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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. The Berkeley software License Agreement ! 4: * specifies the terms and conditions for redistribution. ! 5: * ! 6: * @(#)trek.h 5.1 (Berkeley) 1/29/86 ! 7: */ ! 8: ! 9: # ! 10: /* ! 11: ** Global Declarations ! 12: ** ! 13: ** Virtually all non-local variable declarations are made in this ! 14: ** file. Exceptions are those things which are initialized, which ! 15: ** are defined in "externs.c", and things which are local to one ! 16: ** program file. ! 17: ** ! 18: ** So far as I know, nothing in here must be preinitialized to ! 19: ** zero. ! 20: ** ! 21: ** You may have problems from the loader if you move this to a ! 22: ** different machine. These things actually get allocated in each ! 23: ** source file, which UNIX allows; however, you may (on other ! 24: ** systems) have to change everything in here to be "extern" and ! 25: ** actually allocate stuff in "externs.c" ! 26: */ ! 27: ! 28: /* external function definitions */ ! 29: extern double franf(); /* floating random number function */ ! 30: extern double sqrt(); /* square root */ ! 31: extern double sin(), cos(); /* trig functions */ ! 32: extern double atan2(); /* fancy arc tangent function */ ! 33: extern double log(); /* log base e */ ! 34: extern double pow(); /* power function */ ! 35: extern double fabs(); /* absolute value function */ ! 36: extern double exp(); /* exponential function */ ! 37: ! 38: /********************* GALAXY **************************/ ! 39: ! 40: /* galactic parameters */ ! 41: # define NSECTS 10 /* dimensions of quadrant in sectors */ ! 42: # define NQUADS 8 /* dimension of galazy in quadrants */ ! 43: # define NINHAB 32 /* number of quadrants which are inhabited */ ! 44: ! 45: struct quad /* definition for each quadrant */ ! 46: { ! 47: char bases; /* number of bases in this quadrant */ ! 48: char klings; /* number of Klingons in this quadrant */ ! 49: char holes; /* number of black holes in this quadrant */ ! 50: int scanned; /* star chart entry (see below) */ ! 51: char stars; /* number of stars in this quadrant */ ! 52: char qsystemname; /* starsystem name (see below) */ ! 53: }; ! 54: ! 55: # define Q_DISTRESSED 0200 ! 56: # define Q_SYSTEM 077 ! 57: ! 58: /* systemname conventions: ! 59: * 1 -> NINHAB index into Systemname table for live system. ! 60: * + Q_DISTRESSED distressed starsystem -- systemname & Q_SYSTEM ! 61: * is the index into the Event table which will ! 62: * have the system name ! 63: * 0 dead or nonexistent starsystem ! 64: * ! 65: * starchart ("scanned") conventions: ! 66: * 0 -> 999 taken as is ! 67: * -1 not yet scanned ("...") ! 68: * 1000 supernova ("///") ! 69: * 1001 starbase + ??? (".1.") ! 70: */ ! 71: ! 72: /* ascii names of systems */ ! 73: extern char *Systemname[NINHAB]; ! 74: ! 75: /* quadrant definition */ ! 76: struct quad Quad[NQUADS][NQUADS]; ! 77: ! 78: /* defines for sector map (below) */ ! 79: # define EMPTY '.' ! 80: # define STAR '*' ! 81: # define BASE '#' ! 82: # define ENTERPRISE 'E' ! 83: # define QUEENE 'Q' ! 84: # define KLINGON 'K' ! 85: # define INHABIT '@' ! 86: # define HOLE ' ' ! 87: ! 88: /* current sector map */ ! 89: char Sect[NSECTS][NSECTS]; ! 90: ! 91: ! 92: /************************ DEVICES ******************************/ ! 93: ! 94: # define NDEV 16 /* max number of devices */ ! 95: ! 96: /* device tokens */ ! 97: # define WARP 0 /* warp engines */ ! 98: # define SRSCAN 1 /* short range scanners */ ! 99: # define LRSCAN 2 /* long range scanners */ ! 100: # define PHASER 3 /* phaser control */ ! 101: # define TORPED 4 /* photon torpedo control */ ! 102: # define IMPULSE 5 /* impulse engines */ ! 103: # define SHIELD 6 /* shield control */ ! 104: # define COMPUTER 7 /* on board computer */ ! 105: # define SSRADIO 8 /* subspace radio */ ! 106: # define LIFESUP 9 /* life support systems */ ! 107: # define SINS 10 /* Space Inertial Navigation System */ ! 108: # define CLOAK 11 /* cloaking device */ ! 109: # define XPORTER 12 /* transporter */ ! 110: # define SHUTTLE 13 /* shuttlecraft */ ! 111: ! 112: /* device names */ ! 113: struct device ! 114: { ! 115: char *name; /* device name */ ! 116: char *person; /* the person who fixes it */ ! 117: }; ! 118: ! 119: struct device Device[NDEV]; ! 120: ! 121: /*************************** EVENTS ****************************/ ! 122: ! 123: # define NEVENTS 12 /* number of different event types */ ! 124: ! 125: # define E_LRTB 1 /* long range tractor beam */ ! 126: # define E_KATSB 2 /* Klingon attacks starbase */ ! 127: # define E_KDESB 3 /* Klingon destroys starbase */ ! 128: # define E_ISSUE 4 /* distress call is issued */ ! 129: # define E_ENSLV 5 /* Klingons enslave a quadrant */ ! 130: # define E_REPRO 6 /* a Klingon is reproduced */ ! 131: # define E_FIXDV 7 /* fix a device */ ! 132: # define E_ATTACK 8 /* Klingon attack during rest period */ ! 133: # define E_SNAP 9 /* take a snapshot for time warp */ ! 134: # define E_SNOVA 10 /* supernova occurs */ ! 135: ! 136: # define E_GHOST 0100 /* ghost of a distress call if ssradio out */ ! 137: # define E_HIDDEN 0200 /* event that is unreportable because ssradio out */ ! 138: # define E_EVENT 077 /* mask to get event code */ ! 139: ! 140: struct event ! 141: { ! 142: char x, y; /* coordinates */ ! 143: double date; /* trap stardate */ ! 144: char evcode; /* event type */ ! 145: char systemname; /* starsystem name */ ! 146: }; ! 147: /* systemname conventions: ! 148: * 1 -> NINHAB index into Systemname table for reported distress calls ! 149: * ! 150: * evcode conventions: ! 151: * 1 -> NEVENTS-1 event type ! 152: * + E_HIDDEN unreported (SSradio out) ! 153: * + E_GHOST actually already expired ! 154: * 0 unallocated ! 155: */ ! 156: ! 157: # define MAXEVENTS 25 /* max number of concurrently pending events */ ! 158: ! 159: struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event */ ! 160: ! 161: /***************************** KLINGONS *******************************/ ! 162: ! 163: struct kling ! 164: { ! 165: char x, y; /* coordinates */ ! 166: int power; /* power left */ ! 167: double dist; /* distance to Enterprise */ ! 168: double avgdist; /* average over this move */ ! 169: char srndreq; /* set if surrender has been requested */ ! 170: }; ! 171: ! 172: # define MAXKLQUAD 9 /* maximum klingons per quadrant */ ! 173: ! 174: /********************** MISCELLANEOUS ***************************/ ! 175: ! 176: /* condition codes */ ! 177: # define GREEN 0 ! 178: # define DOCKED 1 ! 179: # define YELLOW 2 ! 180: # define RED 3 ! 181: ! 182: /* starbase coordinates */ ! 183: # define MAXBASES 9 /* maximum number of starbases in galaxy */ ! 184: ! 185: /* distress calls */ ! 186: # define MAXDISTR 5 /* maximum concurrent distress calls */ ! 187: ! 188: /* phaser banks */ ! 189: # define NBANKS 6 /* number of phaser banks */ ! 190: ! 191: struct xy ! 192: { ! 193: char x, y; /* coordinates */ ! 194: }; ! 195: ! 196: ! 197: /* ! 198: * note that much of the stuff in the following structs CAN NOT ! 199: * be moved around!!!! ! 200: */ ! 201: ! 202: ! 203: /* information regarding the state of the starship */ ! 204: struct ! 205: { ! 206: double warp; /* warp factor */ ! 207: double warp2; /* warp factor squared */ ! 208: double warp3; /* warp factor cubed */ ! 209: char shldup; /* shield up flag */ ! 210: char cloaked; /* set if cloaking device on */ ! 211: int energy; /* starship's energy */ ! 212: int shield; /* energy in shields */ ! 213: double reserves; /* life support reserves */ ! 214: int crew; /* ship's complement */ ! 215: int brigfree; /* space left in brig */ ! 216: char torped; /* torpedoes */ ! 217: char cloakgood; /* set if we have moved */ ! 218: int quadx; /* quadrant x coord */ ! 219: int quady; /* quadrant y coord */ ! 220: int sectx; /* sector x coord */ ! 221: int secty; /* sector y coord */ ! 222: char cond; /* condition code */ ! 223: char sinsbad; /* Space Inertial Navigation System condition */ ! 224: char *shipname; /* name of current starship */ ! 225: char ship; /* current starship */ ! 226: int distressed /* number of distress calls */ ! 227: } Ship; ! 228: ! 229: /* sinsbad is set if SINS is working but not calibrated */ ! 230: ! 231: /* game related information, mostly scoring */ ! 232: struct ! 233: { ! 234: int killk; /* number of klingons killed */ ! 235: int deaths; /* number of deaths onboard Enterprise */ ! 236: char negenbar; /* number of hits on negative energy barrier */ ! 237: char killb; /* number of starbases killed */ ! 238: int kills; /* number of stars killed */ ! 239: char skill; /* skill rating of player */ ! 240: char length; /* length of game */ ! 241: char killed; /* set if you were killed */ ! 242: char killinhab; /* number of inhabited starsystems killed */ ! 243: char tourn; /* set if a tournament game */ ! 244: char passwd[15]; /* game password */ ! 245: char snap; /* set if snapshot taken */ ! 246: char helps; /* number of help calls */ ! 247: int captives; /* total number of captives taken */ ! 248: } Game; ! 249: ! 250: /* per move information */ ! 251: struct ! 252: { ! 253: char free; /* set if a move is free */ ! 254: char endgame; /* end of game flag */ ! 255: char shldchg; /* set if shields changed this move */ ! 256: char newquad; /* set if just entered this quadrant */ ! 257: char resting; /* set if this move is a rest */ ! 258: double time; /* time used this move */ ! 259: } Move; ! 260: ! 261: /* parametric information */ ! 262: struct ! 263: { ! 264: char bases; /* number of starbases */ ! 265: char klings; /* number of klingons */ ! 266: double date; /* stardate */ ! 267: double time; /* time left */ ! 268: double resource; /* Federation resources */ ! 269: int energy; /* starship's energy */ ! 270: int shield; /* energy in shields */ ! 271: double reserves; /* life support reserves */ ! 272: int crew; /* size of ship's complement */ ! 273: int brigfree; /* max possible number of captives */ ! 274: char torped; /* photon torpedos */ ! 275: double damfac[NDEV]; /* damage factor */ ! 276: double dockfac; /* docked repair time factor */ ! 277: double regenfac; /* regeneration factor */ ! 278: int stopengy; /* energy to do emergency stop */ ! 279: int shupengy; /* energy to put up shields */ ! 280: int klingpwr; /* Klingon initial power */ ! 281: int warptime; /* time chewer multiplier */ ! 282: double phasfac; /* Klingon phaser power eater factor */ ! 283: char moveprob[6]; /* probability that a Klingon moves */ ! 284: double movefac[6]; /* Klingon move distance multiplier */ ! 285: double eventdly[NEVENTS]; /* event time multipliers */ ! 286: double navigcrud[2]; /* navigation crudup factor */ ! 287: int cloakenergy; /* cloaking device energy per stardate */ ! 288: double damprob[NDEV]; /* damage probability */ ! 289: double hitfac; /* Klingon attack factor */ ! 290: int klingcrew; /* number of Klingons in a crew */ ! 291: double srndrprob; /* surrender probability */ ! 292: int energylow; /* low energy mark (cond YELLOW) */ ! 293: } Param; ! 294: ! 295: /* Sum of damage probabilities must add to 1000 */ ! 296: ! 297: /* other information kept in a snapshot */ ! 298: struct ! 299: { ! 300: char bases; /* number of starbases */ ! 301: char klings; /* number of klingons */ ! 302: double date; /* stardate */ ! 303: double time; /* time left */ ! 304: double resource; /* Federation resources */ ! 305: char distressed; /* number of currently distressed quadrants */ ! 306: struct event *eventptr[NEVENTS]; /* pointer to event structs */ ! 307: struct xy base[MAXBASES]; /* locations of starbases */ ! 308: } Now; ! 309: ! 310: /* Other stuff, not dumped in a snapshot */ ! 311: struct ! 312: { ! 313: struct kling klingon[MAXKLQUAD]; /* sorted Klingon list */ ! 314: char nkling; /* number of Klingons in this sector */ ! 315: /* < 0 means automatic override mode */ ! 316: char fast; /* set if speed > 300 baud */ ! 317: struct xy starbase; /* starbase in current quadrant */ ! 318: char snapshot[sizeof Quad + sizeof Event + sizeof Now]; /* snapshot for time warp */ ! 319: char statreport; /* set to get a status report on a srscan */ ! 320: } Etc; ! 321: ! 322: /* ! 323: * eventptr is a pointer to the event[] entry of the last ! 324: * scheduled event of each type. Zero if no such event scheduled. ! 325: */ ! 326: ! 327: /* Klingon move indicies */ ! 328: # define KM_OB 0 /* Old quadrant, Before attack */ ! 329: # define KM_OA 1 /* Old quadrant, After attack */ ! 330: # define KM_EB 2 /* Enter quadrant, Before attack */ ! 331: # define KM_EA 3 /* Enter quadrant, After attack */ ! 332: # define KM_LB 4 /* Leave quadrant, Before attack */ ! 333: # define KM_LA 5 /* Leave quadrant, After attack */ ! 334: ! 335: /* you lose codes */ ! 336: # define L_NOTIME 1 /* ran out of time */ ! 337: # define L_NOENGY 2 /* ran out of energy */ ! 338: # define L_DSTRYD 3 /* destroyed by a Klingon */ ! 339: # define L_NEGENB 4 /* ran into the negative energy barrier */ ! 340: # define L_SUICID 5 /* destroyed in a nova */ ! 341: # define L_SNOVA 6 /* destroyed in a supernova */ ! 342: # define L_NOLIFE 7 /* life support died (so did you) */ ! 343: # define L_NOHELP 8 /* you could not be rematerialized */ ! 344: # define L_TOOFAST 9 /* pretty stupid going at warp 10 */ ! 345: # define L_STAR 10 /* ran into a star */ ! 346: # define L_DSTRCT 11 /* self destructed */ ! 347: # define L_CAPTURED 12 /* captured by Klingons */ ! 348: # define L_NOCREW 13 /* you ran out of crew */ ! 349: ! 350: /****************** COMPILE OPTIONS ***********************/ ! 351: ! 352: /* Trace info */ ! 353: # define xTRACE 1 ! 354: int Trace;
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