Annotation of 42BSD/games/trek/dumpme.c, revision 1.1

1.1     ! root        1: #ifndef lint
        !             2: static char sccsid[] = "@(#)dumpme.c   4.2     (Berkeley)      5/9/83";
        !             3: #endif not lint
        !             4: 
        !             5: # include      "trek.h"
        !             6: 
        !             7: /*
        !             8: **  Dump the starship somewhere in the galaxy
        !             9: **
        !            10: **     Parameter is zero if bounce off of negative energy barrier,
        !            11: **     one if through a black hole
        !            12: **
        !            13: **     Note that the quadrant is NOT initialized here.  This must
        !            14: **     be done from the calling routine.
        !            15: **
        !            16: **     Repair of devices must be deferred.
        !            17: */
        !            18: 
        !            19: dumpme(flag)
        !            20: int    flag;
        !            21: {
        !            22:        register int            f;
        !            23:        double                  x;
        !            24:        register struct event   *e;
        !            25:        register int            i;
        !            26: 
        !            27:        f = flag;
        !            28:        Ship.quadx = ranf(NQUADS);
        !            29:        Ship.quady = ranf(NQUADS);
        !            30:        Ship.sectx = ranf(NSECTS);
        !            31:        Ship.secty = ranf(NSECTS);
        !            32:        x += 1.5 * franf();
        !            33:        Move.time += x;
        !            34:        if (f)
        !            35:        {
        !            36:                printf("%s falls into a black hole.\n", Ship.shipname);
        !            37:        }
        !            38:        else
        !            39:        {
        !            40:                printf("Computer applies full reverse power to avoid hitting the\n");
        !            41:                printf("   negative energy barrier.  A space warp was entered.\n");
        !            42:        }
        !            43:        /* bump repair dates forward */
        !            44:        for (i = 0; i < MAXEVENTS; i++)
        !            45:        {
        !            46:                e = &Event[i];
        !            47:                if (e->evcode != E_FIXDV)
        !            48:                        continue;
        !            49:                reschedule(e, (e->date - Now.date) + x);
        !            50:        }
        !            51:        events(1);
        !            52:        printf("You are now in quadrant %d,%d.  It is stardate %.2f\n",
        !            53:                Ship.quadx, Ship.quady, Now.date);
        !            54:        Move.time = 0;
        !            55: }

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