Annotation of 43BSD/games/backgammon/init.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  */
                      6: 
                      7: #ifndef lint
                      8: static char sccsid[] = "@(#)init.c     5.1 (Berkeley) 5/29/85";
                      9: #endif not lint
                     10: 
                     11: #include <sgtty.h>
                     12: 
                     13: /*
                     14:  * variable initialization.
                     15:  */
                     16: 
                     17:                                /* name of executable object programs */
                     18: char   EXEC[] = "/usr/games/backgammon";
                     19: char   TEACH[] = "/usr/games/teachgammon";
                     20: 
                     21: int    pnum    = 2;            /* color of player:
                     22:                                        -1 = white
                     23:                                         1 = red
                     24:                                         0 = both
                     25:                                         2 = not yet init'ed */
                     26: int    acnt    = 0;            /* length of args */
                     27: int    aflag   = 1;            /* flag to ask for rules or instructions */
                     28: int    bflag   = 0;            /* flag for automatic board printing */
                     29: int    cflag   = 0;            /* case conversion flag */
                     30: int    hflag   = 1;            /* flag for cleaning screen */
                     31: int    mflag   = 0;            /* backgammon flag */
                     32: int    raflag  = 0;            /* 'roll again' flag for recovered game */
                     33: int    rflag   = 0;            /* recovered game flag */
                     34: int    tflag   = 0;            /* cursor addressing flag */
                     35: int    iroll   = 0;            /* special flag for inputting rolls */
                     36: int    rfl     = 0;
                     37: 
                     38: char   *color[] = {"White","Red","white","red"};

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.