Annotation of 43BSD/sys/vax/in_cksum.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1982, 1986 Regents of the University of California.
                      3:  * All rights reserved.  The Berkeley software License Agreement
                      4:  * specifies the terms and conditions for redistribution.
                      5:  *
                      6:  *     @(#)in_cksum.c  7.1 (Berkeley) 6/5/86
                      7:  */
                      8: 
                      9: #include "types.h"
                     10: #include "mbuf.h"
                     11: #include "../netinet/in.h"
                     12: #include "../netinet/in_systm.h"
                     13: 
                     14: /*
                     15:  * Checksum routine for Internet Protocol family headers (VAX Version).
                     16:  *
                     17:  * This routine is very heavily used in the network
                     18:  * code and should be modified for each CPU to be as fast as possible.
                     19:  */
                     20: 
                     21: in_cksum(m, len)
                     22:        register struct mbuf *m;
                     23:        register int len;
                     24: {
                     25:        register u_short *w;            /* on vax, known to be r9 */
                     26:        register int sum = 0;           /* on vax, known to be r8 */
                     27:        register int mlen = 0;
                     28: 
                     29:        for (;;) {
                     30:                /*
                     31:                 * Each trip around loop adds in
                     32:                 * word from one mbuf segment.
                     33:                 */
                     34:                w = mtod(m, u_short *);
                     35:                if (mlen == -1) {
                     36:                        /*
                     37:                         * There is a byte left from the last segment;
                     38:                         * add it into the checksum.  Don't have to worry
                     39:                         * about a carry-out here because we make sure
                     40:                         * that high part of (32 bit) sum is small below.
                     41:                         */
                     42:                        sum += *(u_char *)w << 8;
                     43:                        w = (u_short *)((char *)w + 1);
                     44:                        mlen = m->m_len - 1;
                     45:                        len--;
                     46:                } else
                     47:                        mlen = m->m_len;
                     48:                m = m->m_next;
                     49:                if (len < mlen)
                     50:                        mlen = len;
                     51:                len -= mlen;
                     52:                /*
                     53:                 * Force to long boundary so we do longword aligned
                     54:                 * memory operations.  It is too hard to do byte
                     55:                 * adjustment, do only word adjustment.
                     56:                 */
                     57:                if (((int)w&0x2) && mlen >= 2) {
                     58:                        sum += *w++;
                     59:                        mlen -= 2;
                     60:                }
                     61:                /*
                     62:                 * Do as much of the checksum as possible 32 bits at at time.
                     63:                 * In fact, this loop is unrolled to make overhead from
                     64:                 * branches &c small.
                     65:                 *
                     66:                 * We can do a 16 bit ones complement sum 32 bits at a time
                     67:                 * because the 32 bit register is acting as two 16 bit
                     68:                 * registers for adding, with carries from the low added
                     69:                 * into the high (by normal carry-chaining) and carries
                     70:                 * from the high carried into the low on the next word
                     71:                 * by use of the adwc instruction.  This lets us run
                     72:                 * this loop at almost memory speed.
                     73:                 *
                     74:                 * Here there is the danger of high order carry out, and
                     75:                 * we carefully use adwc.
                     76:                 */
                     77:                while ((mlen -= 32) >= 0) {
                     78: #undef ADD
                     79: #ifdef unneeded                 /* The loop construct clears carry for us... */
                     80:                        asm("bicpsr $1");               /* clears carry */
                     81: #endif
                     82: #define ADD            asm("adwc (r9)+,r8;");
                     83:                        ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD;
                     84:                        asm("adwc $0,r8");
                     85:                }
                     86:                mlen += 32;
                     87:                while ((mlen -= 8) >= 0) {
                     88: #ifdef unneeded                 /* The loop construct clears carry for us... */
                     89:                        asm("bicpsr $1");               /* clears carry */
                     90: #endif
                     91:                        ADD; ADD;
                     92:                        asm("adwc $0,r8");
                     93:                }
                     94:                mlen += 8;
                     95:                /*
                     96:                 * Now eliminate the possibility of carry-out's by
                     97:                 * folding back to a 16 bit number (adding high and
                     98:                 * low parts together.)  Then mop up trailing words
                     99:                 * and maybe an odd byte.
                    100:                 */
                    101:                { asm("ashl $-16,r8,r0; addw2 r0,r8");
                    102:                  asm("adwc $0,r8; movzwl r8,r8"); }
                    103:                while ((mlen -= 2) >= 0) {
                    104:                        asm("movzwl (r9)+,r0; addl2 r0,r8");
                    105:                }
                    106:                if (mlen == -1) {
                    107:                        sum += *(u_char *)w;
                    108:                }
                    109:                if (len == 0)
                    110:                        break;
                    111:                /*
                    112:                 * Locate the next block with some data.
                    113:                 * If there is a word split across a boundary we
                    114:                 * will wrap to the top with mlen == -1 and
                    115:                 * then add it in shifted appropriately.
                    116:                 */
                    117:                for (;;) {
                    118:                        if (m == 0) {
                    119:                                printf("cksum: out of data\n");
                    120:                                goto done;
                    121:                        }
                    122:                        if (m->m_len)
                    123:                                break;
                    124:                        m = m->m_next;
                    125:                }
                    126:        }
                    127: done:
                    128:        /*
                    129:         * Add together high and low parts of sum
                    130:         * and carry to get cksum.
                    131:         * Have to be careful to not drop the last
                    132:         * carry here.
                    133:         */
                    134:        { asm("ashl $-16,r8,r0; addw2 r0,r8; adwc $0,r8");
                    135:          asm("mcoml r8,r8; movzwl r8,r8"); }
                    136:        return (sum);
                    137: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.