Annotation of 43BSD/contrib/B/src/bint/b1nuI.c, revision 1.1.1.1

1.1       root        1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
                      2: 
                      3: /*
                      4:   $Header: b1nuI.c,v 1.4 85/08/22 16:51:13 timo Exp $
                      5: */
                      6: 
                      7: /* Multi-precision integer arithmetic */
                      8: 
                      9: #include "b.h"
                     10: #include "b1obj.h"
                     11: #include "b1num.h"
                     12: #include "b0con.h"
                     13: #include "b3err.h"
                     14: 
                     15: /*
                     16:  * Number representation:
                     17:  * ======================
                     18:  *
                     19:  * (Think of BASE = 10 for ordinary decimal notation.)
                     20:  * A number is a sequence of N "digits" b1, b2, ..., bN
                     21:  * where each bi is in {0..BASE-1}, except for negative numbers,
                     22:  * where bN = -1.
                     23:  * The number represented by b1, ..., bN is
                     24:  *      b1*BASE**(N-1) + b2*BASE**(N-2) + ... + bN .
                     25:  * The base BASE is chosen so that multiplication of two positive
                     26:  * integers up to BASE-1 can be multiplied exactly using double
                     27:  * precision floating point arithmetic.
                     28:  * Also it must be possible to add two long integers between
                     29:  * -BASE and +BASE (exclusive), giving a result between -2BASE and
                     30:  * +2BASE.
                     31:  * BASE must be even (so we can easily decide whether the whole
                     32:  * number is even), and positive (to avoid all kinds of other trouble).
                     33:  * Presently, it is restricted to a power of 10 by the I/O-conversion
                     34:  * routines (file "b1nuC.c").
                     35:  *
                     36:  * Canonical representation:
                     37:  * bN is never zero (for the number zero itself, N is zero).
                     38:  * If bN is -1, b[N-1] is never BASE-1 .
                     39:  * All operands are assumed te be in canonical representation.
                     40:  * Routine "int_canon" brings a number in canonical representation.
                     41:  *
                     42:  * Mapping to C objects:
                     43:  * A "digit" is an integer of type "digit", probably an "int".
                     44:  * A number is represented as a "B-integer", i.e. something
                     45:  * of type "integer" (which is actually a pointer to some struct).
                     46:  * The number of digits N is extracted through the macro Length(v).
                     47:  * The i-th digit is extracted through the macro Digit(v,N-i).
                     48:  * (So in C, we count in a backwards direction from 0 ... n-1 !)
                     49:  * A number is created through a call to grab_num(N), which sets
                     50:  * N zero digits (thus not in canonical form!).
                     51:  */
                     52: 
                     53: 
                     54: /*
                     55:  * Bring an integer into canonical form.
                     56:  * Make a SmallInt if at all possible.
                     57:  * NB: Work done by int_canon is duplicated by mk_integer for optimization;
                     58:  *     if the strategy here changes, look at mk_integer, too!
                     59:  */
                     60: 
                     61: Visible integer int_canon(v) integer v; {
                     62:        register int i;
                     63: 
                     64:        if (IsSmallInt(v)) return v;
                     65: 
                     66:        for (i = Length(v) - 1; i >= 0 && Digit(v,i) == 0; --i)
                     67:                ;
                     68: 
                     69:        if (i < 0) {
                     70:                release((value) v);
                     71:                return int_0;
                     72:        }
                     73: 
                     74:        if (i == 0) {
                     75:                digit dig = Digit(v,0);
                     76:                release((value) v);
                     77:                return (integer) MkSmallInt(dig);
                     78:        }
                     79: 
                     80:        if (i > 0 && Digit(v,i) == -1) {
                     81:                while (i > 0 && Digit(v, i-1) == BASE-1) --i;
                     82:                if (i == 0) {
                     83:                        release((value) v);
                     84:                        return (integer) MkSmallInt(-1);
                     85:                }
                     86:                if (i == 1) {
                     87:                        digit dig = Digit(v,0) - BASE;
                     88:                        release((value) v);
                     89:                        return (integer) MkSmallInt(dig);
                     90:                }
                     91:                Digit(v,i) = -1;
                     92:        }
                     93: 
                     94:        if (i+1 < Length(v)) return (integer) regrab_num((value) v, i+1);
                     95: 
                     96:        return v;
                     97: }
                     98: 
                     99: 
                    100: /* General add/subtract subroutine */
                    101: 
                    102: typedef double twodigit; /* Might be long on 16 bit machines */
                    103:        /* Should be in b0con.h */
                    104: 
                    105: Hidden twodigit fmodulo(x, y) twodigit x, y; {
                    106:        return x - y * (twodigit) floor((double)x / (double)y);
                    107: }
                    108: 
                    109: Visible Procedure dig_gadd(to, nto, from, nfrom, ffactor)
                    110:        digit *to, *from; intlet nto, nfrom; digit ffactor; {
                    111:        twodigit carry= 0;
                    112:        twodigit factor= ffactor;
                    113:        digit save;
                    114: 
                    115:        nto -= nfrom;
                    116:        if (nto < 0)
                    117:                syserr(MESS(1000, "dig_gadd: nto < nfrom"));
                    118:        for (; nfrom > 0; ++to, ++from, --nfrom) {
                    119:                carry += *to + *from * factor;
                    120:                *to= save= fmodulo(carry, (twodigit)BASE);
                    121:                carry= (carry-save) / BASE;
                    122:        }
                    123:        for (; nto > 0; ++to, --nto) {
                    124:                if (carry == 0)
                    125:                        return;
                    126:                carry += *to;
                    127:                *to= save= fmodulo(carry, (twodigit)BASE);
                    128:                carry= (carry-save) / BASE;
                    129:        }
                    130:        if (carry != 0)
                    131:                to[-1] += carry*BASE; /* Assume it's -1 */
                    132: }
                    133: 
                    134: 
                    135: /* Sum or difference of two integers */
                    136: /* Should have its own version of dig-gadd without double precision */
                    137: 
                    138: Visible integer int_gadd(v, w, factor) integer v, w; intlet factor; {
                    139:        struct integer vv, ww;
                    140:        integer s;
                    141:        int len, lenv, i;
                    142: 
                    143:        FreezeSmallInt(v, vv);
                    144:        FreezeSmallInt(w, ww);
                    145:        lenv= len= Length(v);
                    146:        if (Length(w) > len)
                    147:                len= Length(w);
                    148:        ++len;
                    149:        s= (integer) grab_num(len);
                    150:        for (i= 0; i < lenv; ++i)
                    151:                Digit(s, i)= Digit(v, i);
                    152:        for (; i < len; ++i)
                    153:                Digit(s, i)= 0;
                    154:        dig_gadd(&Digit(s, 0), len, &Digit(w, 0), Length(w), (digit)factor);
                    155:        return int_canon(s);
                    156: }
                    157: 
                    158: 
                    159: /* Product of two integers */
                    160: 
                    161: Visible integer int_prod(v, w) integer v, w; {
                    162:        int i;
                    163:        integer a;
                    164:        struct integer vv, ww;
                    165: 
                    166:        if (v == int_0 || w == int_0) return int_0;
                    167:        if (v == int_1) return (integer) Copy(w);
                    168:        if (w == int_1) return (integer) Copy(v);
                    169: 
                    170:        FreezeSmallInt(v, vv);
                    171:        FreezeSmallInt(w, ww);
                    172: 
                    173:        a = (integer) grab_num(Length(v) + Length(w));
                    174: 
                    175:        for (i= Length(a)-1; i >= 0; --i)
                    176:                Digit(a, i)= 0;
                    177:        for (i = 0; i < Length(v) && !interrupted; ++i)
                    178:                dig_gadd(&Digit(a, i), Length(w)+1, &Digit(w, 0), Length(w), 
                    179:                        Digit(v, i));
                    180: 
                    181:        return int_canon(a);
                    182: }
                    183: 
                    184: 
                    185: /* Compare two integers */
                    186: 
                    187: Visible relation int_comp(v, w) integer v, w; {
                    188:        int sv, sw;
                    189:        register int i;
                    190:        struct integer vv, ww;
                    191: 
                    192:        /* 1. Compare pointers and equal SmallInts */
                    193:        if (v == w) return 0;
                    194: 
                    195:        /* 1a. Handle SmallInts */
                    196:        if (IsSmallInt(v) && IsSmallInt(w))
                    197:                return SmallIntVal(v) - SmallIntVal(w);
                    198:        FreezeSmallInt(v, vv);
                    199:        FreezeSmallInt(w, ww);
                    200: 
                    201:        /* 2. Extract signs */
                    202:        sv = Length(v)==0 ? 0 : Digit(v,Length(v)-1)<0 ? -1 : 1;
                    203:        sw = Length(w)==0 ? 0 : Digit(w,Length(w)-1)<0 ? -1 : 1;
                    204: 
                    205:        /* 3. Compare signs */
                    206:        if (sv != sw) return (sv>sw) - (sv<sw);
                    207: 
                    208:        /* 4. Compare sizes */
                    209:        if (Length(v) != Length(w))
                    210:                return sv * ( (Length(v)>Length(w)) - (Length(v)<Length(w)) );
                    211: 
                    212:        /* 5. Compare individual digits */
                    213:        for (i = Length(v)-1; i >= 0 && Digit(v,i) == Digit(w,i); --i)
                    214:                ;
                    215: 
                    216:        /* 6. All digits equal? */
                    217:        if (i < 0) return 0;  /* Yes */
                    218: 
                    219:        /* 7. Compare leftmost different digits */
                    220:        if (Digit(v,i) < Digit(w,i)) return -1;
                    221: 
                    222:        return 1;
                    223: }
                    224: 
                    225: 
                    226: /* Construct an integer out of a floating point number */
                    227: 
                    228: #define GRAN 8 /* Granularity used when requesting more storage */
                    229:                /* MOVE TO MEM! */
                    230: Visible integer mk_int(x) double x; {
                    231:        register integer a;
                    232:        integer b;
                    233:        register int i, j;
                    234:        int negate;
                    235: 
                    236:        if (MinSmallInt <= x && x <= MaxSmallInt)
                    237:                return (integer) MkSmallInt((int)x);
                    238: 
                    239:        a = (integer) grab_num(1);
                    240:        negate = x < 0 ? 1 : 0;
                    241:        if (negate) x = -x;
                    242: 
                    243:        for (i = 0; x != 0; ++i) {
                    244:                double z = floor(x/BASE);
                    245:                digit save = Modulo((digit)(x-z*BASE), BASE);
                    246:                if (i >= Length(a)) {
                    247:                        a = (integer) regrab_num((value) a, Length(a)+GRAN);
                    248:                        for (j = Length(a)-1; j > i; --j)
                    249:                                Digit(a,j) = 0; /* clear higher digits */
                    250:                }
                    251:                Digit(a,i) = save;
                    252:                x = floor((x-save)/BASE);
                    253:        }
                    254: 
                    255:        if (negate) {
                    256:                b = int_neg(a);
                    257:                release((value) a);
                    258:                return b;
                    259:        }
                    260: 
                    261:        return int_canon(a);
                    262: }
                    263: 
                    264: /* Construct an integer out of a C int.  Like mk_int, but optimized. */
                    265: 
                    266: Visible value mk_integer(x) int x; {
                    267:        if (MinSmallInt <= x && x <= MaxSmallInt) return MkSmallInt(x);
                    268:        return (value) mk_int((double)x);
                    269: }
                    270: 
                    271: 
                    272: /* Efficiently compute 10**n as a B integer, where n is a C int >= 0 */
                    273: 
                    274: Visible integer int_tento(n) int n; {
                    275:        integer i;
                    276:        digit msd = 1;
                    277:        if (n < 0) syserr(MESS(1001, "int_tento(-n)"));
                    278:        if (n < tenlogBASE) {
                    279:                while (n != 0) msd *= 10, --n;
                    280:                return (integer) MkSmallInt(msd);
                    281:        }
                    282:        i = (integer) grab_num(1 + (int)(n/tenlogBASE));
                    283:        n %= tenlogBASE;
                    284:        while (n != 0) msd *= 10, --n;
                    285:        Digit(i, Length(i)-1) = msd;
                    286:        return i;
                    287: }
                    288: 
                    289: #ifdef NOT_USED
                    290: /* Approximate ceiling(10 log abs(u/v)), as C int.
                    291:    It only works for v > 0, u, v both integers.
                    292:    The result may be one too large or too small */
                    293: 
                    294: Visible int scale(u, v) integer u, v; {
                    295:        int s;
                    296:        double z;
                    297:        struct integer uu, vv;
                    298: 
                    299:        if (Msd(v) <= 0) syserr(MESS(1002, "scale(u,v<=0)"));
                    300:        if (u == int_0) return 0; /* `Don't care' case */
                    301:        FreezeSmallInt(u, uu);
                    302:        FreezeSmallInt(v, vv);
                    303:        s = (Length(u) - Length(v)) * tenlogBASE;
                    304:        if (Digit(u, Length(u)-1) >= 0) z = Digit(u, Length(u)-1);
                    305:        else {
                    306:                s -= tenlogBASE;
                    307:                if (Length(u) == 1) z = 1;
                    308:                else z = BASE - Digit(u, Length(u)-2);
                    309:        }
                    310:        z /= Digit(v, Length(v)-1);
                    311:        while (z >= 10) z /= 10, ++s;
                    312:        while (z < 1) z *= 10, --s;
                    313:        return s;
                    314: }
                    315: #endif NOT_USED

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