Annotation of 42BSD/games/trek/dumpme.c, revision 1.1.1.1

1.1       root        1: #ifndef lint
                      2: static char sccsid[] = "@(#)dumpme.c   4.2     (Berkeley)      5/9/83";
                      3: #endif not lint
                      4: 
                      5: # include      "trek.h"
                      6: 
                      7: /*
                      8: **  Dump the starship somewhere in the galaxy
                      9: **
                     10: **     Parameter is zero if bounce off of negative energy barrier,
                     11: **     one if through a black hole
                     12: **
                     13: **     Note that the quadrant is NOT initialized here.  This must
                     14: **     be done from the calling routine.
                     15: **
                     16: **     Repair of devices must be deferred.
                     17: */
                     18: 
                     19: dumpme(flag)
                     20: int    flag;
                     21: {
                     22:        register int            f;
                     23:        double                  x;
                     24:        register struct event   *e;
                     25:        register int            i;
                     26: 
                     27:        f = flag;
                     28:        Ship.quadx = ranf(NQUADS);
                     29:        Ship.quady = ranf(NQUADS);
                     30:        Ship.sectx = ranf(NSECTS);
                     31:        Ship.secty = ranf(NSECTS);
                     32:        x += 1.5 * franf();
                     33:        Move.time += x;
                     34:        if (f)
                     35:        {
                     36:                printf("%s falls into a black hole.\n", Ship.shipname);
                     37:        }
                     38:        else
                     39:        {
                     40:                printf("Computer applies full reverse power to avoid hitting the\n");
                     41:                printf("   negative energy barrier.  A space warp was entered.\n");
                     42:        }
                     43:        /* bump repair dates forward */
                     44:        for (i = 0; i < MAXEVENTS; i++)
                     45:        {
                     46:                e = &Event[i];
                     47:                if (e->evcode != E_FIXDV)
                     48:                        continue;
                     49:                reschedule(e, (e->date - Now.date) + x);
                     50:        }
                     51:        events(1);
                     52:        printf("You are now in quadrant %d,%d.  It is stardate %.2f\n",
                     53:                Ship.quadx, Ship.quady, Now.date);
                     54:        Move.time = 0;
                     55: }

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