Annotation of 43BSD/games/battlestar/battlestar.6, revision 1.1.1.1

1.1       root        1: .\"
                      2: .\" Copyright (c) 1983 Regents of the University of California,
                      3: .\" All rights reserved.  Redistribution permitted subject to
                      4: .\" the terms of the Berkeley Software License Agreement.
                      5: .\"
                      6: 
                      7: .\" @(#)battlestar.6   1.2 4/24/85
                      8: 
                      9: .TH BATTLESTAR 6
                     10: .UC 4
                     11: .SH NAME
                     12: battlestar \- a tropical adventure game
                     13: .SH SYNOPSIS
                     14: .B battlestar
                     15: [
                     16: .B -r (recover a saved game)
                     17: ]
                     18: .br
                     19: .fi
                     20: .SH DESCRIPTION
                     21: .I Battlestar
                     22: is an adventure game in the classic style.  However, It's slightly less
                     23: of a
                     24: puzzle and more a game of exploration.  There are a few magical words
                     25: in the game, but on the whole, simple English
                     26: should suffice to make one's desires understandable to the parser.
                     27: .SH "THE SETTING"
                     28: In the days before the darkness came, when battlestars ruled the
                     29: heavens...
                     30: .br
                     31: .nf
                     32: 
                     33:                Three He made and gave them to His daughters,
                     34:                Beautiful nymphs, the goddesses of the waters.
                     35:                One to bring good luck and simple feats of wonder,
                     36:                Two to wash the lands and churn the waves asunder,
                     37:                Three to rule the world and purge the skies with thunder.
                     38:                
                     39: .fi
                     40: .PP
                     41: In those times great wizards were known and their powers were beyond
                     42: belief.  They could take any object from thin air, and, uttering the
                     43: word
                     44: 'su,' could disappear.
                     45: .PP
                     46: In those times men were known for their lust of gold and desire to
                     47: wear fine weapons.  Swords and coats of mail were fashioned that could
                     48: withstand a laser blast.
                     49: .PP
                     50: But when the darkness fell, the rightful reigns were toppled.  Swords
                     51: and helms and heads of state went rolling across the grass.  The entire
                     52: fleet of battlestars was reduced to a single ship.
                     53: .SH "SAMPLE COMMANDS"
                     54: .nf
                     55: 
                     56:        take    ---     take an object
                     57:        drop    ---     drop an object
                     58: 
                     59:        wear    ---     wear an object you are holding
                     60:        draw    ---     carry an object you are wearing
                     61: 
                     62:        puton   ---     take an object and wear it
                     63:        take off --     draw an object and drop it
                     64: 
                     65:        throw  <object> <direction>
                     66: 
                     67:        !       <shell esc>
                     68:        
                     69: .fi
                     70: .SH "IMPLIED OBJECTS"
                     71: .nf
                     72: 
                     73:        >-: take watermellon
                     74:        watermellon:
                     75:        Taken.
                     76:        >-: eat
                     77:        watermellon:
                     78:        Eaten.
                     79:        >-: take knife and sword and apple, drop all
                     80:        knife:
                     81:        Taken.
                     82:        broadsword:
                     83:        Taken.
                     84:        apple:
                     85:        Taken.
                     86:        knife:
                     87:        Dropped.
                     88:        broadsword:
                     89:        Dropped.
                     90:        apple:
                     91:        Dropped.
                     92:        >-: get
                     93:        knife:
                     94:        Taken.
                     95:        
                     96: .fi
                     97: .PP
                     98: Notice that the "shadow" of the next word stays around if you
                     99: want to take advantage of it.  That is, saying "take knife" and then
                    100: "drop"
                    101: will drop the knife you just took.
                    102: .SH "SCORE & INVEN"
                    103: The two commands "score" and "inven" will print out your current status
                    104: in
                    105: the game.
                    106: .SH "SAVING A GAME"
                    107: The command "save" will save your game in a file called "Bstar."  You
                    108: can
                    109: recover a saved game by using the "-r" option when you start up the
                    110: game.
                    111: .SH DIRECTIONS
                    112: The compass directions N, S, E, and W can be used if you have a compass.
                    113: If you don't have a compass, you'll have to say R, L, A, or B, which
                    114: stand for
                    115: Right, Left, Ahead, and Back.  Directions printed in room descriptions
                    116: are
                    117: always printed in R, L, A, & B relative directions.
                    118: .SH HISTORY
                    119: I wrote Battlestar in 1979 in order to experiment with the niceties of
                    120: the C Language.
                    121: Most interesting things that happen in the game are hardwired into the
                    122: code, so don't 
                    123: send me any hate mail about it!  Instead, enjoy art for art's sake!
                    124: .SH AUTHOR
                    125: David Riggle
                    126: .SH "INSPIRATION & ASSISTANCE"
                    127: Chris Guthrie
                    128: .br
                    129: Peter Da Silva
                    130: .br
                    131: Kevin Brown
                    132: .br
                    133: Edward Wang
                    134: .br
                    135: Ken Arnold & Company
                    136: .SH BUGS
                    137: Countless.
                    138: .SH "FAN MAIL"
                    139: Send to edward%[email protected], chris%[email protected],
                    140: [email protected].

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