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1.1 root 1: .TH DDLRUN 6 UCLA
2: .SH NAME
3: ddlrun \- run a DDL game
4: .SH SYNOPSIS
5: .B /usr/games/lib/ddlrun
6: infile
7: .SH DESCRIPTION
8: .I Ddlrun
9: reads a datafile,
10: .I infile,
11: which contains tables and routines necessary to play
12: a generalized \fIA\s-2DVENTURE\s+2(6)\fR-like game. If the
13: input file does not exist, the directory /usr/games/ddllib
14: is searched. The game is terminated either by a quit
15: command recognized by the \s-2DDL\s+2 program, or by
16: an interrupt.
17: .br
18: .SH "EXAMPLE"
19: .B "ddlrun aard"
20: .br
21: .SH "FILES"
22: /usr/games/ddllib/*
23: .br
24: .SH "SEE ALSO"
25: ddlcomp(6)
26: .br
27: Adler, Kostanick, Stein and Urban:
28: .I "A Brief Introduction to UCLA Dungeon Definition Language"
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