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BSD 4.2
/* zermat.c 4.1 83/03/09 */
/*
* zermat: set a matrix to all zeros
*/
#include "bit.h"
zermat(m, rows, cols)
bitmat m;
int rows, cols;
{
register int size = ((cols + 7) >> 3) * rows;
register char *p;
for (p = &m[size]; p>=m; )
*--p = 0;
}
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