Annotation of 43BSD/games/hangman/setup.c, revision 1.1.1.1

1.1       root        1: # include      "hangman.h"
                      2: 
                      3: /*
                      4:  * setup:
                      5:  *     Set up the strings on the screen.
                      6:  */
                      7: setup()
                      8: {
                      9:        register char           **sp;
                     10:        static struct stat      sbuf;
                     11: 
                     12:        noecho();
                     13:        crmode();
                     14: 
                     15:        mvaddstr(PROMPTY, PROMPTX, "Guess:");
                     16:        mvaddstr(GUESSY, GUESSX, "Guessed:");
                     17:        mvaddstr(NUMBERY, NUMBERX, "Word #:");
                     18:        mvaddstr(AVGY, AVGX, "Current Average:");
                     19:        mvaddstr(AVGY + 1, AVGX, "Overall Average:");
                     20:        mvaddstr(KNOWNY, KNOWNX, "Word: ");
                     21: 
                     22:        for (sp = Noose_pict; *sp != NULL; sp++) {
                     23:                move(sp - Noose_pict, 0);
                     24:                addstr(*sp);
                     25:        }
                     26: 
                     27:        srand(time(NULL) + getpid());
                     28:        if ((Dict = fopen(DICT, "r")) == NULL) {
                     29:                perror(DICT);
                     30:                endwin();
                     31:                exit(1);
                     32:        }
                     33:        fstat(fileno(Dict), &sbuf);
                     34:        Dict_size = sbuf.st_size;
                     35: }

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