Annotation of 43BSD/games/trek/autover.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.  The Berkeley software License Agreement
        !             4:  * specifies the terms and conditions for redistribution.
        !             5:  */
        !             6: 
        !             7: #ifndef lint
        !             8: static char sccsid[] = "@(#)autover.c  5.1 (Berkeley) 5/30/85";
        !             9: #endif not lint
        !            10: 
        !            11: # include      "trek.h"
        !            12: 
        !            13: /*
        !            14: **  Automatic Override
        !            15: **
        !            16: **     If we should be so unlucky as to be caught in a quadrant
        !            17: **     with a supernova in it, this routine is called.  It is
        !            18: **     called from checkcond().
        !            19: **
        !            20: **     It sets you to a random warp (guaranteed to be over 6.0)
        !            21: **     and starts sending you off "somewhere" (whereever that is).
        !            22: **
        !            23: **     Please note that it is VERY important that you reset your
        !            24: **     warp speed after the automatic override is called.  The new
        !            25: **     warp factor does not stay in effect for just this routine.
        !            26: **
        !            27: **     This routine will never try to send you more than sqrt(2)
        !            28: **     quadrants, since that is all that is needed.
        !            29: */
        !            30: 
        !            31: autover()
        !            32: {
        !            33:        double                  dist;
        !            34:        register int            course;
        !            35: 
        !            36:        printf("RED ALERT:  The %s is in a supernova quadrant\n", Ship.shipname);
        !            37:        printf("***  Emergency override attempts to hurl %s to safety\n", Ship.shipname);
        !            38:        /* let's get our ass out of here */
        !            39:        Ship.warp = 6.0 + 2.0 * franf();
        !            40:        Ship.warp2 = Ship.warp * Ship.warp;
        !            41:        Ship.warp3 = Ship.warp2 * Ship.warp;
        !            42:        dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1));
        !            43:        if (dist > 1.4142)
        !            44:                dist = 1.4142;
        !            45:        course = ranf(360);
        !            46:        Etc.nkling = -1;
        !            47:        Ship.cond = RED;
        !            48:        warp(-1, course, dist);
        !            49:        attack(0);
        !            50: }

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