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1.1 ! root 1: # include "mille.h" ! 2: ! 3: /* ! 4: * @(#)varpush.c 1.1 (Berkeley) 4/1/82 ! 5: */ ! 6: ! 7: int read(), write(); ! 8: ! 9: /* ! 10: * push variables around via the routine func() on the file ! 11: * channel file. func() is either read or write. ! 12: */ ! 13: varpush(file, func) ! 14: reg int file; ! 15: reg int (*func)(); { ! 16: ! 17: int temp; ! 18: ! 19: (*func)(file, (char *) &Debug, sizeof Debug); ! 20: (*func)(file, (char *) &Finished, sizeof Finished); ! 21: (*func)(file, (char *) &Order, sizeof Order); ! 22: (*func)(file, (char *) &End, sizeof End); ! 23: (*func)(file, (char *) &On_exit, sizeof On_exit); ! 24: (*func)(file, (char *) &Handstart, sizeof Handstart); ! 25: (*func)(file, (char *) &Numgos, sizeof Numgos); ! 26: (*func)(file, (char *) Numseen, sizeof Numseen); ! 27: (*func)(file, (char *) &Play, sizeof Play); ! 28: (*func)(file, (char *) &Window, sizeof Window); ! 29: (*func)(file, (char *) Deck, sizeof Deck); ! 30: (*func)(file, (char *) &Discard, sizeof Discard); ! 31: (*func)(file, (char *) Player, sizeof Player); ! 32: if (func == read) { ! 33: read(file, (char *) &temp, sizeof temp); ! 34: Topcard = &Deck[temp]; ! 35: if (Debug) { ! 36: char buf[80]; ! 37: over: ! 38: printf("Debug file:"); ! 39: gets(buf); ! 40: if ((outf = fopen(buf, "w")) == NULL) { ! 41: perror(buf); ! 42: goto over; ! 43: } ! 44: if (strcmp(buf, "/dev/null") != 0) ! 45: setbuf(outf, NULL); ! 46: } ! 47: } ! 48: else { ! 49: temp = Topcard - Deck; ! 50: write(file, (char *) &temp, sizeof temp); ! 51: } ! 52: } ! 53:
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