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Initial revision
#ifndef lint
static char *rcsid_StoreBox_c = "$Header: /var/lib/cvsd/repos/CSRG/43BSD/contrib/X/uwm/StoreBox.c,v 1.1 2018/04/24 16:12:54 root Exp $";
#endif lint
/************************************************************************
* *
* Copyright (c) 1986 by *
* Digital Equipment Corporation, Maynard, MA *
* All Rights Reserved. *
* *
* Permission to use, copy, modify, and distribute this software *
* and its documentation is hereby granted only to licensees of *
* The Regents of the University of California pursuant to their *
* license agreement for the Berkeley Software Distribution *
* provided that the following appears on all copies. *
* *
* "LICENSED FROM DIGITAL EQUIPMENT CORPORATION *
* COPYRIGHT (C) 1986 *
* DIGITAL EQUIPMENT CORPORATION *
* MAYNARD, MA *
* ALL RIGHTS RESERVED. *
* *
* THE INFORMATION IN THIS SOFTWARE IS SUBJECT TO CHANGE WITHOUT *
* NOTICE AND SHOULD NOT BE CONSTRUED AS A COMMITMENT BY DIGITAL *
* EQUIPMENT CORPORATION. DIGITAL MAKES NO REPRESENTATIONS *
* ABOUT SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. IT IS *
* SUPPLIED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. *
* *
* IF THE UNIVERSITY OF CALIFORNIA OR ITS LICENSEES MODIFY *
* THE SOFTWARE IN A MANNER CREATING DERIVATIVE COPYRIGHT *
* RIGHTS APPROPRIATE COPYRIGHT LEGENDS MAY BE PLACED ON THE *
* DERIVATIVE WORK IN ADDITION TO THAT SET FORTH ABOVE." *
* *
************************************************************************/
/*
* MODIFICATION HISTORY
*
* 000 -- M. Gancarz, DEC Ultrix Engineering Group
*/
#ifndef lint
static char *sccsid = "@(#)StoreBox.c 3.8 1/24/86";
#endif
/*
* StoreBox - This subroutine is used by the X Window Manager (xwm)
* to store the vertices for the resize / movement box in a vertex list.
*/
#include "uwm.h"
/*
* Store the vertices for the resize movement box in a vertex list.
*/
int StoreBox(box, ulx, uly, lrx, lry)
register Vertex box[];
int ulx; /* Upper left X coordinate. */
int uly; /* Upper left Y coordinate. */
int lrx; /* Lower right X coordinate. */
int lry; /* Lower right Y coordinate. */
{
/*
* Xor in.
*/
box[0].x = box[3].x = box[4].x = ulx;
box[0].y = box[1].y = box[4].y = uly;
box[1].x = box[2].x = lrx;
box[2].y = box[3].y = lry;
box[0].flags = VertexDontDraw;
/*
* If we freeze the screen, don't bother to xor out.
*/
if (Freeze)
return(5);
/*
* Xor out.
*/
box[7].x = box[8].x = ulx;
box[5].y = box[8].y = uly;
box[5].x = box[6].x = lrx;
box[6].y = box[7].y = lry;
/*
* Total number of vertices is 9.
*/
return(9);
}
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