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1.1 root 1: /*
2: * Copyright (c) 1980 Regents of the University of California.
3: * All rights reserved. The Berkeley software License Agreement
4: * specifies the terms and conditions for redistribution.
5: */
6:
7: #ifndef lint
8: static char sccsid[] = "@(#)events.c 5.1 (Berkeley) 5/30/85";
9: #endif not lint
10:
11: # include "trek.h"
12:
13: /*
14: ** CAUSE TIME TO ELAPSE
15: **
16: ** This routine does a hell of a lot. It elapses time, eats up
17: ** energy, regenerates energy, processes any events that occur,
18: ** and so on.
19: */
20:
21:
22: events(warp)
23: int warp; /* set if called in a time warp */
24: {
25: register int i;
26: int j;
27: struct kling *k;
28: double rtime;
29: double xdate;
30: double idate;
31: struct event *ev, *xsched(), *schedule();
32: int ix, iy;
33: register struct quad *q;
34: register struct event *e;
35: int evnum;
36: int restcancel;
37:
38: /* if nothing happened, just allow for any Klingons killed */
39: if (Move.time <= 0.0)
40: {
41: Now.time = Now.resource / Now.klings;
42: return (0);
43: }
44:
45: /* indicate that the cloaking device is now working */
46: Ship.cloakgood = 1;
47:
48: /* idate is the initial date */
49: idate = Now.date;
50:
51: /* schedule attacks if resting too long */
52: if (Move.time > 0.5 && Move.resting)
53: schedule(E_ATTACK, 0.5, 0, 0, 0);
54:
55: /* scan the event list */
56: while (1)
57: {
58: restcancel = 0;
59: evnum = -1;
60: /* xdate is the date of the current event */
61: xdate = idate + Move.time;
62:
63: /* find the first event that has happened */
64: for (i = 0; i < MAXEVENTS; i++)
65: {
66: e = &Event[i];
67: if (e->evcode == 0 || (e->evcode & E_GHOST))
68: continue;
69: if (e->date < xdate)
70: {
71: xdate = e->date;
72: ev = e;
73: evnum = i;
74: }
75: }
76: e = ev;
77:
78: /* find the time between events */
79: rtime = xdate - Now.date;
80:
81: /* decrement the magic "Federation Resources" pseudo-variable */
82: Now.resource -= Now.klings * rtime;
83: /* and recompute the time left */
84: Now.time = Now.resource / Now.klings;
85:
86: /* move us up to the next date */
87: Now.date = xdate;
88:
89: /* check for out of time */
90: if (Now.time <= 0.0)
91: lose(L_NOTIME);
92: # ifdef xTRACE
93: if (evnum >= 0 && Trace)
94: printf("xdate = %.2f, evcode %d params %d %d %d\n",
95: xdate, e->evcode, e->x, e->y, e->systemname);
96: # endif
97:
98: /* if evnum < 0, no events occurred */
99: if (evnum < 0)
100: break;
101:
102: /* otherwise one did. Find out what it is */
103: switch (e->evcode & E_EVENT)
104: {
105:
106: case E_SNOVA: /* supernova */
107: /* cause the supernova to happen */
108: snova(-1);
109: /* and schedule the next one */
110: xresched(e, E_SNOVA, 1);
111: break;
112:
113: case E_LRTB: /* long range tractor beam */
114: /* schedule the next one */
115: xresched(e, E_LRTB, Now.klings);
116: /* LRTB cannot occur if we are docked */
117: if (Ship.cond != DOCKED)
118: {
119: /* pick a new quadrant */
120: i = ranf(Now.klings) + 1;
121: for (ix = 0; ix < NQUADS; ix++)
122: {
123: for (iy = 0; iy < NQUADS; iy++)
124: {
125: q = &Quad[ix][iy];
126: if (q->stars >= 0)
127: if ((i -= q->klings) <= 0)
128: break;
129: }
130: if (i <= 0)
131: break;
132: }
133:
134: /* test for LRTB to same quadrant */
135: if (Ship.quadx == ix && Ship.quady == iy)
136: break;
137:
138: /* nope, dump him in the new quadrant */
139: Ship.quadx = ix;
140: Ship.quady = iy;
141: printf("\n%s caught in long range tractor beam\n", Ship.shipname);
142: printf("*** Pulled to quadrant %d,%d\n", Ship.quadx, Ship.quady);
143: Ship.sectx = ranf(NSECTS);
144: Ship.secty = ranf(NSECTS);
145: initquad(0);
146: /* truncate the move time */
147: Move.time = xdate - idate;
148: }
149: break;
150:
151: case E_KATSB: /* Klingon attacks starbase */
152: /* if out of bases, forget it */
153: if (Now.bases <= 0)
154: {
155: unschedule(e);
156: break;
157: }
158:
159: /* check for starbase and Klingons in same quadrant */
160: for (i = 0; i < Now.bases; i++)
161: {
162: ix = Now.base[i].x;
163: iy = Now.base[i].y;
164: /* see if a Klingon exists in this quadrant */
165: q = &Quad[ix][iy];
166: if (q->klings <= 0)
167: continue;
168:
169: /* see if already distressed */
170: for (j = 0; j < MAXEVENTS; j++)
171: {
172: e = &Event[j];
173: if ((e->evcode & E_EVENT) != E_KDESB)
174: continue;
175: if (e->x == ix && e->y == iy)
176: break;
177: }
178: if (j < MAXEVENTS)
179: continue;
180:
181: /* got a potential attack */
182: break;
183: }
184: e = ev;
185: if (i >= Now.bases)
186: {
187: /* not now; wait a while and see if some Klingons move in */
188: reschedule(e, 0.5 + 3.0 * franf());
189: break;
190: }
191: /* schedule a new attack, and a destruction of the base */
192: xresched(e, E_KATSB, 1);
193: e = xsched(E_KDESB, 1, ix, iy, 0);
194:
195: /* report it if we can */
196: if (!damaged(SSRADIO))
197: {
198: printf("\nUhura: Captain, we have recieved a distress signal\n");
199: printf(" from the starbase in quadrant %d,%d.\n",
200: ix, iy);
201: restcancel++;
202: }
203: else
204: /* SSRADIO out, make it so we can't see the distress call */
205: /* but it's still there!!! */
206: e->evcode |= E_HIDDEN;
207: break;
208:
209: case E_KDESB: /* Klingon destroys starbase */
210: unschedule(e);
211: q = &Quad[e->x][e->y];
212: /* if the base has mysteriously gone away, or if the Klingon
213: got tired and went home, ignore this event */
214: if (q->bases <=0 || q->klings <= 0)
215: break;
216: /* are we in the same quadrant? */
217: if (e->x == Ship.quadx && e->y == Ship.quady)
218: {
219: /* yep, kill one in this quadrant */
220: printf("\nSpock: ");
221: killb(Ship.quadx, Ship.quady);
222: }
223: else
224: /* kill one in some other quadrant */
225: killb(e->x, e->y);
226: break;
227:
228: case E_ISSUE: /* issue a distress call */
229: xresched(e, E_ISSUE, 1);
230: /* if we already have too many, throw this one away */
231: if (Ship.distressed >= MAXDISTR)
232: break;
233: /* try a whole bunch of times to find something suitable */
234: for (i = 0; i < 100; i++)
235: {
236: ix = ranf(NQUADS);
237: iy = ranf(NQUADS);
238: q = &Quad[ix][iy];
239: /* need a quadrant which is not the current one,
240: which has some stars which are inhabited and
241: not already under attack, which is not
242: supernova'ed, and which has some Klingons in it */
243: if (!((ix == Ship.quadx && iy == Ship.quady) || q->stars < 0 ||
244: (q->qsystemname & Q_DISTRESSED) ||
245: (q->qsystemname & Q_SYSTEM) == 0 || q->klings <= 0))
246: break;
247: }
248: if (i >= 100)
249: /* can't seem to find one; ignore this call */
250: break;
251:
252: /* got one!! Schedule its enslavement */
253: Ship.distressed++;
254: e = xsched(E_ENSLV, 1, ix, iy, q->qsystemname);
255: q->qsystemname = (e - Event) | Q_DISTRESSED;
256:
257: /* tell the captain about it if we can */
258: if (!damaged(SSRADIO))
259: {
260: printf("\nUhura: Captain, starsystem %s in quadrant %d,%d is under attack\n",
261: Systemname[e->systemname], ix, iy);
262: restcancel++;
263: }
264: else
265: /* if we can't tell him, make it invisible */
266: e->evcode |= E_HIDDEN;
267: break;
268:
269: case E_ENSLV: /* starsystem is enslaved */
270: unschedule(e);
271: /* see if current distress call still active */
272: q = &Quad[e->x][e->y];
273: if (q->klings <= 0)
274: {
275: /* no Klingons, clean up */
276: /* restore the system name */
277: q->qsystemname = e->systemname;
278: break;
279: }
280:
281: /* play stork and schedule the first baby */
282: e = schedule(E_REPRO, Param.eventdly[E_REPRO] * franf(), e->x, e->y, e->systemname);
283:
284: /* report the disaster if we can */
285: if (!damaged(SSRADIO))
286: {
287: printf("\nUhura: We've lost contact with starsystem %s\n",
288: Systemname[e->systemname]);
289: printf(" in quadrant %d,%d.\n",
290: e->x, e->y);
291: }
292: else
293: e->evcode |= E_HIDDEN;
294: break;
295:
296: case E_REPRO: /* Klingon reproduces */
297: /* see if distress call is still active */
298: q = &Quad[e->x][e->y];
299: if (q->klings <= 0)
300: {
301: unschedule(e);
302: q->qsystemname = e->systemname;
303: break;
304: }
305: xresched(e, E_REPRO, 1);
306: /* reproduce one Klingon */
307: ix = e->x;
308: iy = e->y;
309: if (Now.klings == 127)
310: break; /* full right now */
311: if (q->klings >= MAXKLQUAD)
312: {
313: /* this quadrant not ok, pick an adjacent one */
314: for (i = ix - 1; i <= ix + 1; i++)
315: {
316: if (i < 0 || i >= NQUADS)
317: continue;
318: for (j = iy - 1; j <= iy + 1; j++)
319: {
320: if (j < 0 || j >= NQUADS)
321: continue;
322: q = &Quad[i][j];
323: /* check for this quad ok (not full & no snova) */
324: if (q->klings >= MAXKLQUAD || q->stars < 0)
325: continue;
326: break;
327: }
328: if (j <= iy + 1)
329: break;
330: }
331: if (j > iy + 1)
332: /* cannot create another yet */
333: break;
334: ix = i;
335: iy = j;
336: }
337: /* deliver the child */
338: q->klings++;
339: Now.klings++;
340: if (ix == Ship.quadx && iy == Ship.quady)
341: {
342: /* we must position Klingon */
343: sector(&ix, &iy);
344: Sect[ix][iy] = KLINGON;
345: k = &Etc.klingon[Etc.nkling++];
346: k->x = ix;
347: k->y = iy;
348: k->power = Param.klingpwr;
349: k->srndreq = 0;
350: compkldist(Etc.klingon[0].dist == Etc.klingon[0].avgdist ? 0 : 1);
351: }
352:
353: /* recompute time left */
354: Now.time = Now.resource / Now.klings;
355: break;
356:
357: case E_SNAP: /* take a snapshot of the galaxy */
358: xresched(e, E_SNAP, 1);
359: i = (int) Etc.snapshot;
360: i = bmove(Quad, i, sizeof (Quad));
361: i = bmove(Event, i, sizeof (Event));
362: i = bmove(&Now, i, sizeof (Now));
363: Game.snap = 1;
364: break;
365:
366: case E_ATTACK: /* Klingons attack during rest period */
367: if (!Move.resting)
368: {
369: unschedule(e);
370: break;
371: }
372: attack(1);
373: reschedule(e, 0.5);
374: break;
375:
376: case E_FIXDV:
377: i = e->systemname;
378: unschedule(e);
379:
380: /* de-damage the device */
381: printf("%s reports repair work on the %s finished.\n",
382: Device[i].person, Device[i].name);
383:
384: /* handle special processing upon fix */
385: switch (i)
386: {
387:
388: case LIFESUP:
389: Ship.reserves = Param.reserves;
390: break;
391:
392: case SINS:
393: if (Ship.cond == DOCKED)
394: break;
395: printf("Spock has tried to recalibrate your Space Internal Navigation System,\n");
396: printf(" but he has no standard base to calibrate to. Suggest you get\n");
397: printf(" to a starbase immediately so that you can properly recalibrate.\n");
398: Ship.sinsbad = 1;
399: break;
400:
401: case SSRADIO:
402: restcancel = dumpssradio();
403: break;
404: }
405: break;
406:
407: default:
408: break;
409: }
410:
411: if (restcancel && Move.resting && getynpar("Spock: Shall we cancel our rest period"))
412: Move.time = xdate - idate;
413:
414: }
415:
416: /* unschedule an attack during a rest period */
417: if (e = Now.eventptr[E_ATTACK])
418: unschedule(e);
419:
420: if (!warp)
421: {
422: /* eat up energy if cloaked */
423: if (Ship.cloaked)
424: Ship.energy -= Param.cloakenergy * Move.time;
425:
426: /* regenerate resources */
427: rtime = 1.0 - exp(-Param.regenfac * Move.time);
428: Ship.shield += (Param.shield - Ship.shield) * rtime;
429: Ship.energy += (Param.energy - Ship.energy) * rtime;
430:
431: /* decrement life support reserves */
432: if (damaged(LIFESUP) && Ship.cond != DOCKED)
433: Ship.reserves -= Move.time;
434: }
435: return (0);
436: }
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