Annotation of 43BSD/games/cribbage/cribcur.h, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.  The Berkeley software License Agreement
        !             4:  * specifies the terms and conditions for redistribution.
        !             5:  *
        !             6:  *     @(#)cribcur.h   5.1 (Berkeley) 5/30/85
        !             7:  */
        !             8: 
        !             9: # define       PLAY_Y          15      /* size of player's hand window */
        !            10: # define       PLAY_X          12
        !            11: # define       TABLE_Y         21      /* size of table window */
        !            12: # define       TABLE_X         14
        !            13: # define       COMP_Y          15      /* size of computer's hand window */
        !            14: # define       COMP_X          12
        !            15: # define       Y_SCORE_SZ      9       /* Y size of score board */
        !            16: # define       X_SCORE_SZ      41      /* X size of score board */
        !            17: # define       SCORE_Y         0       /* starting position of scoring board */
        !            18: # define       SCORE_X         (PLAY_X + TABLE_X + COMP_X)
        !            19: # define       CRIB_Y          17      /* position of crib (cut card) */
        !            20: # define       CRIB_X          (PLAY_X + TABLE_X)
        !            21: # define       MSG_Y           (LINES - (Y_SCORE_SZ + 1))
        !            22: # define       MSG_X           (COLS - SCORE_X - 1)
        !            23: # define       Y_MSG_START     (Y_SCORE_SZ + 1)
        !            24: 
        !            25: # define       PEG     '*'     /* what a peg looks like on the board */
        !            26: 
        !            27: extern WINDOW          *Compwin;               /* computer's hand window */
        !            28: extern WINDOW          *Msgwin;                /* message window */
        !            29: extern WINDOW          *Playwin;               /* player's hand window */
        !            30: extern WINDOW          *Tablewin;              /* table window */

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