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BSD 4.2
/* Copyright (c) 1982, Regents, University of California */
struct sdot { long I; struct sdot *CDR; };
struct vl { long high; long low; };
struct sdot *mulbig(a,b)
struct sdot *a, *b;
{
int la = 1, lb = 1;
long *sa, *sb, *sc, *base, *alloca();
struct sdot *export();
register struct sdot *p;
register int *q, *r, *s;
long carry = 0, test;
struct vl work;
/* compute lengths */
for(p = a; p->CDR; p = p->CDR) la++;
for(p = b; p->CDR; p = p->CDR) lb++;
/* allocate storage areas on the stack */
base = alloca((la + la + lb + lb + 1)*sizeof(long));
sc = base + la + lb + 1;
sb = sc + lb;
sa = sb + la;
q = sa;
/* copy sdots onto stack */
p = a;
do { *--q = p->I; p = p->CDR; } while (p);
p = b;
do { *--q = p->I; p = p->CDR; } while (p);
while(q > base) *--q = 0; /* initialize target */
/* perform the multiplication */
for(q = sb; q > sc; *--s = carry)
for((r = sa, s = (q--) - lb, carry = 0); r > sb;)
{
carry += *--s;
emul(*q,*--r,carry,&work);
test = work.low;
carry = work.high << 2;
if(test < 0) carry += 2;
if(test & 0x40000000) carry +=1;
*s = test & 0x3fffffff;
}
return(export(sc,base));
}
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