Annotation of 43BSD/games/hunt/terminal.c, revision 1.1

1.1     ! root        1: /*
        !             2:  *  Hunt
        !             3:  *  Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
        !             4:  *  San Francisco, California
        !             5:  *
        !             6:  *  Copyright (c) 1985 Regents of the University of California.
        !             7:  *  All rights reserved.  The Berkeley software License Agreement
        !             8:  *  specifies the terms and conditions for redistribution.
        !             9:  */
        !            10: 
        !            11: # include      "hunt.h"
        !            12: # define       TERM_WIDTH      80      /* Assume terminals are 80-char wide */
        !            13: 
        !            14: /*
        !            15:  * cgoto:
        !            16:  *     Move the cursor to the given position on the given player's
        !            17:  *     terminal.
        !            18:  */
        !            19: cgoto(pp, y, x)
        !            20: register PLAYER        *pp;
        !            21: register int   y, x;
        !            22: {
        !            23:        if (x == pp->p_curx && y == pp->p_cury)
        !            24:                return;
        !            25:        sendcom(pp, MOVE, y, x);
        !            26:        pp->p_cury = y;
        !            27:        pp->p_curx = x;
        !            28: }
        !            29: 
        !            30: /*
        !            31:  * outch:
        !            32:  *     Put out a single character.
        !            33:  */
        !            34: outch(pp, ch)
        !            35: register PLAYER        *pp;
        !            36: char           ch;
        !            37: {
        !            38:        if (++pp->p_curx >= TERM_WIDTH) {
        !            39:                pp->p_curx = 0;
        !            40:                pp->p_cury++;
        !            41:        }
        !            42:        (void) putc(ch, pp->p_output);
        !            43: }
        !            44: 
        !            45: /*
        !            46:  * outstr:
        !            47:  *     Put out a string of the given length.
        !            48:  */
        !            49: outstr(pp, str, len)
        !            50: register PLAYER        *pp;
        !            51: register char  *str;
        !            52: register int   len;
        !            53: {
        !            54:        pp->p_curx += len;
        !            55:        pp->p_cury += (pp->p_curx / TERM_WIDTH);
        !            56:        pp->p_curx %= TERM_WIDTH;
        !            57:        while (len--)
        !            58:                (void) putc(*str++, pp->p_output);
        !            59: }
        !            60: 
        !            61: /*
        !            62:  * clrscr:
        !            63:  *     Clear the screen, and reset the current position on the screen.
        !            64:  */
        !            65: clrscr(pp)
        !            66: register PLAYER        *pp;
        !            67: {
        !            68:        sendcom(pp, CLEAR);
        !            69:        pp->p_cury = 0;
        !            70:        pp->p_curx = 0;
        !            71: }
        !            72: 
        !            73: /*
        !            74:  * ce:
        !            75:  *     Clear to the end of the line
        !            76:  */
        !            77: ce(pp)
        !            78: PLAYER *pp;
        !            79: {
        !            80:        sendcom(pp, CLRTOEOL);
        !            81: }
        !            82: 
        !            83: /*
        !            84:  * ref;
        !            85:  *     Refresh the screen
        !            86:  */
        !            87: ref(pp)
        !            88: register PLAYER        *pp;
        !            89: {
        !            90:        sendcom(pp, REFRESH);
        !            91: }
        !            92: 
        !            93: /*
        !            94:  * sendcom:
        !            95:  *     Send a command to the given user
        !            96:  */
        !            97: /* VARARGS2 */
        !            98: sendcom(pp, command, arg1, arg2)
        !            99: register PLAYER                *pp;
        !           100: register int   command;
        !           101: int                    arg1, arg2;
        !           102: {
        !           103:        (void) putc(command, pp->p_output);
        !           104:        switch (command & 0377) {
        !           105:          case MOVE:
        !           106:                (void) putc(arg1, pp->p_output);
        !           107:                (void) putc(arg2, pp->p_output);
        !           108:                break;
        !           109:          case ADDCH:
        !           110:          case READY:
        !           111:                (void) putc(arg1, pp->p_output);
        !           112:                break;
        !           113:        }
        !           114: }

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