Annotation of 43BSD/games/robots/robots.h, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  *
                      6:  *     @(#)robots.h    5.1 (Berkeley) 5/30/85
                      7:  */
                      8: 
                      9: # include      <curses.h>
                     10: # include      <setjmp.h>
                     11: 
                     12: /*
                     13:  * miscellaneous constants
                     14:  */
                     15: 
                     16: # define       Y_FIELDSIZE     23
                     17: # define       X_FIELDSIZE     60
                     18: # define       Y_SIZE          24
                     19: # define       X_SIZE          80
                     20: # define       MAXLEVELS       4
                     21: # define       MAXROBOTS       (MAXLEVELS * 10)
                     22: # define       ROB_SCORE       10
                     23: # define       S_BONUS         (60 * ROB_SCORE)
                     24: # define       Y_SCORE         21
                     25: # define       X_SCORE         (X_FIELDSIZE + 9)
                     26: # define       Y_PROMPT        (Y_FIELDSIZE - 1)
                     27: # define       X_PROMPT        (X_FIELDSIZE + 2)
                     28: # define       MAXSCORES       (Y_SIZE - 2)
                     29: # define       MAXNAME         16
                     30: # define       MS_NAME         "Ten"
                     31: # define       SCOREFILE       "/usr/games/lib/robots_roll"
                     32: 
                     33: /*
                     34:  * characters on screen
                     35:  */
                     36: 
                     37: # define       ROBOT   '+'
                     38: # define       HEAP    '*'
                     39: # define       PLAYER  '@'
                     40: 
                     41: /*
                     42:  * pseudo functions
                     43:  */
                     44: 
                     45: # undef                CTRL
                     46: # define       CTRL(X) ('X' - 'A' + 1)
                     47: 
                     48: /*
                     49:  * type definitions
                     50:  */
                     51: 
                     52: typedef struct {
                     53:        int     y, x;
                     54: } COORD;
                     55: 
                     56: /*
                     57:  * global variables
                     58:  */
                     59: 
                     60: extern bool    Dead, Full_clear, Jump, Newscore, Real_time, Running,
                     61:                Teleport, Waiting, Was_bonus;
                     62: 
                     63: #ifdef FANCY
                     64: extern bool    Pattern_roll, Stand_still;
                     65: #endif
                     66: 
                     67: extern char    Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], *Next_move,
                     68:                *Move_list, Run_ch;
                     69: 
                     70: extern int     Count, Level, Num_robots, Num_scores, Score,
                     71:                Start_level, Wait_bonus;
                     72: 
                     73: extern COORD   Max, Min, My_pos, Robots[];
                     74: 
                     75: extern jmp_buf End_move;
                     76: 
                     77: /*
                     78:  * functions types
                     79:  */
                     80: 
                     81: int    quit(), cmp_sc(), move_robots();
                     82: 
                     83: COORD  *rnd_pos();

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