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1.1 root 1: #ifndef lint
2: static char *rcsid_GetButton_c = "$Header: GetButton.c,v 10.4 86/02/01 16:22:53 tony Rel $";
3: #endif lint
4:
5: /************************************************************************
6: * *
7: * Copyright (c) 1986 by *
8: * Digital Equipment Corporation, Maynard, MA *
9: * All Rights Reserved. *
10: * *
11: * Permission to use, copy, modify, and distribute this software *
12: * and its documentation is hereby granted only to licensees of *
13: * The Regents of the University of California pursuant to their *
14: * license agreement for the Berkeley Software Distribution *
15: * provided that the following appears on all copies. *
16: * *
17: * "LICENSED FROM DIGITAL EQUIPMENT CORPORATION *
18: * COPYRIGHT (C) 1986 *
19: * DIGITAL EQUIPMENT CORPORATION *
20: * MAYNARD, MA *
21: * ALL RIGHTS RESERVED. *
22: * *
23: * THE INFORMATION IN THIS SOFTWARE IS SUBJECT TO CHANGE WITHOUT *
24: * NOTICE AND SHOULD NOT BE CONSTRUED AS A COMMITMENT BY DIGITAL *
25: * EQUIPMENT CORPORATION. DIGITAL MAKES NO REPRESENTATIONS *
26: * ABOUT SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. IT IS *
27: * SUPPLIED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. *
28: * *
29: * IF THE UNIVERSITY OF CALIFORNIA OR ITS LICENSEES MODIFY *
30: * THE SOFTWARE IN A MANNER CREATING DERIVATIVE COPYRIGHT *
31: * RIGHTS APPROPRIATE COPYRIGHT LEGENDS MAY BE PLACED ON THE *
32: * DERIVATIVE WORK IN ADDITION TO THAT SET FORTH ABOVE." *
33: * *
34: ************************************************************************/
35:
36:
37: /*
38: * MODIFICATION HISTORY
39: *
40: * 000 -- M. Gancarz, DEC Ultrix Engineering Group
41: */
42:
43: #ifndef lint
44: static char *sccsid = "@(#)GetButton.c 3.8 1/24/86";
45: #endif
46: /*
47: * GetButton - This subroutine is used by the Ultrix Window Manager (uwm)
48: * to acquire button events. It waits for a button event to occur
49: * and handles all event traffic in the interim.
50: *
51: * File: GetButton.c
52: */
53:
54: #include "uwm.h"
55:
56: Bool GetButton(button_event)
57: XButtonEvent *button_event; /* Button event packet. */
58: {
59: XKeyPressedEvent *kp_event; /* Key pressed event. */
60: char *icon_str; /* Icon's name string. */
61: register int icon_str_len; /* Icon name string lenght. */
62: register int key_char; /* Key press character code. */
63: register int icon_x; /* Icon window X coordinate. */
64: register int icon_y; /* Icon window Y coordinate. */
65: register int icon_w; /* Icon window width. */
66: register int icon_h; /* Icon window height. */
67: int status; /* Routine call return status. */
68: Window icon; /* Icon window. */
69: WindowInfo icon_info; /* Icon window info structure. */
70: char *kbd_str; /* Keyboard string. */
71: int nbytes; /* Keyboard string length. */
72: int i; /* Iteration counter. */
73:
74:
75: /*
76: * Get next event from input queue and store it in the event packet
77: * passed to GetButton.
78: */
79: XNextEvent(button_event);
80:
81: /*
82: * The event occured on the root window, it must be a mouse
83: * button event.
84: */
85: if (button_event->window == RootWindow) {
86: return(TRUE);
87: }
88:
89: /*
90: * Ok, if the event is not on the root window it must be an event on
91: * one of the icons owned by uwm.
92: */
93: icon = button_event->window;
94:
95: /*
96: * Find out current information about the icon window.
97: */
98: status = XQueryWindow(icon, &icon_info);
99: if (status == FAILURE) return(FALSE);
100:
101: /*
102: * If the icon's normal window is gone, then
103: * destroy the icon window and return FALSE.
104: */
105: if (icon_info.assoc_wind == 0) {
106: XDestroyWindow(icon);
107: return(FALSE);
108: }
109:
110: /*
111: * If the event is an UnmapWindow event,
112: * then return FALSE.
113: */
114: if (button_event->type == UnmapWindow)
115: return(FALSE);
116:
117: /*
118: * Initialize the icon position variables.
119: */
120: icon_x = icon_info.x;
121: icon_y = icon_info.y;
122:
123: /*
124: * Get the name of the window associated with the icon and
125: * determine its length.
126: */
127: status = XFetchName(icon_info.assoc_wind, &icon_str);
128: if (status == FAILURE) return(FALSE);
129: icon_str_len = icon_str ? strlen(icon_str) : 0;
130:
131: /*
132: * If the event is a window exposure event and the icon's name string
133: * is not of zero length, simply repaint the text in the icon window
134: * and return FALSE.
135: */
136: if (button_event->type == ExposeWindow && Frozen == 0) {
137: XClear(icon);
138: if (icon_str_len != 0) {
139: XTextPad(icon,
140: HIconPad, VIconPad,
141: icon_str, icon_str_len,
142: IFont, 0, 0,
143: ITextForground, ITextBackground,
144: GXcopy, AllPlanes);
145: /*
146: * Remember to free the icon name string.
147: */
148: free(icon_str);
149: }
150: return(FALSE);
151: }
152:
153: /*
154: * If we have gotten this far event can only be a key pressed event.
155: */
156: kp_event = (XKeyPressedEvent *) button_event;
157:
158: /*
159: * We convert the key pressed event to ascii.
160: */
161: kbd_str = XLookupMapping(kp_event, &nbytes);
162:
163: /*
164: * If kbd_str is a "non-string", then don't do anything.
165: */
166: if (nbytes == 0) {
167: if (icon_str) free(icon_str);
168: return(FALSE);
169: }
170: for (i = 0; i < nbytes; i++) {
171: key_char = kbd_str[i];
172: /*
173: * If the key was <DELETE>, then delete a character from the end of
174: * the name, return FALSE.
175: *
176: * If the key was <CTRL-U>, then wipe out the entire window name
177: * and return FALSE.
178: *
179: * All other ctrl keys are squashed and we return FALSE.
180: *
181: * All printable characters are appended to the window's name, which
182: * may have to be grown to allow for the extra length.
183: */
184: if (key_char == '\177') {
185: /*
186: * <DELETE>
187: */
188: if (icon_str_len > 0) {
189: icon_str_len--;
190: icon_str[icon_str_len] = '\0';
191: }
192: }
193: else if (key_char == '\025') {
194: /*
195: * <CTRL-U>
196: */
197: if (icon_str_len > 0) {
198: icon_str_len = 0;
199: icon_str = '\0';
200: }
201: }
202: else if (key_char < IFontInfo.firstchar ||
203: key_char > IFontInfo.lastchar) {
204: /*
205: * Any other random (non-printable) key; ignore it.
206: */
207: /* do nothing */ ;
208: }
209: else {
210: /*
211: * ASCII Alphanumerics.
212: */
213: if (icon_str == NULL)
214: icon_str = (char *) malloc (icon_str_len + 2);
215: else
216: icon_str = (char *)realloc(icon_str, (icon_str_len + 2));
217: if (icon_str == NULL) {
218: errno = ENOMEM;
219: Error("GetButton -> Realloc of window name string memory failed.");
220: }
221: icon_str[icon_str_len] = key_char;
222: icon_str[icon_str_len + 1] = '\0';
223: icon_str_len += 1;
224: }
225: }
226:
227: /*
228: * Now that we have changed the size of the icon we have to reconfigure
229: * it so that everything looks good. Oh yes, don't forget to move the
230: * mouse so that it stays in the window!
231: */
232:
233: /*
234: * Set the window name to the new string.
235: */
236: XStoreName(icon_info.assoc_wind, icon_str);
237:
238: /*
239: * Determine the new icon window configuration.
240: */
241: icon_h = IFontInfo.height + (VIconPad << 1);
242: icon_w = XQueryWidth(icon_str, IFont);
243: if (icon_w == 0) {
244: icon_w = icon_h;
245: }
246: else {
247: icon_w += (HIconPad << 1);
248: }
249:
250: if (icon_x < 0) icon_x = 0;
251: if (icon_y < 0) icon_y = 0;
252: if (icon_x - 1 + icon_w + (IBorderWidth << 1) > ScreenWidth) {
253: icon_x = ScreenWidth - icon_w - (IBorderWidth << 1) + 1;
254: }
255: if (icon_y - 1 + icon_h + (IBorderWidth << 1) > ScreenHeight) {
256: icon_y = ScreenHeight - icon_h - (IBorderWidth << 1) + 1;
257: }
258:
259: XConfigureWindow(icon, icon_x, icon_y, icon_w, icon_h);
260: XWarpMouse(icon, (icon_w >> 1), (icon_h >> 1));
261:
262: /*
263: * Free the local storage and return FALSE.
264: */
265: if (icon_str) free(icon_str);
266: return(FALSE);
267: }
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