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1.1 root 1: /*
2: * Copyright (c) 1980 Regents of the University of California.
3: * All rights reserved. The Berkeley software License Agreement
4: * specifies the terms and conditions for redistribution.
5: *
6: * @(#)ex_vis.h 7.4 (Berkeley) 5/31/85
7: */
8:
9: /*
10: * Ex version 3
11: * Mark Horton, UCB
12: * Bill Joy UCB
13: *
14: * Open and visual mode definitions.
15: *
16: * There are actually 4 major states in open/visual modes. These
17: * are visual, crt open (where the cursor can move about the screen and
18: * the screen can scroll and be erased), one line open (on dumb glass-crt's
19: * like the adm3), and hardcopy open (for everything else).
20: *
21: * The basic state is given by bastate, and the current state by state,
22: * since we can be in pseudo-hardcopy mode if we are on an adm3 and the
23: * line is longer than 80.
24: */
25:
26: var short bastate;
27: var short state;
28:
29: #define VISUAL 0
30: #define CRTOPEN 1
31: #define ONEOPEN 2
32: #define HARDOPEN 3
33:
34: /*
35: * The screen in visual and crtopen is of varying size; the basic
36: * window has top basWTOP and basWLINES lines are thereby implied.
37: * The current window (which may have grown from the basic size)
38: * has top WTOP and WLINES lines. The top line of the window is WTOP,
39: * and the bottom line WBOT. The line WECHO is used for messages,
40: * search strings and the like. If WBOT==WECHO then we are in ONEOPEN
41: * or HARDOPEN and there is no way back to the line we were on if we
42: * go to WECHO (i.e. we will have to scroll before we go there, and
43: * we can't get back). There are WCOLS columns per line.
44: * If WBOT!=WECHO then WECHO will be the last line on the screen
45: * and WBOT is the line before it.
46: */
47: var short basWTOP;
48: var short basWLINES;
49: var short WTOP;
50: var short WBOT;
51: var short WLINES;
52: var short WCOLS;
53: var short WECHO;
54:
55: /*
56: * When we are dealing with the echo area we consider the window
57: * to be "split" and set the variable splitw. Otherwise, moving
58: * off the bottom of the screen into WECHO causes a screen rollup.
59: */
60: var bool splitw;
61:
62: /*
63: * Information about each line currently on the screen includes
64: * the y coordinate associated with the line, the printing depth
65: * of the line (0 indicates unknown), and a mask which indicates
66: * whether the line is "unclean", i.e. whether we should check
67: * to make sure the line is displayed correctly at the next
68: * appropriate juncture.
69: */
70: struct vlinfo {
71: short vliny; /* Y coordinate */ /* mjm: was char */
72: short vdepth; /* Depth of displayed line */ /*mjm: was char */
73: short vflags; /* Is line potentially dirty ? */
74: };
75: var struct vlinfo vlinfo[TUBELINES + 2];
76:
77: #define DEPTH(c) (vlinfo[c].vdepth)
78: #define LINE(c) (vlinfo[c].vliny)
79: #define FLAGS(c) (vlinfo[c].vflags)
80:
81: #define VDIRT 1
82:
83: /*
84: * Hacks to copy vlinfo structures around
85: */
86: #ifdef V6
87: /* Kludge to make up for no structure assignment */
88: struct {
89: long longi;
90: };
91: # define vlcopy(i, j) i.longi = j.longi
92: #else
93: # define vlcopy(i, j) i = j;
94: #endif
95:
96: /*
97: * The current line on the screen is represented by vcline.
98: * There are vcnt lines on the screen, the last being "vcnt - 1".
99: * Vcline is intimately tied to the current value of dot,
100: * and when command mode is used as a subroutine fancy footwork occurs.
101: */
102: var short vcline;
103: var short vcnt;
104:
105: /*
106: * To allow many optimizations on output, an exact image of the terminal
107: * screen is maintained in the space addressed by vtube0. The vtube
108: * array indexes this space as lines, and is shuffled on scrolls, insert+delete
109: * lines and the like rather than (more expensively) shuffling the screen
110: * data itself. It is also rearranged during insert mode across line
111: * boundaries to make incore work easier.
112: */
113: var char *vtube[TUBELINES];
114: var char *vtube0;
115:
116: /*
117: * The current cursor position within the current line is kept in
118: * cursor. The current line is kept in linebuf. During insertions
119: * we use the auxiliary array genbuf as scratch area.
120: * The cursor wcursor and wdot are used in operations within/spanning
121: * lines to mark the other end of the affected area, or the target
122: * for a motion.
123: */
124: var char *cursor;
125: var char *wcursor;
126: var line *wdot;
127:
128: /*
129: * Undo information is saved in a LBSIZE buffer at "vutmp" for changes
130: * within the current line, or as for command mode for multi-line changes
131: * or changes on lines no longer the current line.
132: * The change kind "VCAPU" is used immediately after a U undo to prevent
133: * two successive U undo's from destroying the previous state.
134: */
135: #define VNONE 0
136: #define VCHNG 1
137: #define VMANY 2
138: #define VCAPU 3
139: #define VMCHNG 4
140: #define VMANYINS 5
141:
142: var short vundkind; /* Which kind of undo - from above */
143: var char *vutmp; /* Prev line image when "VCHNG" */
144:
145: /*
146: * State information for undoing of macros. The basic idea is that
147: * if the macro does only 1 change or even none, we don't treat it
148: * specially. If it does 2 or more changes we want to be able to
149: * undo it as a unit. We remember how many changes have been made
150: * within the current macro. (Remember macros can be nested.)
151: */
152: #define VC_NOTINMAC 0 /* Not in a macro */
153: #define VC_NOCHANGE 1 /* In a macro, no changes so far */
154: #define VC_ONECHANGE 2 /* In a macro, one change so far */
155: #define VC_MANYCHANGE 3 /* In a macro, at least 2 changes so far */
156:
157: var short vch_mac; /* Change state - one of the above */
158:
159: /*
160: * For U undo's the line is grabbed by "vmove" after it first appears
161: * on that line. The "vUNDdot" which specifies which line has been
162: * saved is selectively cleared when changes involving other lines
163: * are made, i.e. after a 'J' join. This is because a 'JU' would
164: * lose completely the text of the line just joined on.
165: */
166: var char *vUNDcurs; /* Cursor just before 'U' */
167: var line *vUNDdot; /* The line address of line saved in vUNDsav */
168: var line vUNDsav; /* Grabbed initial "*dot" */
169:
170: #define killU() vUNDdot = NOLINE
171:
172: /*
173: * There are a number of cases where special behaviour is needed
174: * from deeply nested routines. This is accomplished by setting
175: * the bits of hold, which acts to change the state of the general
176: * visual editing behaviour in specific ways.
177: *
178: * HOLDAT prevents the clreol (clear to end of line) routines from
179: * putting out @'s or ~'s on empty lines.
180: *
181: * HOLDDOL prevents the reopen routine from putting a '$' at the
182: * end of a reopened line in list mode (for hardcopy mode, e.g.).
183: *
184: * HOLDROL prevents spurious blank lines when scrolling in hardcopy
185: * open mode.
186: *
187: * HOLDQIK prevents the fake insert mode during repeated commands.
188: *
189: * HOLDPUPD prevents updating of the physical screen image when
190: * mucking around while in insert mode.
191: *
192: * HOLDECH prevents clearing of the echo area while rolling the screen
193: * backwards (e.g.) in deference to the clearing of the area at the
194: * end of the scroll (1 time instead of n times). The fact that this
195: * is actually needed is recorded in heldech, which says that a clear
196: * of the echo area was actually held off.
197: */
198: var short hold;
199: var short holdupd; /* Hold off update when echo line is too long */
200:
201: #define HOLDAT 1
202: #define HOLDDOL 2
203: #define HOLDROL 4
204: #define HOLDQIK 8
205: #define HOLDPUPD 16
206: #define HOLDECH 32
207: #define HOLDWIG 64
208:
209: /*
210: * Miscellaneous variables
211: */
212: var short CDCNT; /* Count of ^D's in insert on this line */
213: var char DEL[VBSIZE]; /* Last deleted text */
214: var bool HADUP; /* This insert line started with ^ then ^D */
215: var bool HADZERO; /* This insert line started with 0 then ^D */
216: var char INS[VBSIZE]; /* Last inserted text */
217: var int Vlines; /* Number of file lines "before" vi command */
218: var int Xcnt; /* External variable holding last cmd's count */
219: var bool Xhadcnt; /* Last command had explicit count? */
220: var short ZERO;
221: var short dir; /* Direction for search (+1 or -1) */
222: var short doomed; /* Disply chars right of cursor to be killed */
223: var bool gobblebl; /* Wrapmargin space generated nl, eat a space */
224: var bool hadcnt; /* (Almost) internal to vmain() */
225: var bool heldech; /* We owe a clear of echo area */
226: var bool insmode; /* Are in character insert mode */
227: var char lastcmd[5]; /* Chars in last command */
228: var int lastcnt; /* Count for last command */
229: var char *lastcp; /* Save current command here to repeat */
230: var bool lasthad; /* Last command had a count? */
231: var short lastvgk; /* Previous input key, if not from keyboard */
232: var short lastreg; /* Register with last command */
233: var char *ncols['z'-'a'+2]; /* Cursor positions of marks */
234: var char *notenam; /* Name to be noted with change count */
235: var char *notesgn; /* Change count from last command */
236: var char op; /* Operation of current command */
237: var short Peekkey; /* Peek ahead key */
238: var bool rubble; /* Line is filthy (in hardcopy open), redraw! */
239: var int vSCROLL; /* Number lines to scroll on ^D/^U */
240: var char *vglobp; /* Untyped input (e.g. repeat insert text) */
241: var char vmacbuf[VBSIZE]; /* Text of visual macro, hence nonnestable */
242: var char *vmacp; /* Like vglobp but for visual macros */
243: var char *vmcurs; /* Cursor for restore after undo d), e.g. */
244: var short vmovcol; /* Column to try to keep on arrow keys */
245: var bool vmoving; /* Are trying to keep vmovcol */
246: var short vreg; /* Reg for this command */ /* mjm: was char */
247: var short wdkind; /* Liberal/conservative words? */
248: var char workcmd[5]; /* Temporary for lastcmd */
249:
250:
251: /*
252: * Macros
253: */
254: #define INF 30000
255: #define LASTLINE LINE(vcnt)
256: #define OVERBUF QUOTE
257: #define beep obeep
258: #define cindent() ((outline - vlinfo[vcline].vliny) * WCOLS + outcol)
259: #define vputp(cp, cnt) tputs(cp, cnt, vputch)
260: #define vputc(c) putch(c)
261:
262: /*
263: * Function types
264: */
265: int beep();
266: int qcount();
267: int vchange();
268: int vdelete();
269: int vgrabit();
270: int vinschar();
271: int vmove();
272: int vputchar();
273: int vshift();
274: int vyankit();
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