Annotation of 43BSD/games/robots/make_level.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  */
                      6: 
                      7: #ifndef lint
                      8: static char sccsid[] = "@(#)make_level.c       5.1 (Berkeley) 5/30/85";
                      9: #endif not lint
                     10: 
                     11: # include      "robots.h"
                     12: 
                     13: /*
                     14:  * make_level:
                     15:  *     Make the current level
                     16:  */
                     17: make_level()
                     18: {
                     19:        register int    i;
                     20:        register COORD  *cp;
                     21:        register WINDOW *wp;
                     22:        register int    x, *endp;
                     23: 
                     24:        reset_count();
                     25:        for (i = 1; i < Y_FIELDSIZE; i++)
                     26:                for (x = 1; x < X_FIELDSIZE; x++)
                     27:                        if (Field[i][x] != 0)
                     28:                                mvaddch(i, x, ' ');
                     29:        if (My_pos.y > 0)
                     30:                mvaddch(My_pos.y, My_pos.x, ' ');
                     31: 
                     32:        Waiting = FALSE;
                     33:        Wait_bonus = 0;
                     34:        leaveok(stdscr, FALSE);
                     35:        for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++)
                     36:                cp->y = -1;
                     37:        My_pos.y = -1;
                     38: 
                     39:        bzero(Field, sizeof Field);
                     40:        Min.y = Y_FIELDSIZE;
                     41:        Min.x = X_FIELDSIZE;
                     42:        Max.y = 0;
                     43:        Max.x = 0;
                     44:        if ((i = Level * 10) > MAXROBOTS)
                     45:                i = MAXROBOTS;
                     46:        Num_robots = i;
                     47:        while (i-- > 0) {
                     48:                cp = rnd_pos();
                     49:                Robots[i] = *cp;
                     50:                Field[cp->y][cp->x]++;
                     51:                if (cp->y < Min.y)
                     52:                        Min.y = cp->y;
                     53:                if (cp->x < Min.x)
                     54:                        Min.x = cp->x;
                     55:                if (cp->y > Max.y)
                     56:                        Max.y = cp->y;
                     57:                if (cp->x > Max.x)
                     58:                        Max.x = cp->x;
                     59:        }
                     60:        My_pos = *rnd_pos();
                     61:        refresh();
                     62: }

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