Annotation of 43BSD/games/trek/score.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  */
                      6: 
                      7: #ifndef lint
                      8: static char sccsid[] = "@(#)score.c    5.1 (Berkeley) 5/30/85";
                      9: #endif not lint
                     10: 
                     11: # include      "trek.h"
                     12: # include      "getpar.h"
                     13: 
                     14: /*
                     15: **  PRINT OUT THE CURRENT SCORE
                     16: */
                     17: 
                     18: long score()
                     19: {
                     20:        register int            u;
                     21:        register int            t;
                     22:        long                    s;
                     23:        double                  r;
                     24:        extern struct cvntab    Skitab[];
                     25: 
                     26:        printf("\n*** Your score:\n");
                     27:        s = t = Param.klingpwr / 4 * (u = Game.killk);
                     28:        if (t != 0)
                     29:                printf("%d Klingons killed\t\t\t%6d\n", u, t);
                     30:        r = Now.date - Param.date;
                     31:        if (r < 1.0)
                     32:                r = 1.0;
                     33:        r = Game.killk / r;
                     34:        s += (t = 400 * r);
                     35:        if (t != 0)
                     36:                printf("Kill rate %.2f Klingons/stardate  \t%6d\n", r, t);
                     37:        r = Now.klings;
                     38:        r /= Game.killk + 1;
                     39:        s += (t = -400 * r);
                     40:        if (t != 0)
                     41:                printf("Penalty for %d klingons remaining\t%6d\n", Now.klings, t);
                     42:        if (Move.endgame > 0)
                     43:        {
                     44:                s += (t = 100 * (u = Game.skill));
                     45:                printf("Bonus for winning a %s%s game\t\t%6d\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t);
                     46:        }
                     47:        if (Game.killed)
                     48:        {
                     49:                s -= 500;
                     50:                printf("Penalty for getting killed\t\t  -500\n");
                     51:        }
                     52:        s += (t = -100 * (u = Game.killb));
                     53:        if (t != 0)
                     54:                printf("%d starbases killed\t\t\t%6d\n", u, t);
                     55:        s += (t = -100 * (u = Game.helps));
                     56:        if (t != 0)
                     57:                printf("%d calls for help\t\t\t%6d\n", u, t);
                     58:        s += (t = -5 * (u = Game.kills));
                     59:        if (t != 0)
                     60:                printf("%d stars destroyed\t\t\t%6d\n", u, t);
                     61:        s += (t = -150 * (u = Game.killinhab));
                     62:        if (t != 0)
                     63:                printf("%d inhabited starsystems destroyed\t%6d\n", u, t);
                     64:        if (Ship.ship != ENTERPRISE)
                     65:        {
                     66:                s -= 200;
                     67:                printf("penalty for abandoning ship\t\t  -200\n");
                     68:        }
                     69:        s += (t = 3 * (u = Game.captives));
                     70:        if (t != 0)
                     71:                printf("%d Klingons captured\t\t\t%6d\n", u, t);
                     72:        s += (t = -(u = Game.deaths));
                     73:        if (t != 0)
                     74:                printf("%d casualties\t\t\t\t%6d\n", u, t);
                     75:        printf("\n***  TOTAL\t\t\t%14ld\n", s);
                     76:        return (s);
                     77: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.