Annotation of 42BSD/sys/vax/in_cksum.c, revision 1.1.1.1

1.1       root        1: /*     in_cksum.c      6.1     83/07/29        */
                      2: 
                      3: #include "../h/types.h"
                      4: #include "../h/mbuf.h"
                      5: #include "../netinet/in.h"
                      6: #include "../netinet/in_systm.h"
                      7: 
                      8: /*
                      9:  * Checksum routine for Internet Protocol family headers (VAX Version).
                     10:  *
                     11:  * This routine is very heavily used in the network
                     12:  * code and should be modified for each CPU to be as fast as possible.
                     13:  */
                     14: 
                     15: in_cksum(m, len)
                     16:        register struct mbuf *m;
                     17:        register int len;
                     18: {
                     19:        register u_short *w;            /* on vax, known to be r9 */
                     20:        register int sum = 0;           /* on vax, known to be r8 */
                     21:        register int mlen = 0;
                     22: 
                     23:        for (;;) {
                     24:                /*
                     25:                 * Each trip around loop adds in
                     26:                 * word from one mbuf segment.
                     27:                 */
                     28:                w = mtod(m, u_short *);
                     29:                if (mlen == -1) {
                     30:                        /*
                     31:                         * There is a byte left from the last segment;
                     32:                         * add it into the checksum.  Don't have to worry
                     33:                         * about a carry-out here because we make sure
                     34:                         * that high part of (32 bit) sum is small below.
                     35:                         */
                     36:                        sum += *(u_char *)w << 8;
                     37:                        w = (u_short *)((char *)w + 1);
                     38:                        mlen = m->m_len - 1;
                     39:                        len--;
                     40:                } else
                     41:                        mlen = m->m_len;
                     42:                m = m->m_next;
                     43:                if (len < mlen)
                     44:                        mlen = len;
                     45:                len -= mlen;
                     46:                /*
                     47:                 * Force to long boundary so we do longword aligned
                     48:                 * memory operations.  It is too hard to do byte
                     49:                 * adjustment, do only word adjustment.
                     50:                 */
                     51:                if (((int)w&0x2) && mlen >= 2) {
                     52:                        sum += *w++;
                     53:                        mlen -= 2;
                     54:                }
                     55:                /*
                     56:                 * Do as much of the checksum as possible 32 bits at at time.
                     57:                 * In fact, this loop is unrolled to make overhead from
                     58:                 * branches &c small.
                     59:                 *
                     60:                 * We can do a 16 bit ones complement sum 32 bits at a time
                     61:                 * because the 32 bit register is acting as two 16 bit
                     62:                 * registers for adding, with carries from the low added
                     63:                 * into the high (by normal carry-chaining) and carries
                     64:                 * from the high carried into the low on the next word
                     65:                 * by use of the adwc instruction.  This lets us run
                     66:                 * this loop at almost memory speed.
                     67:                 *
                     68:                 * Here there is the danger of high order carry out, and
                     69:                 * we carefully use adwc.
                     70:                 */
                     71:                while ((mlen -= 32) >= 0) {
                     72: #undef ADD
                     73:                        asm("clrl r0");         /* clears carry */
                     74: #define ADD            asm("adwc (r9)+,r8;");
                     75:                        ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD;
                     76:                        asm("adwc $0,r8");
                     77:                }
                     78:                mlen += 32;
                     79:                while ((mlen -= 8) >= 0) {
                     80:                        asm("clrl r0");
                     81:                        ADD; ADD;
                     82:                        asm("adwc $0,r8");
                     83:                }
                     84:                mlen += 8;
                     85:                /*
                     86:                 * Now eliminate the possibility of carry-out's by
                     87:                 * folding back to a 16 bit number (adding high and
                     88:                 * low parts together.)  Then mop up trailing words
                     89:                 * and maybe an odd byte.
                     90:                 */
                     91:                { asm("ashl $-16,r8,r0; addw2 r0,r8");
                     92:                  asm("adwc $0,r8; movzwl r8,r8"); }
                     93:                while ((mlen -= 2) >= 0) {
                     94:                        asm("movzwl (r9)+,r0; addl2 r0,r8");
                     95:                }
                     96:                if (mlen == -1) {
                     97:                        sum += *(u_char *)w;
                     98:                }
                     99:                if (len == 0)
                    100:                        break;
                    101:                /*
                    102:                 * Locate the next block with some data.
                    103:                 * If there is a word split across a boundary we
                    104:                 * will wrap to the top with mlen == -1 and
                    105:                 * then add it in shifted appropriately.
                    106:                 */
                    107:                for (;;) {
                    108:                        if (m == 0) {
                    109:                                printf("cksum: out of data\n");
                    110:                                goto done;
                    111:                        }
                    112:                        if (m->m_len)
                    113:                                break;
                    114:                        m = m->m_next;
                    115:                }
                    116:        }
                    117: done:
                    118:        /*
                    119:         * Add together high and low parts of sum
                    120:         * and carry to get cksum.
                    121:         * Have to be careful to not drop the last
                    122:         * carry here.
                    123:         */
                    124:        { asm("ashl $-16,r8,r0; addw2 r0,r8; adwc $0,r8");
                    125:          asm("mcoml r8,r8; movzwl r8,r8"); }
                    126:        return (sum);
                    127: }

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