Annotation of 43BSD/games/trek/systemname.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.  The Berkeley software License Agreement
        !             4:  * specifies the terms and conditions for redistribution.
        !             5:  */
        !             6: 
        !             7: #ifndef lint
        !             8: static char sccsid[] = "@(#)systemname.c       5.1 (Berkeley) 1/29/86";
        !             9: #endif not lint
        !            10: 
        !            11: # include      "trek.h"
        !            12: 
        !            13: /*
        !            14: **  RETRIEVE THE STARSYSTEM NAME
        !            15: **
        !            16: **     Very straightforward, this routine just gets the starsystem
        !            17: **     name.  It returns zero if none in the specified quadrant
        !            18: **     (which, by the way, is passed it).
        !            19: **
        !            20: **     This routine knows all about such things as distressed
        !            21: **     starsystems, etc.
        !            22: */
        !            23: 
        !            24: char *systemname(q1)
        !            25: struct quad    *q1;
        !            26: {
        !            27:        register struct quad    *q;
        !            28:        register int            i;
        !            29: 
        !            30:        q = q1;
        !            31: 
        !            32:        i = q->qsystemname;
        !            33:        if (i & Q_DISTRESSED)
        !            34:                i = Event[i & Q_SYSTEM].systemname;
        !            35: 
        !            36:        i &= Q_SYSTEM;
        !            37:        if (i == 0)
        !            38:                return (0);
        !            39:        return (Systemname[i]);
        !            40: }

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