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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved. The Berkeley software License Agreement
4: * specifies the terms and conditions for redistribution.
5: */
6:
7: #ifndef lint
8: static char sccsid[] = "@(#)pl_7.c 5.1 (Berkeley) 5/29/85";
9: #endif not lint
10:
11: #include "player.h"
12:
13: /*
14: * Display interface
15: */
16:
17: static char sc_hasprompt;
18: static char *sc_prompt;
19: static char *sc_buf;
20: static int sc_line;
21:
22: initscreen()
23: {
24: /* initscr() already done in SCREENTEST() */
25: view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
26: slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
27: scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
28: stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
29: turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
30: done_curses++;
31: (void) leaveok(view_w, 1);
32: (void) leaveok(slot_w, 1);
33: (void) leaveok(stat_w, 1);
34: (void) leaveok(turn_w, 1);
35: #ifdef SIGTSTP
36: {
37: int susp();
38: (void) signal(SIGTSTP, susp);
39: }
40: #endif
41: noecho();
42: crmode();
43: }
44:
45: cleanupscreen()
46: {
47: /* alarm already turned off */
48: if (done_curses) {
49: (void) wmove(scroll_w, SCROLL_Y - 1, 0);
50: (void) wclrtoeol(scroll_w);
51: draw_screen();
52: endwin();
53: }
54: }
55:
56: newturn()
57: {
58: repaired = loaded = fired = changed = 0;
59: movebuf[0] = '\0';
60:
61: (void) alarm(0);
62: if (mf->readyL & R_LOADING)
63: if (mf->readyL & R_DOUBLE)
64: mf->readyL = R_LOADING;
65: else
66: mf->readyL = R_LOADED;
67: if (mf->readyR & R_LOADING)
68: if (mf->readyR & R_DOUBLE)
69: mf->readyR = R_LOADING;
70: else
71: mf->readyR = R_LOADED;
72: if (!hasdriver)
73: Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
74:
75: if (sc_hasprompt) {
76: (void) wmove(scroll_w, sc_line, 0);
77: (void) wclrtoeol(scroll_w);
78: }
79: if (Sync() < 0)
80: leave(LEAVE_SYNC);
81: if (!hasdriver)
82: leave(LEAVE_DRIVER);
83: if (sc_hasprompt)
84: (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
85:
86: if (turn % 50 == 0)
87: Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
88: if (mf->FS && (!mc->rig1 || windspeed == 6))
89: Write(W_FS, ms, 0, 0, 0, 0, 0);
90: if (mf->FS == 1)
91: Write(W_FS, ms, 0, 2, 0, 0, 0);
92:
93: if (mf->struck)
94: leave(LEAVE_QUIT);
95: if (mf->captured != 0)
96: leave(LEAVE_CAPTURED);
97: if (windspeed == 7)
98: leave(LEAVE_HURRICAN);
99:
100: adjustview();
101: draw_screen();
102:
103: (void) signal(SIGALRM, newturn);
104: (void) alarm(7);
105: }
106:
107: /*VARARGS2*/
108: Signal(fmt, ship, a, b, c, d)
109: char *fmt;
110: register struct ship *ship;
111: int a, b, c, d;
112: {
113: if (!done_curses)
114: return;
115: if (*fmt == '\7')
116: putchar(*fmt++);
117: if (ship == 0)
118: (void) wprintw(scroll_w, fmt, a, b, c, d);
119: else
120: (void) wprintw(scroll_w, fmt, ship->shipname,
121: colours(ship), sterncolour(ship), a, b, c, d);
122: Scroll();
123: }
124:
125: Scroll()
126: {
127: if (++sc_line >= SCROLL_Y)
128: sc_line = 0;
129: (void) wmove(scroll_w, sc_line, 0);
130: (void) wclrtoeol(scroll_w);
131: }
132:
133: prompt(p, ship)
134: register char *p;
135: struct ship *ship;
136: {
137: static char buf[60];
138:
139: if (ship != 0)
140: p = sprintf(buf, p, ship->shipname, colours(ship),
141: sterncolour(ship));
142: sc_prompt = p;
143: sc_buf = "";
144: sc_hasprompt = 1;
145: (void) waddstr(scroll_w, p);
146: }
147:
148: endprompt(flag)
149: char flag;
150: {
151: sc_hasprompt = 0;
152: if (flag)
153: Scroll();
154: }
155:
156: sgetch(p, ship, flag)
157: char *p;
158: struct ship *ship;
159: char flag;
160: {
161: register c;
162:
163: prompt(p, ship);
164: blockalarm();
165: (void) wrefresh(scroll_w);
166: unblockalarm();
167: while ((c = wgetch(scroll_w)) == EOF)
168: ;
169: if (flag && c >= ' ' && c < 0x7f)
170: (void) waddch(scroll_w, c);
171: endprompt(flag);
172: return c;
173: }
174:
175: sgetstr(pr, buf, n)
176: char *pr;
177: register char *buf;
178: register n;
179: {
180: register c;
181: register char *p = buf;
182:
183: prompt(pr, (struct ship *)0);
184: sc_buf = buf;
185: for (;;) {
186: *p = 0;
187: blockalarm();
188: (void) wrefresh(scroll_w);
189: unblockalarm();
190: while ((c = wgetch(scroll_w)) == EOF)
191: ;
192: switch (c) {
193: case '\n':
194: case '\r':
195: endprompt(1);
196: return;
197: case '\b':
198: if (p > buf) {
199: (void) waddstr(scroll_w, "\b \b");
200: p--;
201: }
202: break;
203: default:
204: if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
205: *p++ = c;
206: (void) waddch(scroll_w, c);
207: } else
208: (void) putchar(CTRL(g));
209: }
210: }
211: }
212:
213: draw_screen()
214: {
215: draw_view();
216: draw_turn();
217: draw_stat();
218: draw_slot();
219: (void) wrefresh(scroll_w); /* move the cursor */
220: }
221:
222: draw_view()
223: {
224: register struct ship *sp;
225:
226: (void) werase(view_w);
227: foreachship(sp) {
228: if (sp->file->dir
229: && sp->file->row > viewrow
230: && sp->file->row < viewrow + VIEW_Y
231: && sp->file->col > viewcol
232: && sp->file->col < viewcol + VIEW_X) {
233: (void) wmove(view_w, sp->file->row - viewrow,
234: sp->file->col - viewcol);
235: (void) waddch(view_w, colours(sp));
236: (void) wmove(view_w,
237: sternrow(sp) - viewrow,
238: sterncol(sp) - viewcol);
239: (void) waddch(view_w, sterncolour(sp));
240: }
241: }
242: (void) wrefresh(view_w);
243: }
244:
245: draw_turn()
246: {
247: (void) wmove(turn_w, 0, 0);
248: (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
249: (void) wrefresh(turn_w);
250: }
251:
252: draw_stat()
253: {
254: (void) wmove(stat_w, STAT_1, 0);
255: (void) wprintw(stat_w, "Points %3d\n", mf->points);
256: (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
257: (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
258:
259: (void) wmove(stat_w, STAT_2, 0);
260: (void) wprintw(stat_w, " 0 %c(%c)\n",
261: maxmove(ms, winddir + 3, -1) + '0',
262: maxmove(ms, winddir + 3, 1) + '0');
263: (void) waddstr(stat_w, " \\|/\n");
264: (void) wprintw(stat_w, " -^-%c(%c)\n",
265: maxmove(ms, winddir + 2, -1) + '0',
266: maxmove(ms, winddir + 2, 1) + '0');
267: (void) waddstr(stat_w, " /|\\\n");
268: (void) wprintw(stat_w, " | %c(%c)\n",
269: maxmove(ms, winddir + 1, -1) + '0',
270: maxmove(ms, winddir + 1, 1) + '0');
271: (void) wprintw(stat_w, " %c(%c)\n",
272: maxmove(ms, winddir, -1) + '0',
273: maxmove(ms, winddir, 1) + '0');
274:
275: (void) wmove(stat_w, STAT_3, 0);
276: (void) wprintw(stat_w, "Load %c%c %c%c\n",
277: loadname[mf->loadL], readyname(mf->readyL),
278: loadname[mf->loadR], readyname(mf->readyR));
279: (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
280: (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
281: mc->crew1, mc->crew2, mc->crew3);
282: (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
283: (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
284: (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
285: if (mc->rig4 < 0)
286: (void) waddch(stat_w, '-');
287: else
288: (void) wprintw(stat_w, "%d", mc->rig4);
289: (void) wrefresh(stat_w);
290: }
291:
292: draw_slot()
293: {
294: if (!boarding(ms, 0)) {
295: (void) mvwaddstr(slot_w, 0, 0, " ");
296: (void) mvwaddstr(slot_w, 1, 0, " ");
297: } else
298: (void) mvwaddstr(slot_w, 1, 0, "OBP");
299: if (!boarding(ms, 1)) {
300: (void) mvwaddstr(slot_w, 2, 0, " ");
301: (void) mvwaddstr(slot_w, 3, 0, " ");
302: } else
303: (void) mvwaddstr(slot_w, 3, 0, "DBP");
304:
305: (void) wmove(slot_w, SLOT_Y-4, 0);
306: if (mf->RH)
307: (void) wprintw(slot_w, "%dRH", mf->RH);
308: else
309: (void) waddstr(slot_w, " ");
310: (void) wmove(slot_w, SLOT_Y-3, 0);
311: if (mf->RG)
312: (void) wprintw(slot_w, "%dRG", mf->RG);
313: else
314: (void) waddstr(slot_w, " ");
315: (void) wmove(slot_w, SLOT_Y-2, 0);
316: if (mf->RR)
317: (void) wprintw(slot_w, "%dRR", mf->RR);
318: else
319: (void) waddstr(slot_w, " ");
320:
321: #define Y (SLOT_Y/2)
322: (void) wmove(slot_w, 7, 1);
323: (void) wprintw(slot_w,"%d", windspeed);
324: (void) mvwaddch(slot_w, Y, 0, ' ');
325: (void) mvwaddch(slot_w, Y, 2, ' ');
326: (void) mvwaddch(slot_w, Y-1, 0, ' ');
327: (void) mvwaddch(slot_w, Y-1, 1, ' ');
328: (void) mvwaddch(slot_w, Y-1, 2, ' ');
329: (void) mvwaddch(slot_w, Y+1, 0, ' ');
330: (void) mvwaddch(slot_w, Y+1, 1, ' ');
331: (void) mvwaddch(slot_w, Y+1, 2, ' ');
332: (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
333: switch (winddir) {
334: case 1:
335: case 5:
336: (void) waddch(slot_w, '|');
337: break;
338: case 2:
339: case 6:
340: (void) waddch(slot_w, '/');
341: break;
342: case 3:
343: case 7:
344: (void) waddch(slot_w, '-');
345: break;
346: case 4:
347: case 8:
348: (void) waddch(slot_w, '\\');
349: break;
350: }
351: (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
352: (void) wrefresh(slot_w);
353: }
354:
355: draw_board()
356: {
357: register int n;
358:
359: (void) clear();
360: (void) werase(view_w);
361: (void) werase(slot_w);
362: (void) werase(scroll_w);
363: (void) werase(stat_w);
364: (void) werase(turn_w);
365:
366: sc_line = 0;
367:
368: (void) move(BOX_T, BOX_L);
369: for (n = 0; n < BOX_X; n++)
370: (void) addch('-');
371: (void) move(BOX_B, BOX_L);
372: for (n = 0; n < BOX_X; n++)
373: (void) addch('-');
374: for (n = BOX_T+1; n < BOX_B; n++) {
375: (void) mvaddch(n, BOX_L, '|');
376: (void) mvaddch(n, BOX_R, '|');
377: }
378: (void) mvaddch(BOX_T, BOX_L, '+');
379: (void) mvaddch(BOX_T, BOX_R, '+');
380: (void) mvaddch(BOX_B, BOX_L, '+');
381: (void) mvaddch(BOX_B, BOX_R, '+');
382: (void) refresh();
383:
384: #define WSaIM "Wooden Ships & Iron Men"
385: (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
386: (void) waddstr(view_w, WSaIM);
387: (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
388: (void) waddstr(view_w, cc->name);
389: (void) wrefresh(view_w);
390:
391: (void) move(LINE_T, LINE_L);
392: (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
393: mc->class,
394: classname[mc->class],
395: mc->guns,
396: ms->shipname,
397: colours(ms),
398: sterncolour(ms));
399: (void) refresh();
400: }
401:
402: centerview()
403: {
404: viewrow = mf->row - VIEW_Y / 2;
405: viewcol = mf->col - VIEW_X / 2;
406: }
407:
408: upview()
409: {
410: viewrow -= VIEW_Y / 3;
411: }
412:
413: downview()
414: {
415: viewrow += VIEW_Y / 3;
416: }
417:
418: leftview()
419: {
420: viewcol -= VIEW_X / 5;
421: }
422:
423: rightview()
424: {
425: viewcol += VIEW_X / 5;
426: }
427:
428: adjustview()
429: {
430: if (dont_adjust)
431: return;
432: if (mf->row < viewrow + VIEW_Y/4)
433: viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
434: else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
435: viewrow = mf->row - VIEW_Y/4;
436: if (mf->col < viewcol + VIEW_X/8)
437: viewcol = mf->col - (VIEW_X - VIEW_X/8);
438: else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
439: viewcol = mf->col - VIEW_X/8;
440: }
441:
442: #ifdef SIGTSTP
443: susp()
444: {
445: blockalarm();
446: tstp();
447: (void) signal(SIGTSTP, susp);
448: unblockalarm();
449: }
450: #endif
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