Annotation of 43BSD/games/sail/parties.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  */
                      6: 
                      7: #ifndef lint
                      8: static char sccsid[] = "@(#)parties.c  5.1 (Berkeley) 5/29/85";
                      9: #endif not lint
                     10: 
                     11: #include "externs.h"
                     12: 
                     13: meleeing(from, to)
                     14: struct ship *from;
                     15: register struct ship *to;
                     16: {
                     17:        register struct BP *p = from->file->OBP;
                     18:        register struct BP *q = p + NBP;
                     19: 
                     20:        for (; p < q; p++)
                     21:                if (p->turnsent && p->toship == to)
                     22:                        return 1;
                     23:        return 0;
                     24: }
                     25: 
                     26: boarding(from, isdefense)
                     27: register struct ship *from;
                     28: char isdefense;
                     29: {
                     30:        register struct BP *p = isdefense ? from->file->DBP : from->file->OBP;
                     31:        register struct BP *q = p + NBP;
                     32: 
                     33:        for (; p < q; p++)
                     34:                if (p->turnsent)
                     35:                        return 1;
                     36:        return 0;
                     37: }
                     38: 
                     39: unboard(ship, to, isdefense)
                     40: register struct ship *ship, *to;
                     41: register char isdefense;
                     42: {
                     43:        register struct BP *p = isdefense ? ship->file->DBP : ship->file->OBP;
                     44:        register n;
                     45: 
                     46:        for (n = 0; n < NBP; p++, n++)
                     47:                if (p->turnsent && (p->toship == to || isdefense || ship == to))
                     48:                        Write(isdefense ? W_DBP : W_OBP, ship, 0, n, 0, 0, 0);
                     49: }

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