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1.1 root 1: #ifndef lint
2: static char sccsid[] = "@(#)score.c 4.2 (Berkeley) 5/9/83";
3: #endif not lint
4:
5: # include "trek.h"
6: # include "getpar.h"
7:
8: /*
9: ** PRINT OUT THE CURRENT SCORE
10: */
11:
12: long score()
13: {
14: register int u;
15: register int t;
16: long s;
17: double r;
18: extern struct cvntab Skitab[];
19:
20: printf("\n*** Your score:\n");
21: s = t = Param.klingpwr / 4 * (u = Game.killk);
22: if (t != 0)
23: printf("%d Klingons killed\t\t\t%6d\n", u, t);
24: r = Now.date - Param.date;
25: if (r < 1.0)
26: r = 1.0;
27: r = Game.killk / r;
28: s += (t = 400 * r);
29: if (t != 0)
30: printf("Kill rate %.2f Klingons/stardate \t%6d\n", r, t);
31: r = Now.klings;
32: r /= Game.killk + 1;
33: s += (t = -400 * r);
34: if (t != 0)
35: printf("Penalty for %d klingons remaining\t%6d\n", Now.klings, t);
36: if (Move.endgame > 0)
37: {
38: s += (t = 100 * (u = Game.skill));
39: printf("Bonus for winning a %s%s game\t\t%6d\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t);
40: }
41: if (Game.killed)
42: {
43: s -= 500;
44: printf("Penalty for getting killed\t\t -500\n");
45: }
46: s += (t = -100 * (u = Game.killb));
47: if (t != 0)
48: printf("%d starbases killed\t\t\t%6d\n", u, t);
49: s += (t = -100 * (u = Game.helps));
50: if (t != 0)
51: printf("%d calls for help\t\t\t%6d\n", u, t);
52: s += (t = -5 * (u = Game.kills));
53: if (t != 0)
54: printf("%d stars destroyed\t\t\t%6d\n", u, t);
55: s += (t = -150 * (u = Game.killinhab));
56: if (t != 0)
57: printf("%d inhabited starsystems destroyed\t%6d\n", u, t);
58: if (Ship.ship != ENTERPRISE)
59: {
60: s -= 200;
61: printf("penalty for abandoning ship\t\t -200\n");
62: }
63: s += (t = 3 * (u = Game.captives));
64: if (t != 0)
65: printf("%d Klingons captured\t\t\t%6d\n", u, t);
66: s += (t = -(u = Game.deaths));
67: if (t != 0)
68: printf("%d casualties\t\t\t\t%6d\n", u, t);
69: printf("\n*** TOTAL\t\t\t%14ld\n", s);
70: return (s);
71: }
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