Annotation of 42BSD/games/trek/win.c, revision 1.1

1.1     ! root        1: #ifndef lint
        !             2: static char sccsid[] = "@(#)win.c      4.1     (Berkeley)      3/23/83";
        !             3: #endif not lint
        !             4: 
        !             5: # include      "trek.h"
        !             6: # include      "getpar.h"
        !             7: 
        !             8: /*
        !             9: **  Signal game won
        !            10: **
        !            11: **     This routine prints out the win message, arranges to print out
        !            12: **     your score, tells you if you have a promotion coming to you,
        !            13: **     cleans up the current input line, and arranges to have you
        !            14: **     asked whether or not you want another game (via the reset()
        !            15: **     call).
        !            16: **
        !            17: **     Pretty straightforward, although the promotion algorithm is
        !            18: **     pretty off the wall.
        !            19: */
        !            20: 
        !            21: win()
        !            22: {
        !            23:        long                    s;
        !            24:        extern long             score();
        !            25:        extern struct cvntab    Skitab[];
        !            26:        register struct cvntab  *p;
        !            27: 
        !            28:        sleep(1);
        !            29:        printf("\nCongratulations, you have saved the Federation\n");
        !            30:        Move.endgame = 1;
        !            31: 
        !            32:        /* print and return the score */
        !            33:        s = score();
        !            34: 
        !            35:        /* decide if she gets a promotion */
        !            36:        if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 &&
        !            37:                        s >= 1000 && Ship.ship == ENTERPRISE)
        !            38:        {
        !            39:                printf("In fact, you are promoted one step in rank,\n");
        !            40:                if (Game.skill >= 6)
        !            41:                        printf("to the exalted rank of Commodore Emeritus\n");
        !            42:                else
        !            43:                {
        !            44:                        p = &Skitab[Game.skill - 1];
        !            45:                        printf("from %s%s ", p->abrev, p->full);
        !            46:                        p++;
        !            47:                        printf("to %s%s\n", p->abrev, p->full);
        !            48:                }
        !            49:        }
        !            50: 
        !            51:        /* clean out input, and request new game */
        !            52:        skiptonl(0);
        !            53:        reset();
        !            54: }

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