 gun Ship of the Line (green crew) (20 pts)
397: .SH Cape Horn:
398: .nf
399: Wind from the NE, blowing a strong breeze.
400:
401: (a) Concord 80 gun Ship of the Line (average crew) (27 pts)
402: (a) Berkeley 98 gun 3 Decker SOL (crack crew) (28 pts)
403: (b) Thames 120 gun 3 Decker SOL (elite crew) (43 pts)
404: (s) Madrid 112 gun 3 Decker SOL (green crew) (27 pts)
405: (f) Musket 80 gun 3 Decker SOL (average crew) (27 pts)
406: .SH New Orleans:
407: .nf
408: Wind from the SE, blowing a fresh breeze.
409:
410: Watch that little Cypress go!
411:
412: (a) Alligator 120 gun 3 Decker SOL (elite crew) (43 pts)
413: (b) Firefly 74 gun Ship of the Line (crack crew) (27 pts)
414: (b) Cypress 44 gun Frigate (elite crew) (14 pts)
415: .SH Botany Bay:
416: .nf
417: Wind from the N, blowing a fresh breeze.
418:
419: (b) Shark 64 gun Ship of the Line (average crew) (18 pts)
420: (f) Coral Snake 44 gun Corvette (elite crew) (24 pts)
421: (f) Sea Lion 44 gun Frigate (elite crew) (24 pts)
422: .SH Voyage to the Bottom of the Sea:
423: .nf
424: Wind from the NW, blowing a fresh breeze.
425:
426: This one is dedicated to David Hedison.
427:
428: (a) Seaview 120 gun 3 Decker SOL (elite crew) (43 pts)
429: (a) Flying Sub 40 gun Frigate (crack crew) (17 pts)
430: (b) Mermaid 136 gun 3 Decker SOL (mutinous crew) (27 pts)
431: (s) Giant Squid 112 gun 3 Decker SOL (green crew) (27 pts)
432: .SH Frigate Action:
433: .nf
434: Wind from the E, blowing a fresh breeze.
435:
436: (a) Killdeer 40 gun Frigate (average crew) (15 pts)
437: (b) Sandpiper 40 gun Frigate (average crew) (15 pts)
438: (s) Curlew 38 gun Frigate (crack crew) (16 pts)
439: .SH The Battle of Midway:
440: .nf
441: Wind from the E, blowing a moderate breeze.
442:
443: (a) Enterprise 80 gun Ship of the Line (crack crew) (31 pts)
444: (a) Yorktown 80 gun Ship of the Line (average crew) (27 pts)
445: (a) Hornet 74 gun Ship of the Line (average crew) (24 pts)
446: (f) Akagi 112 gun 3 Decker SOL (green crew) (27 pts)
447: (f) Kaga 96 gun 3 Decker SOL (green crew) (24 pts)
448: (f) Soryu 80 gun Ship of the Line (green crew) (23 pts)
449: .SH EXAMPLE OF MOVE:
450: .nf
451:
452: / Max distance (including turns)
453: / Max number of 45 degree turns (one at a time only)
454: / /
455: Move(3, 2): r1l /* move right, ahead, left
456: *
457: * 0 START
458: * b
459: *--------------------------
460: *
461: * b0 RIGHT
462: *--------------------------
463: *
464: * b0 ONE
465: *--------------------------
466: * 0
467: * b LEFT
468: *--------------------------
469:
470: .fi
471: .SH SAMPLE GAME:
472: .nf
473:
474: % sail
475: Choose a scenario:
476:
477:
478: NUMBER SHIPS IN PLAY TITLE
479: 0): 2 no Ranger vs. Drake
480: 1): 2 no The Battle of Flamborough Head
481: 2): 10 no Arbuthnot and Des Touches
482: 3): 10 no Suffren and Hughes
483: 4): 2 no Nymphe vs. Cleopatre
484: 5): 2 no Mars vs. Hercule
485: 6): 2 no Ambuscade vs. Baionnaise
486: 7): 2 no Constellation vs. Insurgent
487: 8): 2 no Constellation vs. Vengeance
488: 9): 10 no The Battle of Lissa
489: 10): 2 no Constitution vs. Guerriere
490: 11): 2 no United States vs. Macedonian
491: 12): 2 no Constitution vs. Java
492: 13): 2 no Chesapeake vs. Shannon
493: 14): 5 no The Battle of Lake Erie
494: 15): 2 no Wasp vs. Reindeer
495: 16): 3 no Constitution vs. Cyane and Levant
496: 17): 3 no Pellew vs. Droits de L'Homme
497: 18): 10 no Algeciras
498: 19): 7 no Lake Champlain
499: 20): 4 no Last Voyage of the USS President
500: 21): 2 no Hornblower and the Natividad
501: 22): 2 no Curse of the Flying Dutchman
502: 23): 4 no The South Pacific
503: 24): 5 no Hornblower and the battle of Rosas bay
504: 25): 5 no Cape Horn
505: 26): 3 no New Orleans
506: 27): 3 no Botany Bay
507: 28): 4 no Voyage to the Bottom of the Sea
508: 29): 3 no Frigate Action
509: 30): 6 no The Battle of Midway
510:
511: Scenario number? 21
512: Your ship is the Lydia, a 36 gun Frigate (elite crew).
513: Your name, Captain? Dave #1
514:
515: Initial broadside left (grape, chain, round, double): d
516:
517: Initial broadside right (grape, chain, round, double): r
518:
519: Class 3 (36 guns) Frigate 'Lydia' (b0) Points: 0 Fouls: 0 Grapples: 0
520: --------------------------------------------------------------------------------
521: | |
522: | |
523: | ~0 -- a sinking ship |
524: | 0 |
525: | b #1 -- an exploding ship |
526: | ^ |
527: | bow of Lydia |----------------------|
528: | | wind speed -5+|
529: | | and direction |
530: | | (blowing from right) |
531: | ! -- a struck ship S0 |----------------------|
532: | 1 \\ |
533: | stern of Natividad |
534: | Natividad has full sails set. |
535: | |
536: ------------------------------------Turn 0--------------------------------------
537: Aye aye, Sir load: port and starboard - Load D! R! 0 1(1)
538: ~ Hull 9 \|/
539: crew: 3 sections --------- Crew 4 4 2 -^-1(1)
540: guns: port and starboard - Guns 4 4 /|\
541: carronades: port and starboard --- Carr 2 2 | 3(5)
542: rigging 4 masts ---------- Rigg 5 5 5 5 2(4)
543: .fi
544: .SH "Ken Arnold Code"
545: curses library (pu!)
546: .SH Author
547: Dave Riggle
548: .SH "Bug-author"
549: Ed Wang (pronounced Wong)
550: .SH Refitting
551: Craig Leres
552: .SH Consultants
553: .nf
554: Chris Guthrie
555: Captain Happy
556: Nancy Reagan
557: .fi
558: .SH "SEE ALSO"
559: midway(PUBLIC)
560: .SH BUGS
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