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BSD 4.3
/* $Header: /var/lib/cvsd/repos/CSRG/43BSD/contrib/X/XMenu/XMenuActivate.c,v 1.1.1.1 2018/04/24 16:12:54 root Exp $ */
/* Copyright Massachusetts Institute of Technology 1985 */
/*
* XMenu: MIT Project Athena, X Window system menu package
*
* XMenuActivate - Maps a given menu to the display and activates
* the menu for user selection. The user is allowed to
* specify which pane and selection will be current,
* the X and Y location of the menu (relative to the
* parent window) and the mouse button event mask that
* will be used to identify a selection request.
*
* A menu selection is shown to be current by placing
* a highlight box around the selection as the mouse
* cursor enters its active region. Inactive selections
* will not be highlited. As the mouse cursor moved
* from one menu pane to another menu pane the pane being
* entered is raised and made current and the pane being
* left is lowered.
*
* Anytime XMenuActivate returns, the p_num and
* s_num are left at their last known values (i.e.,
* the last known current pane and selection indices).
* The following are the defined return states:
*
* 1) If at any time an error occurs the data
* pointer is left untouched and XM_FAILURE
* is returned.
*
* 2) When a selection request is recieved (i.e.,
* when the specified mouse event occurs) the
* data pointer will be set to the data
* associated with the particular selection
* current at the time of the selection request
* and XM_SUCCESS is returned.
*
* 3) If no selection was current at the time a
* selection request is made the data pointer
* will be left untouched and XM_NO_SELECT will
* be returned.
*
* 4) If the selection that was current at the time
* a selection request is made is not an active
* selection the data pointer will be left
* untouched and XM_IA_SELECT will be returned.
*
* Author: Tony Della Fera, DEC
* January 13, 1986
*
*/
#include "XMenuInternal.h"
int
XMenuActivate(menu, p_num, s_num, x_pos, y_pos, event_mask, data)
register XMenu *menu; /* Menu to activate. */
int *p_num; /* Pane number selected. */
int *s_num; /* Selection number selected. */
int x_pos; /* X coordinate of menu position. */
int y_pos; /* Y coordinate of menu position. */
int event_mask; /* Mouse button event mask. */
char **data; /* Pointer to return data value. */
{
register int i; /* Loop counter. */
int status; /* X routine call status. */
int orig_x; /* Upper left menu origin X coord. */
int orig_y; /* Upper left menu origin Y coord. */
int save_x; /* Upper left X of save region. */
int save_y; /* Upper left Y of save region. */
int save_w; /* Width of pixmap save region. */
int save_h; /* Height of pixmap save region. */
int save_w_offscr; /* Pixmap save width off screen. */
int save_h_offscr; /* Pixmap save height off screen. */
int x, y; /* Dummy X and Y arguments. */
int ret_val; /* Return value. */
register XMPane *p_ptr; /* Current XMPane. */
register XMPane *event_xmp; /* Event XMPane pointer. */
register XMPane *cur_p; /* Current pane. */
register XMSelect *cur_s; /* Current selection. */
XMWindow *event_xmw; /* Event XMWindow pointer. */
XEvent event; /* X input event. */
XCrossingEvent *xc_event; /* X window crossing event. */
Window xc_window; /* X window crossing event window. */
Pixmap save_pixmap; /* Pixmap to save bits under menu. */
Bool saved = TRUE; /* Pixmap save succeeded. */
Bool selection = FALSE; /* Selection has been made. */
Bool forward = TRUE; /* Moving forward in the pane list. */
Bool p_lock = TRUE; /* Pane entrance lock. */
Bool s_lock = TRUE; /* Selection entrance lock. */
/*
* Are the position arguments are positive?
*/
if ((x_pos <= 0) || (y_pos <= 0)) {
_XMErrorCode = XME_ARG_BOUNDS;
return(XM_FAILURE);
}
/*
* If there are no panes in the menu then return failure
* beacuse the menu is not initialized.
*/
if (menu->p_count == 0) {
_XMErrorCode = XME_NOT_INIT;
return(XM_FAILURE);
}
/*
* Find the desired current pane.
*/
cur_p = _XMGetPanePtr(menu, *p_num);
if (cur_p == NULL) return(XM_FAILURE);
/*
* Find the desired current selection.
*/
cur_s = _XMGetSelectionPtr(cur_p, *s_num);
if (cur_s == NULL) return(XM_FAILURE);
/*
* Check to see that the menu's dependencies have been
* recomputed and are up to date. If not, do it now.
*/
if (menu->recompute) XMenuRecompute(menu);
/*
* If the current pane is active then activate it.
*/
if (cur_p->active) {
cur_p->activated = 1;
XChangeBackground(cur_p->window, menu->bkgnd_pixmap);
}
/*
* Compute the new menu origin such that the cursor hot point lies
* in the center of the desired current pane and selection.
*/
_XMTransToOrigin(menu, cur_p, cur_s, x_pos, y_pos, &orig_x, &orig_y);
/*
* Then move all the panes into position relative to the newly
* computed origin.
*/
for (
p_ptr = menu->p_list->next;
p_ptr != menu->p_list;
p_ptr = p_ptr->next
){
XMoveWindow(
p_ptr->window,
orig_x + p_ptr->window_x,
orig_y + p_ptr->window_y
);
}
/*<
* If server freeze mode is selected...
*/
if (menu->freeze) {
/*
* Compute pixmap save region.
*/
save_x = max(orig_x, 0);
save_y = max(orig_y, 0);
save_w_offscr = (orig_x + menu->width) - DisplayWidth();
save_h_offscr = (orig_y + menu->height) - DisplayHeight();
if (save_w_offscr < 0) save_w = menu->width;
else save_w = menu->width - save_w_offscr;
if (save_h_offscr < 0) save_h = menu->height;
else save_h = menu->height - save_h_offscr;
/*
* Grab the X server.
*/
XGrabServer();
/*
* Save the bits under where the menu will be.
*/
save_pixmap = XPixmapSave(
menu->parent,
save_x, save_y,
save_w, save_h
);
if (save_pixmap == _X_FAILURE) saved = FALSE;
}
else {
saved = FALSE;
}
/*
* Synchronize the X buffers and the event queue.
* From here on, all events in the queue that don't belong to
* XMenu are send back to the application via an application
* provided event handler or discarded if the application has
* not provided an event handler.
*/
XSync(0);
/*
* Grab the mouse for menu input.
*/
status = XGrabMouse(menu->parent, menu->mouse_cursor, event_mask);
if (status == _X_FAILURE) {
_XMErrorCode = XME_GRAB_MOUSE;
return(XM_FAILURE);
}
/*
* Map the menu panes.
*/
for (
p_ptr = menu->p_list->prev;
p_ptr != menu->p_list;
p_ptr = p_ptr->prev
){
if (p_ptr == cur_p) break;
XMapWindow(p_ptr->window);
}
for (
p_ptr = menu->p_list->next;
p_ptr != menu->p_list;
p_ptr = p_ptr->next
){
if (p_ptr == cur_p) break;
XMapWindow(p_ptr->window);
}
XMapWindow(cur_p->window);
/*
* Clear the current selection.
*/
cur_s = NULL;
/*
* Begin event processing loop.
*/
while (1) {
/*
* Fetch the next event.
*/
XNextEvent(&event);
/*
* Dispatch on the event type.
*/
switch (event.type) {
case ExposeWindow:
event_xmp = (XMPane *)XLookUpAssoc(
menu->assoc_tab, event.window
);
if (event_xmp == NULL) {
if (_XMEventHandler) (*_XMEventHandler)(&event);
break;
}
if (event_xmp == cur_p) {
_XMRefreshPane(menu, cur_p);
}
else _XMRefreshPaneText(menu, event_xmp);
break;
case EnterWindow:
event_xmw = (XMWindow *)XLookUpAssoc(
menu->assoc_tab,
event.window
);
if (event_xmw == NULL) break;
if (event_xmw->type == SELECTION) {
/*
* We have entered a selection.
*/
cur_s = (XMSelect *)event_xmw;
/*
* If the pane we are in is active and the
* selection entered is active then activate
* the selection.
*/
if (cur_p->active && cur_s->active) {
cur_s->activated = 1;
_XMRefreshSelection(menu, cur_s);
}
}
else {
/*
* We have entered a pane.
*/
xc_event = (XCrossingEvent *)&event;
status = XInterpretLocator(
menu->parent,
&x, &y,
&xc_window,
xc_event->location
);
if (status == _X_FAILURE) {
_XMErrorCode = XME_INTERP_LOC;
return(XM_FAILURE);
}
event_xmp = (XMPane *)XLookUpAssoc(
menu->assoc_tab,
xc_window
);
if (event_xmp->window == cur_p->window) break;
if (event_xmp->serial > cur_p->serial) forward = TRUE;
else forward = FALSE;
p_ptr = cur_p;
while(1) {
if (forward) p_ptr = p_ptr->next;
else p_ptr = p_ptr->prev;
/*
* If the new pane is an active pane then
* activate it.
*/
if (p_ptr->active) {
p_ptr->activated = 1;
XChangeBackground(
p_ptr->window,
menu->bkgnd_pixmap
);
XClear(p_ptr->window);
}
/*
* Raise the new pane.
*/
XRaiseWindow(p_ptr->window);
/*
* If the previous current pane was activated
* deactivate it.
*/
if (cur_p->activated) {
cur_p->activated = 0;
XChangeBackground(
cur_p->window,
menu->inact_pixmap
);
_XMRefreshPaneText(menu, cur_p);
}
/*
* Make the new pane the current pane.
*/
cur_p = p_ptr;
/*
* If we have cycled through to the event
* pane we are done.
*/
if (p_ptr->window == event_xmp->window) break;
}
}
break;
case LeaveWindow:
event_xmw = (XMWindow *)XLookUpAssoc(
menu->assoc_tab,
event.window
);
if (event_xmw == NULL) break;
/*
* If the current selection was activated then
* deactivate it.
*/
if (cur_s->activated) {
cur_s->activated = 0;
_XMRefreshSelection(menu, cur_s);
}
cur_s = NULL;
break;
case ButtonPressed:
case ButtonReleased:
*p_num = cur_p->serial;
/*
* Check to see if there is a current selecion.
*/
if (cur_s != NULL) {
/*
* Set the selection number to the current selection.
*/
*s_num = cur_s->serial;
/*
* If the current selection was activated then
* we have a valid selection otherwise we have
* an inactive selection.
*/
if (cur_s->activated) {
*data = cur_s->data;
ret_val = XM_SUCCESS;
}
else {
ret_val = XM_IA_SELECT;
}
}
else {
/*
* No selection was current.
*/
ret_val = XM_NO_SELECT;
}
selection = TRUE;
break;
default:
if (_XMEventHandler) (*_XMEventHandler)(&event);
}
/*
* If a selection has been made, break out of the event loop.
*/
if (selection == TRUE) break;
}
/*
* Unmap the menu.
*/
if (saved) {
for (
p_ptr = menu->p_list->next;
p_ptr != menu->p_list;
p_ptr = p_ptr->next
) {
XUnmapTransparent(p_ptr->window);
}
}
else {
for (
p_ptr = menu->p_list->next;
p_ptr != menu->p_list;
p_ptr = p_ptr->next
) {
XUnmapWindow(p_ptr->window);
}
}
/*
* Ungrab the mouse.
*/
XUngrabMouse();
/*
* Restore bits under where the menu was if we managed
* to save them and free the pixmap.
*/
if (saved) {
XPixmapPut(
menu->parent,
0, 0,
save_x, save_y,
save_w, save_h,
save_pixmap,
GXcopy, AllPlanes
);
XFreePixmap(save_pixmap);
}
/*
* Ungrab the X server.
*/
if (menu->freeze) XUngrabServer();
/*
* If there is a current selection deactivate it.
*/
if (cur_s != NULL) cur_s->activated = 0;
/*
* Deactivate the current pane.
*/
cur_p->activated = 0;
XChangeBackground(cur_p->window, menu->inact_pixmap);
/*
* Synchronize the X buffers and the event queue.
*/
XSync(0);
/*
* Now discard any extraneous events.
*/
while (QLength()) {
/*
* Fetch the next event.
*/
XNextEvent(&event);
/*
* Dispatch on the event type.
*/
switch (event.type) {
case ExposeWindow:
case EnterWindow:
case LeaveWindow:
case ButtonPressed:
case ButtonReleased:
event_xmp = (XMPane *)XLookUpAssoc(
menu->assoc_tab,
event.window
);
if ((event_xmp == NULL) && (_XMEventHandler != NULL))
(*_XMEventHandler)(&event);
break;
default:
if (_XMEventHandler) (*_XMEventHandler)(&event);
}
}
/*
* Return successfully.
*/
_XMErrorCode = XME_NO_ERROR;
return(ret_val);
}
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