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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved. The Berkeley software License Agreement
4: * specifies the terms and conditions for redistribution.
5: */
6:
7: #ifndef lint
8: static char sccsid[] = "@(#)pl_5.c 5.1 (Berkeley) 5/29/85";
9: #endif not lint
10:
11: #include "player.h"
12:
13: #define turnfirst(x) (*x == 'r' || *x == 'l')
14:
15: acceptmove()
16: {
17: int ta;
18: int ma;
19: char af;
20: int moved = 0;
21: int vma, dir;
22: char prompt[60];
23: char buf[60], last = '\0';
24: register char *p;
25:
26: if (!mc->crew3 || snagged(ms) || !windspeed) {
27: Signal("Unable to move", (struct ship *)0);
28: return;
29: }
30:
31: ta = maxturns(ms, &af);
32: ma = maxmove(ms, mf->dir, 0);
33: (void) sprintf(prompt, "move (%d,%c%d): ", ma, af ? '\'' : ' ', ta);
34: sgetstr(prompt, buf, sizeof buf);
35: dir = mf->dir;
36: vma = ma;
37: for (p = buf; *p; p++)
38: switch (*p) {
39: case 'l':
40: dir -= 2;
41: case 'r':
42: if (++dir == 0)
43: dir = 8;
44: else if (dir == 9)
45: dir = 1;
46: if (last == 't') {
47: Signal("Ship can't turn that fast.",
48: (struct ship *)0);
49: *p-- = '\0';
50: }
51: last = 't';
52: ma--;
53: ta--;
54: vma = min(ma, maxmove(ms, dir, 0));
55: if (ta < 0 && moved || vma < 0 && moved)
56: *p-- = '\0';
57: break;
58: case 'b':
59: ma--;
60: vma--;
61: last = 'b';
62: if (ta < 0 && moved || vma < 0 && moved)
63: *p-- = '\0';
64: break;
65: case '0':
66: case 'd':
67: *p-- = '\0';
68: break;
69: case '\n':
70: *p-- = '\0';
71: break;
72: case '1': case '2': case '3': case '4':
73: case '5': case '6': case '7':
74: if (last == '0') {
75: Signal("Can't move that fast.",
76: (struct ship *)0);
77: *p-- = '\0';
78: }
79: last = '0';
80: moved = 1;
81: ma -= *p - '0';
82: vma -= *p - '0';
83: if (ta < 0 && moved || vma < 0 && moved)
84: *p-- = '\0';
85: break;
86: default:
87: if (!isspace(*p)) {
88: Signal("Input error.", (struct ship *)0);
89: *p-- = '\0';
90: }
91: }
92: if (ta < 0 && moved || vma < 0 && moved
93: || af && turnfirst(buf) && moved) {
94: Signal("Movement error.", (struct ship *)0);
95: if (ta < 0 && moved) {
96: if (mf->FS == 1) {
97: Write(W_FS, ms, 0, 0, 0, 0, 0);
98: Signal("No hands to set full sails.",
99: (struct ship *)0);
100: }
101: } else if (ma >= 0)
102: buf[1] = '\0';
103: }
104: if (af && !moved) {
105: if (mf->FS == 1) {
106: Write(W_FS, ms, 0, 0, 0, 0, 0);
107: Signal("No hands to set full sails.",
108: (struct ship *)0);
109: }
110: }
111: if (*buf)
112: (void) strcpy(movebuf, buf);
113: else
114: (void) strcpy(movebuf, "d");
115: Write(W_MOVE, ms, 1, (int)movebuf, 0, 0, 0);
116: Signal("Helm: %s.", (struct ship *)0, movebuf);
117: }
118:
119: acceptboard()
120: {
121: register struct ship *sp;
122: register int n;
123: int crew[3];
124: int men = 0;
125: char c;
126:
127: crew[0] = mc->crew1;
128: crew[1] = mc->crew2;
129: crew[2] = mc->crew3;
130: for (n = 0; n < NBP; n++) {
131: if (mf->OBP[n].turnsent)
132: men += mf->OBP[n].mensent;
133: }
134: for (n = 0; n < NBP; n++) {
135: if (mf->DBP[n].turnsent)
136: men += mf->DBP[n].mensent;
137: }
138: if (men) {
139: crew[0] = men/100 ? 0 : crew[0] != 0;
140: crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
141: crew[2] = men%10 ? 0 : crew[2] != 0;
142: } else {
143: crew[0] = crew[0] != 0;
144: crew[1] = crew[1] != 0;
145: crew[2] = crew[2] != 0;
146: }
147: foreachship(sp) {
148: if (sp == ms || sp->file->dir == 0 || range(ms, sp) > 1)
149: continue;
150: if (ms->nationality == capship(sp)->nationality)
151: continue;
152: if (meleeing(ms, sp) && crew[2]) {
153: c = sgetch("How many more to board the %s (%c%c)? ",
154: sp, 1);
155: parties(crew, sp, 0, c);
156: } else if ((fouled2(ms, sp) || grappled2(ms, sp)) && crew[2]) {
157: c = sgetch("Crew sections to board the %s (%c%c) (3 max) ?", sp, 1);
158: parties(crew, sp, 0, c);
159: }
160: }
161: if (crew[2]) {
162: c = sgetch("How many sections to repel boarders? ",
163: (struct ship *)0, 1);
164: parties(crew, ms, 1, c);
165: }
166: blockalarm();
167: draw_slot();
168: unblockalarm();
169: }
170:
171: parties(crew, to, isdefense, buf)
172: register struct ship *to;
173: int crew[3];
174: char isdefense;
175: char buf;
176: {
177: register int k, j, men;
178: struct BP *ptr;
179: int temp[3];
180:
181: for (k = 0; k < 3; k++)
182: temp[k] = crew[k];
183: if (isdigit(buf)) {
184: ptr = isdefense ? to->file->DBP : to->file->OBP;
185: for (j = 0; j < NBP && ptr[j].turnsent; j++)
186: ;
187: if (!ptr[j].turnsent && buf > '0') {
188: men = 0;
189: for (k = 0; k < 3 && buf > '0'; k++) {
190: men += crew[k]
191: * (k == 0 ? 100 : (k == 1 ? 10 : 1));
192: crew[k] = 0;
193: if (men)
194: buf--;
195: }
196: if (buf > '0')
197: Signal("Sending all crew sections.",
198: (struct ship *)0);
199: Write(isdefense ? W_DBP : W_OBP, ms, 0,
200: j, turn, to->file->index, men);
201: if (isdefense) {
202: (void) wmove(slot_w, 2, 0);
203: for (k=0; k < NBP; k++)
204: if (temp[k] && !crew[k])
205: (void) waddch(slot_w, k + '1');
206: else
207: (void) wmove(slot_w, 2, 1 + k);
208: (void) mvwaddstr(slot_w, 3, 0, "DBP");
209: makesignal(ms, "repelling boarders",
210: (struct ship *)0);
211: } else {
212: (void) wmove(slot_w, 0, 0);
213: for (k=0; k < NBP; k++)
214: if (temp[k] && !crew[k])
215: (void) waddch(slot_w, k + '1');
216: else
217: (void) wmove(slot_w, 0, 1 + k);
218: (void) mvwaddstr(slot_w, 1, 0, "OBP");
219: makesignal(ms, "boarding the %s (%c%c)", to);
220: }
221: blockalarm();
222: (void) wrefresh(slot_w);
223: unblockalarm();
224: } else
225: Signal("Sending no crew sections.", (struct ship *)0);
226: }
227: }
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