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1.1 ! root 1: /* aminmax.c 4.1 83/03/09 */ ! 2: /* ! 3: * aminmax: find the 4 edges of the glyph within a window. ! 4: * This version is approximate, in that it may include some ! 5: * blank areas. But it's much faster because it doesn't have ! 6: * to call mat over and over. ! 7: */ ! 8: ! 9: #include "bit.h" ! 10: ! 11: aminmax(g, nrow, ncol, rmin, cmin, rmax, cmax) ! 12: bitmat g; ! 13: int nrow, ncol; ! 14: int *rmin, *cmin, *rmax, *cmax; ! 15: { ! 16: register int i, j; ! 17: register int nc = (ncol+7)>>3; ! 18: register int r1, r2, c1, c2; ! 19: ! 20: r1 = nrow; c1 = nc; r2 = c2 = 0; ! 21: for (i=0; i<nrow; i++) ! 22: for (j=0; j<nc; j++) ! 23: if (g[i*nc+j]) { ! 24: r1 = min(r1, i); ! 25: r2 = max(r2, i); ! 26: c1 = min(c1, j); ! 27: c2 = max(c2, j); ! 28: } ! 29: if (r2 < r1) { ! 30: /* empty glyph! */ ! 31: r1 = c1 = r2 = c2 = 1; ! 32: } ! 33: *rmin = r1; *rmax = r2; ! 34: *cmin = 8*c1; *cmax = 8*c2+7; ! 35: }
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