Annotation of 43BSD/contrib/X/sys/vaxuba/qevent.h, revision 1.1

1.1     ! root        1: /*
        !             2:  * Event queue entries
        !             3:  */
        !             4: 
        !             5: # ifndef _XINPUT_
        !             6: # define _XINPUT_
        !             7: 
        !             8: typedef struct  _vs_event {
        !             9:         u_short vse_x;          /* x position */
        !            10:         u_short vse_y;          /* y position */
        !            11:         u_short vse_time;       /* 10 millisecond units (button only) */
        !            12:         char    vse_type;       /* button or motion? */
        !            13:         u_char  vse_key;        /* the key (button only) */
        !            14:         char    vse_direction;  /* which direction (button only) */
        !            15:         char    vse_device;     /* which device (button only) */
        !            16: } vsEvent;
        !            17: 
        !            18: /* vse_type field */
        !            19: #define VSE_BUTTON      0               /* button moved */
        !            20: #define VSE_MMOTION     1               /* mouse moved */
        !            21: #define VSE_TMOTION     2               /* tablet moved */
        !            22: 
        !            23: /* vse_direction field */
        !            24: #define VSE_KBTUP       0               /* up */
        !            25: #define VSE_KBTDOWN     1               /* down */
        !            26: #define VSE_KBTRAW     2               /* undetermined */
        !            27: 
        !            28: /* vse_device field */
        !            29: #define VSE_MOUSE       1               /* mouse */
        !            30: #define VSE_DKB         2               /* main keyboard */
        !            31: #define VSE_TABLET      3               /* graphics tablet */
        !            32: #define VSE_AUX         4               /* auxiliary */
        !            33: #define VSE_CONSOLE     5               /* console */
        !            34: 
        !            35: /* The event queue */
        !            36: 
        !            37: typedef struct _vs_eventqueue {
        !            38:        vsEvent *events;        /* input event buffer */
        !            39:        int size;               /* size of event buffer */
        !            40:        int head;               /* index into events */
        !            41:        int tail;               /* index into events */
        !            42: } vsEventQueue;
        !            43: 
        !            44: /* mouse cursor position */
        !            45: 
        !            46: typedef struct _vs_cursor {
        !            47:         short x;
        !            48:         short y;
        !            49: } vsCursor;
        !            50: 
        !            51: /* mouse motion rectangle */
        !            52: 
        !            53: typedef struct _vs_box {
        !            54:         short bottom;
        !            55:         short right;
        !            56:         short left;
        !            57:         short top;
        !            58: } vsBox;
        !            59: 
        !            60: # endif _XINPUT_

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