Annotation of 43BSD/games/trek/systemname.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  */
                      6: 
                      7: #ifndef lint
                      8: static char sccsid[] = "@(#)systemname.c       5.1 (Berkeley) 1/29/86";
                      9: #endif not lint
                     10: 
                     11: # include      "trek.h"
                     12: 
                     13: /*
                     14: **  RETRIEVE THE STARSYSTEM NAME
                     15: **
                     16: **     Very straightforward, this routine just gets the starsystem
                     17: **     name.  It returns zero if none in the specified quadrant
                     18: **     (which, by the way, is passed it).
                     19: **
                     20: **     This routine knows all about such things as distressed
                     21: **     starsystems, etc.
                     22: */
                     23: 
                     24: char *systemname(q1)
                     25: struct quad    *q1;
                     26: {
                     27:        register struct quad    *q;
                     28:        register int            i;
                     29: 
                     30:        q = q1;
                     31: 
                     32:        i = q->qsystemname;
                     33:        if (i & Q_DISTRESSED)
                     34:                i = Event[i & Q_SYSTEM].systemname;
                     35: 
                     36:        i &= Q_SYSTEM;
                     37:        if (i == 0)
                     38:                return (0);
                     39:        return (Systemname[i]);
                     40: }

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