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1.1 root 1: #ifndef lint
2: static char sccsid[] = "@(#)dock.c 4.2 (Berkeley) 5/9/83";
3: #endif not lint
4:
5: # include "trek.h"
6:
7: /*
8: ** DOCK TO STARBASE
9: **
10: ** The starship is docked to a starbase. For this to work you
11: ** must be adjacent to a starbase.
12: **
13: ** You get your supplies replenished and your captives are
14: ** disembarked. Note that your score is updated now, not when
15: ** you actually take the captives.
16: **
17: ** Any repairs that need to be done are rescheduled to take
18: ** place sooner. This provides for the faster repairs when you
19: ** are docked.
20: */
21:
22: dock()
23: {
24: register int i, j;
25: int ok;
26: register struct event *e;
27:
28: if (Ship.cond == DOCKED)
29: return (printf("Chekov: But captain, we are already docked\n"));
30: /* check for ok to dock, i.e., adjacent to a starbase */
31: ok = 0;
32: for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++)
33: {
34: if (i < 0 || i >= NSECTS)
35: continue;
36: for (j = Ship.secty - 1; j <= Ship.secty + 1; j++)
37: {
38: if (j < 0 || j >= NSECTS)
39: continue;
40: if (Sect[i][j] == BASE)
41: {
42: ok++;
43: break;
44: }
45: }
46: }
47: if (!ok)
48: return (printf("Chekov: But captain, we are not adjacent to a starbase.\n"));
49:
50: /* restore resources */
51: Ship.energy = Param.energy;
52: Ship.torped = Param.torped;
53: Ship.shield = Param.shield;
54: Ship.crew = Param.crew;
55: Game.captives += Param.brigfree - Ship.brigfree;
56: Ship.brigfree = Param.brigfree;
57:
58: /* reset ship's defenses */
59: Ship.shldup = 0;
60: Ship.cloaked = 0;
61: Ship.cond = DOCKED;
62: Ship.reserves = Param.reserves;
63:
64: /* recalibrate space inertial navigation system */
65: Ship.sinsbad = 0;
66:
67: /* output any saved radio messages */
68: dumpssradio();
69:
70: /* reschedule any device repairs */
71: for (i = 0; i < MAXEVENTS; i++)
72: {
73: e = &Event[i];
74: if (e->evcode != E_FIXDV)
75: continue;
76: reschedule(e, (e->date - Now.date) * Param.dockfac);
77: }
78: return;
79: }
80:
81:
82: /*
83: ** LEAVE A STARBASE
84: **
85: ** This is the inverse of dock(). The main function it performs
86: ** is to reschedule any damages so that they will take longer.
87: */
88:
89: undock()
90: {
91: register struct event *e;
92: register int i;
93:
94: if (Ship.cond != DOCKED)
95: {
96: printf("Sulu: Pardon me captain, but we are not docked.\n");
97: return;
98: }
99: Ship.cond = GREEN;
100: Move.free = 0;
101:
102: /* reschedule device repair times (again) */
103: for (i = 0; i < MAXEVENTS; i++)
104: {
105: e = &Event[i];
106: if (e->evcode != E_FIXDV)
107: continue;
108: reschedule(e, (e->date - Now.date) / Param.dockfac);
109: }
110: return;
111: }
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