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1.1 ! root 1: #ifndef lint ! 2: static char sccsid[] = "@(#)autover.c 4.2 (Berkeley) 5/27/83"; ! 3: #endif not lint ! 4: ! 5: # include "trek.h" ! 6: ! 7: /* ! 8: ** Automatic Override ! 9: ** ! 10: ** If we should be so unlucky as to be caught in a quadrant ! 11: ** with a supernova in it, this routine is called. It is ! 12: ** called from checkcond(). ! 13: ** ! 14: ** It sets you to a random warp (guaranteed to be over 6.0) ! 15: ** and starts sending you off "somewhere" (whereever that is). ! 16: ** ! 17: ** Please note that it is VERY important that you reset your ! 18: ** warp speed after the automatic override is called. The new ! 19: ** warp factor does not stay in effect for just this routine. ! 20: ** ! 21: ** This routine will never try to send you more than sqrt(2) ! 22: ** quadrants, since that is all that is needed. ! 23: */ ! 24: ! 25: autover() ! 26: { ! 27: double dist; ! 28: register int course; ! 29: ! 30: printf("RED ALERT: The %s is in a supernova quadrant\n", Ship.shipname); ! 31: printf("*** Emergency override attempts to hurl %s to safety\n", Ship.shipname); ! 32: /* let's get our ass out of here */ ! 33: Ship.warp = 6.0 + 2.0 * franf(); ! 34: Ship.warp2 = Ship.warp * Ship.warp; ! 35: Ship.warp3 = Ship.warp2 * Ship.warp; ! 36: dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1)); ! 37: if (dist > 1.4142) ! 38: dist = 1.4142; ! 39: course = ranf(360); ! 40: Etc.nkling = -1; ! 41: Ship.cond = RED; ! 42: warp(-1, course, dist); ! 43: attack(0); ! 44: }
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