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1.1 root 1: #define ur_angle_width 16
2: #define ur_angle_height 16
3: #define ur_angle_x_hot 14
4: #define ur_angle_y_hot 1
5: static short ur_angle_bits[] = {
6: 0x0000, 0x7fe0, 0x7fe0, 0x6000,
7: 0x6000, 0x6000, 0x6000, 0x6000,
8: 0x6000, 0x6000, 0x6000, 0x0000,
9: 0x0000, 0x0000, 0x0000, 0x0000};
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